Player Matchup

Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Megamite7
Da Ji
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,382 Elo+
Party 1
Guan Yu
Guan Yu
cgxkillzz
Guan Yu
Level 48
God Stats
5W - 4L
1,355 SR
Queue Stats
72W - 58L
1,282 Elo+
Solo
Ah Puch
Ah Puch
morcki
Ah Puch
Level 47
God Stats
6W - 2L
1,722 SR
Queue Stats
28W - 29L
1,416 Elo+
Solo
Team Averages
Level 42
1,515 SR
1,416 Elo+

VS

Team Averages
Level 39
1,453 SR
1,453 Elo+
Hercules
Hercules
Blanketfiend
Hercules
Level 30
God Stats
9W - 12L
1,523 SR
Queue Stats
62W - 73L
1,414 Elo+
Party 3
Martichoras
Martichoras
HighTDyldozer
Martichoras
Level 68
God Stats
4W - 6L
1,458 SR
Queue Stats
213W - 185L
1,459 Elo+
Party 2
Chronos
Chronos
Zach4972
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,424 Elo+
Party 2
Lancelot
Lancelot
poopwagon7
Lancelot
Level 28
God Stats
4W - 6L
1,410 SR
Queue Stats
9W - 16L
1,424 Elo+
Party 3
Sun Wukong
Sun Wukong
xPrettii
Sun Wukong
Level 42
God Stats
15W - 26L
1,375 SR
Queue Stats
124W - 96L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 1 / 7
9,600
565
11,625
12,740
6,476
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
 
Horus
14
4 / 1 / 9
8,572
504
6,719
10,940
11,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
Megamite7
Da Ji
15
3 / 1 / 5
8,828
519
6,723
13,879
5,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
cgxkillzz
Guan Yu
13
0 / 1 / 1
7,629
449
6,125
11,812
12,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
morcki
Ah Puch
15
4 / 1 / 3
9,449
556
12,248
5,232
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blanketfiend
Hercules
13
0 / 1 / 1
8,180
481
5,406
11,591
9,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
HighTDyldozer
Martichoras
14
1 / 2 / 1
8,193
482
10,709
13,437
5,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
Zach4972
Chronos
15
0 / 4 / 0
8,825
519
1,628
11,517
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
poopwagon7
Lancelot
13
1 / 3 / 1
7,795
459
3,051
11,318
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
xPrettii
Sun Wukong
11
2 / 5 / 1
7,212
424
6,634
14,209
9,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
4
5
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
7
7.5
W
Horus
 
Horus
4
1
9
8.5
L
Hercules
Blanketfiend
Hercules
0
1
1
0.5
L
Martichoras
HighTDyldozer
Martichoras
1
2
1
0.75
W
Da Ji
Megamite7
Da Ji
3
1
5
5.5
L
Chronos
Zach4972
Chronos
0
4
0
0
W
Guan Yu
cgxkillzz
Guan Yu
0
1
1
0.5
W
Ah Puch
morcki
Ah Puch
4
1
3
5.5
L
Lancelot
poopwagon7
Lancelot
1
3
1
0.5
L
Sun Wukong
xPrettii
Sun Wukong
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,440
Damage
27,428
54,603
Taken
62,072
38,257
Mitigated
32,064
20,552
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,625
8,017
0
4,999
12,740
6,476
1,061
655
11,951
0
93,384
W
Horus
 
Horus
6,719
1,929
2,391
4,629
10,940
11,744
547
346
10,400
0
24,568
L
Hercules
Blanketfiend
Hercules
5,406
1,897
0
3,207
11,591
9,315
0
50
10,595
146
50,688
L
Martichoras
HighTDyldozer
Martichoras
10,709
2,614
0
4,625
13,437
5,206
0
1,257
11,819
0
73,504
W
Da Ji
Megamite7
Da Ji
6,723
1,529
0
2,113
13,879
5,992
93
180
13,441
0
67,927
L
Chronos
Zach4972
Chronos
1,628
0
0
3,185
11,517
3,912
438
5,590
5,790
75,198
0
W
Guan Yu
cgxkillzz
Guan Yu
6,125
1,607
268
5,096
11,812
12,005
0
146
10,750
0
39,776
W
Ah Puch
morcki
Ah Puch
12,248
141
0
1,056
5,232
2,040
1,156
447
4,625
65,189
0
L
Lancelot
poopwagon7
Lancelot
3,051
544
0
1,376
11,318
4,338
0
3,516
7,720
0
65,153
L
Sun Wukong
xPrettii
Sun Wukong
6,634
382
0
2,433
14,209
9,293
0
1,835
12,106
0
37,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,078
Gold Earned
40,205
450
Minions Killed
505
0
Camps Cleared
0
1,753,060
Distance Traveled
1,634,076
23
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,600
565
144
8
0
322,313
4
W
Horus
8,572
504
29
2
0
359,021
0
L
Hercules
8,180
481
101
6
0
300,605
0
L
Martichoras
8,193
482
121
7
0
298,934
2
W
Da Ji
8,828
519
94
6
0
369,226
5
L
Chronos
8,825
519
142
8
0
312,093
0
W
Guan Yu
7,629
449
65
4
0
381,491
6
W
Ah Puch
9,449
556
118
7
0
321,009
8
L
Lancelot
7,795
459
98
6
0
398,053
0
L
Sun Wukong
7,212
424
43
3
0
324,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role