Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BigKeif Jr26
Terra
Level 65
God Stats
3W - 9L
1,490 SR
Queue Stats
506W - 562L
1,382 Elo+
Solo
Atlas
Atlas
MoistTacoSauce
Atlas
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,410 Elo+
Solo
Cliodhna
Cliodhna
Pikol2028
Cliodhna
Level 29
God Stats
1W - 4L
1,370 SR
Queue Stats
112W - 141L
1,387 Elo+
Solo
Medusa
Medusa
chokocrak666
Medusa
Level 84
God Stats
11W - 6L
1,804 SR
Queue Stats
239W - 247L
1,497 Elo+
Solo
Team Averages
Level 64
1,533 SR
1,435 Elo+

VS

Team Averages
Level 84
1,413 SR
1,371 Elo+
Heimdallr
Heimdallr
BlueTsunami808
Heimdallr
Level 48
God Stats
5W - 5L
1,500 SR
Queue Stats
416W - 554L
1,409 Elo+
Solo
Guan Yu
Guan Yu
L0RD0fMADNESS
Guan Yu
Level 69
God Stats
2W - 2L
1,355 SR
Queue Stats
143W - 201L
1,338 Elo+
Solo
Vamana
Vamana
Makosen
Vamana
Level 109
God Stats
1W - 1L
1,267 SR
Queue Stats
334W - 347L
1,386 Elo+
Party 1
Tiamat
Tiamat
Staximus369
Tiamat
Level 100
God Stats
3W - 1L
1,445 SR
Queue Stats
126W - 184L
1,315 Elo+
Solo
Cliodhna
Cliodhna
Stymie
Cliodhna
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 172L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 2 / 4
8,368
697
8,573
8,747
12,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
1 / 3 / 5
8,445
704
2,567
10,613
11,107
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 4 / 2
8,765
730
10,146
14,059
15,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Pikol2028
Cliodhna
11
2 / 2 / 3
7,708
642
11,320
5,903
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
13
2 / 4 / 4
7,976
665
9,787
9,319
4,767
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlueTsunami808
Heimdallr
17
6 / 0 / 7
9,652
804
8,751
7,118
3,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
15
1 / 2 / 8
9,316
776
5,386
13,572
12,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
Makosen
Vamana
17
7 / 2 / 7
10,002
834
13,949
15,608
18,773
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
15
1 / 3 / 6
8,688
724
7,384
7,883
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Stymie
Cliodhna
14
0 / 2 / 10
8,280
690
7,350
11,719
4,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
8
Kills
15
15
Deaths
9
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
4
1.5
L
1
3
5
1.17
W
Heimdallr
BlueTsunami808
Heimdallr
6
0
7
9.5
W
Guan Yu
1
2
8
2.5
W
Vamana
Makosen
Vamana
7
2
7
5.25
L
2
4
2
0.75
L
Cliodhna
Pikol2028
Cliodhna
2
2
3
1.75
W
Tiamat
1
3
6
1.33
W
Cliodhna
Stymie
Cliodhna
0
2
10
2.5
L
Medusa
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,393
Damage
42,820
48,641
Taken
55,900
46,170
Mitigated
44,396
12,015
Healing
26,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,573
1,190
86
2,557
8,747
12,475
0
633
7,727
25,880
0
L
2,567
278
1,324
1,249
10,613
11,107
0
2,341
7,943
6,219
0
W
Heimdallr
BlueTsunami808
Heimdallr
8,751
1,695
1,024
1,465
7,118
3,639
1,266
3,295
3,823
0
22,435
W
Guan Yu
5,386
245
3,281
5,108
13,572
12,239
288
4,796
8,776
0
8,944
W
Vamana
Makosen
Vamana
13,949
5,618
2,797
6,190
15,608
18,773
343
4,857
10,751
0
26,481
L
10,146
3,384
178
2,228
14,059
15,020
0
2,270
11,462
18,951
0
L
Cliodhna
Pikol2028
Cliodhna
11,320
213
479
620
5,903
2,801
0
659
4,969
0
18,173
W
Tiamat
7,384
1,251
878
2,108
7,883
5,118
407
2,462
5,421
24,426
0
W
Cliodhna
Stymie
Cliodhna
7,350
272
1,988
1,380
11,719
4,627
1,326
5,876
5,843
0
11,909
L
Medusa
9,787
4,571
796
2,498
9,319
4,767
454
1,481
7,714
0
22,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,262
Gold Earned
45,938
105
Minions Killed
114
0
Camps Cleared
0
945,468
Distance Traveled
1,288,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,368
697
41
3
0
247,754
0
L
Terra
8,445
704
7
1
0
224,362
0
W
Heimdallr
9,652
804
41
3
0
254,552
0
W
Guan Yu
9,316
776
3
0
0
269,489
0
W
Vamana
10,002
834
17
1
0
275,107
0
L
Atlas
8,765
730
15
1
0
188,132
0
L
Cliodhna
7,708
642
13
1
0
128,112
0
W
Tiamat
8,688
724
37
3
0
222,482
0
W
Cliodhna
8,280
690
16
1
0
266,715
0
L
Medusa
7,976
665
29
2
0
157,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role