Player Matchup

Persephone
Persephone
PimpUllr
Persephone
Level 108
God Stats
2W - 3L
1,197 SR
Queue Stats
47W - 46L
1,499 Elo+
Party 1
Serqet
Serqet
RoyalGuard13341
Serqet
Level 11
God Stats
1W - 2L
1,508 SR
Queue Stats
4W - 7L
1,468 Elo+
Party 1
Yemoja
Yemoja
mathu185
Yemoja
Level 86
God Stats
1W - 4L
1,334 SR
Queue Stats
469W - 500L
1,457 Elo+
Solo
Team Averages
Level 68
1,346 SR
1,475 Elo+

VS

Team Averages
Level 137
1,656 SR
1,584 Elo+
King Arthur
King Arthur
Grim Torment526
King Arthur
Level 117
God Stats
3W - 2L
1,511 SR
Queue Stats
20W - 20L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
formalwannab
Kukulkan
Level 135
God Stats
1W - 0L
1,707 SR
Queue Stats
107W - 48L
1,717 Elo+
Party 2
Hachiman
Hachiman
ll TuT ll
Hachiman
Level 159
God Stats
2W - 0L
1,749 SR
Queue Stats
16W - 17L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
PimpUllr
Persephone
14
2 / 3 / 3
11,838
740
17,090
13,400
7,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 7 / 1
10,584
662
9,241
15,361
10,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
mathu185
Yemoja
13
0 / 1 / 4
10,331
646
5,817
17,051
22,821
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Grim Torment526
King Arthur
14
2 / 1 / 8
11,618
726
6,155
16,262
14,627
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
formalwannab
Kukulkan
15
3 / 1 / 5
12,079
755
12,029
8,883
3,884
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
ll TuT ll
Hachiman
15
6 / 3 / 3
12,484
780
20,813
15,378
5,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
11
11
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Grim Torment526
King Arthur
2
1
8
6
L
Persephone
PimpUllr
Persephone
2
3
3
1.17
L
3
7
1
0.5
W
Kukulkan
formalwannab
Kukulkan
3
1
5
5.5
W
Hachiman
ll TuT ll
Hachiman
6
3
3
2.5
L
Yemoja
mathu185
Yemoja
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,148
Damage
38,997
45,812
Taken
40,523
40,149
Mitigated
24,398
9,655
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Grim Torment526
King Arthur
6,155
258
0
2,324
16,262
14,627
88
10,172
4,826
3,178
17,066
L
Persephone
PimpUllr
Persephone
17,090
932
0
1,740
13,400
7,271
248
3,143
10,242
65,600
0
L
9,241
972
0
500
15,361
10,057
0
4,264
11,097
0
27,396
W
Kukulkan
formalwannab
Kukulkan
12,029
785
0
1,848
8,883
3,884
1,123
5,509
3,103
62,971
0
W
Hachiman
ll TuT ll
Hachiman
20,813
11,614
0
4,176
15,378
5,887
1,139
7,497
7,626
0
67,238
L
Yemoja
mathu185
Yemoja
5,817
898
3,514
3,901
17,051
22,821
0
6,002
11,049
21,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,753
Gold Earned
36,181
128
Minions Killed
189
0
Camps Cleared
0
853,011
Distance Traveled
874,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,618
726
21
1
0
310,353
0
L
Persephone
11,838
740
82
5
0
289,833
0
L
Serqet
10,584
662
16
1
0
275,511
0
W
Kukulkan
12,079
755
107
7
0
291,853
0
W
Hachiman
12,484
780
61
4
0
272,343
0
L
Yemoja
10,331
646
30
2
0
287,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role