Player Matchup

Atlas
Atlas
AJollyRodger
Atlas
Level 62
God Stats
25W - 33L
1,524 SR
Queue Stats
30W - 71L
1,341 Elo+
Party 2
King Arthur
King Arthur
Cinderfyre
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,308 Elo+
Party 2
Ix Chel
Ix Chel
CoopDaddyyy
Ix Chel
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 86L
1,382 Elo+
Party 2
Danzaburou
Danzaburou
SneakyLinkP
Danzaburou
Level 81
God Stats
4W - 12L
1,308 SR
Queue Stats
83W - 103L
1,344 Elo+
Party 2
Bastet
Bastet
Tboul9617
Bastet
Level 75
God Stats
2W - 1L
1,837 SR
Queue Stats
43W - 80L
1,352 Elo+
Party 2
Team Averages
Level 70
1,534 SR
1,345 Elo+

VS

Team Averages
Level 59
1,422 SR
1,422 Elo+
Thor
Thor
DANCE777CREW
Thor
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 39L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
Merkalus
Danzaburou
Level 36
God Stats
2W - 3L
1,147 SR
Queue Stats
29W - 68L
1,231 Elo+
Solo
Ares
Ares
Ninjacruea01
Ares
Level 38
God Stats
4W - 7L
1,517 SR
Queue Stats
7W - 16L
1,467 Elo+
Solo
Persephone
Persephone
Slader500
Persephone
Level 12
God Stats
0W - 1L
1,291 SR
Queue Stats
5W - 13L
1,466 Elo+
Party 1
Hercules
Hercules
onenutjr
Hercules
Level 108
God Stats
2W - 3L
1,656 SR
Queue Stats
95W - 80L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
8,118
507
3,289
11,767
9,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
Cinderfyre
King Arthur
13
2 / 1 / 2
7,738
484
8,656
14,742
13,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
CoopDaddyyy
Ix Chel
14
5 / 2 / 3
8,736
546
9,220
10,263
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SneakyLinkP
Danzaburou
15
2 / 0 / 1
8,822
551
5,330
6,777
3,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bastet
Tboul9617
Bastet
14
3 / 2 / 3
8,371
523
11,265
13,899
5,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
7,828
489
12,374
14,376
5,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Merkalus
Danzaburou
12
0 / 2 / 1
7,024
439
6,930
9,445
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 0 / 3
6,219
389
3,893
8,689
6,379
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Slader500
Persephone
12
2 / 4 / 1
7,643
478
4,302
10,049
3,426
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
onenutjr
Hercules
11
0 / 5 / 2
7,076
442
7,996
13,395
14,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
14
Kills
6
6
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
King Arthur
Cinderfyre
King Arthur
2
1
2
3
W
Ix Chel
CoopDaddyyy
Ix Chel
5
2
3
3.25
L
4
2
2
2.5
L
Danzaburou
Merkalus
Danzaburou
0
2
1
0.25
L
0
0
3
1.5
L
Persephone
Slader500
Persephone
2
4
1
0.63
W
Danzaburou
SneakyLinkP
Danzaburou
2
0
1
2.5
W
Bastet
Tboul9617
Bastet
3
2
3
2.25
L
Hercules
onenutjr
Hercules
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,760
Damage
35,495
57,448
Taken
55,954
35,571
Mitigated
33,632
18,185
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,289
1,077
275
3,751
11,767
9,755
138
1,249
10,386
32,605
0
W
King Arthur
Cinderfyre
King Arthur
8,656
650
0
2,188
14,742
13,341
0
930
13,236
0
52,368
W
Ix Chel
CoopDaddyyy
Ix Chel
9,220
617
291
2,683
10,263
3,924
0
3,317
6,797
58,840
0
L
12,374
4,282
0
1,000
14,376
5,655
0
2,317
11,879
0
69,870
L
Danzaburou
Merkalus
Danzaburou
6,930
3,458
0
3,288
9,445
4,062
0
1,092
8,319
0
56,018
L
3,893
91
101
532
8,689
6,379
0
1,388
7,229
24,934
0
L
Persephone
Slader500
Persephone
4,302
207
0
324
10,049
3,426
24
4,769
4,953
48,124
0
W
Danzaburou
SneakyLinkP
Danzaburou
5,330
2,625
0
4,977
6,777
3,120
596
916
5,861
0
82,614
W
Bastet
Tboul9617
Bastet
11,265
1,801
0
4,020
13,899
5,431
0
1,681
12,049
0
59,684
L
Hercules
onenutjr
Hercules
7,996
2,759
0
3,146
13,395
14,110
0
2,302
11,065
0
47,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,785
Gold Earned
35,790
420
Minions Killed
396
0
Camps Cleared
0
1,629,359
Distance Traveled
1,487,809
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,118
507
25
2
0
325,707
0
W
King Arthur
7,738
484
80
5
0
303,669
0
W
Ix Chel
8,736
546
94
6
0
313,741
7
L
Thor
7,828
489
99
6
0
352,229
0
L
Danzaburou
7,024
439
101
6
0
300,000
0
L
Ares
6,219
389
29
2
0
325,203
2
L
Persephone
7,643
478
78
5
0
250,189
0
W
Danzaburou
8,822
551
140
9
0
295,181
7
W
Bastet
8,371
523
81
5
0
391,061
3
L
Hercules
7,076
442
89
6
0
260,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role