Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
DemiGodSpak
Set
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 33L
1,320 Elo+
Party 2
Mulan
Mulan
Monster01502
Mulan
Level 109
God Stats
9W - 8L
1,613 SR
Queue Stats
88W - 78L
1,563 Elo+
Party 2
Martichoras
Martichoras
PlayboiHarti
Martichoras
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 29L
1,319 Elo+
Party 2
Geb
Geb
juniormoreira
Geb
Level 147
God Stats
23W - 14L
1,643 SR
Queue Stats
504W - 441L
1,581 Elo+
Solo
Team Averages
Level 113
1,551 SR
1,456 Elo+

VS

Team Averages
Level 122
1,465 SR
1,468 Elo+
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Neckrops
Guan Yu
Level 106
God Stats
5W - 7L
1,476 SR
Queue Stats
357W - 342L
1,575 Elo+
Solo
Zhong Kui
Zhong Kui
Vantoris
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,264 Elo+
Party 1
Sobek
Sobek
zerite
Sobek
Level 92
God Stats
12W - 14L
1,350 SR
Queue Stats
90W - 88L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 1
7,557
540
7,522
7,183
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 2 / 1
6,989
499
4,032
9,989
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 2 / 0
7,618
544
7,540
10,412
7,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
PlayboiHarti
Martichoras
11
0 / 2 / 1
6,580
470
5,879
8,647
4,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 2 / 1
5,694
407
5,289
13,270
8,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 0 / 2
7,847
561
8,804
10,355
4,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
 
Serqet
13
3 / 2 / 1
7,632
545
4,975
7,835
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Neckrops
Guan Yu
13
1 / 0 / 2
7,485
535
5,012
13,806
12,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Vantoris
Zhong Kui
12
1 / 1 / 3
7,761
554
7,042
8,102
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
zerite
Sobek
11
3 / 1 / 1
7,282
520
2,742
12,114
9,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
9
9
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
1
2.5
W
Medusa
 
Medusa
1
0
2
2
W
Serqet
 
Serqet
3
2
1
1.75
L
1
2
1
0.75
L
1
2
0
0.5
W
Guan Yu
Neckrops
Guan Yu
1
0
2
2
L
Martichoras
PlayboiHarti
Martichoras
0
2
1
0.25
W
Zhong Kui
Vantoris
Zhong Kui
1
1
3
2.5
L
0
2
1
0.25
W
Sobek
zerite
Sobek
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,262
Damage
28,575
49,501
Taken
52,212
27,178
Mitigated
35,247
14,475
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,522
1,145
0
750
7,183
2,527
685
3,065
3,666
61,498
0
W
Medusa
 
Medusa
8,804
3,115
0
1,540
10,355
4,181
497
3,110
7,245
0
70,077
W
Serqet
 
Serqet
4,975
1,230
0
540
7,835
2,939
708
1,363
6,472
0
54,656
L
4,032
1,702
0
4,379
9,989
4,645
0
1,085
8,796
0
52,595
L
7,540
936
0
4,783
10,412
7,492
29
481
9,108
0
57,951
W
Guan Yu
Neckrops
Guan Yu
5,012
620
204
4,532
13,806
12,620
190
1,471
11,621
0
43,316
L
Martichoras
PlayboiHarti
Martichoras
5,879
2,077
0
1,345
8,647
4,042
0
1,293
7,322
0
50,497
W
Zhong Kui
Vantoris
Zhong Kui
7,042
1,175
56
2,286
8,102
5,707
1,079
4,245
3,857
58,819
0
L
5,289
1,128
0
3,218
13,270
8,472
0
3,391
9,241
25,304
0
W
Sobek
zerite
Sobek
2,742
158
146
3,989
12,114
9,800
0
3,196
8,790
20,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,438
Gold Earned
38,007
398
Minions Killed
407
0
Camps Cleared
0
1,337,475
Distance Traveled
1,405,956
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,557
540
104
7
0
230,151
0
W
Medusa
7,847
561
103
7
0
275,620
4
W
Serqet
7,632
545
81
6
0
302,038
0
L
Set
6,989
499
90
6
0
319,435
0
L
Mulan
7,618
544
99
7
0
238,896
0
W
Guan Yu
7,485
535
71
5
0
274,027
3
L
Martichoras
6,580
470
76
5
0
255,150
0
W
Zhong Kui
7,761
554
119
9
0
255,099
4
L
Geb
5,694
407
29
2
0
293,843
0
W
Sobek
7,282
520
33
2
0
299,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role