Player Matchup

Merlin
Merlin
Asmodeus2225
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MetalDrugz
Cthulhu
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Toro Titan
Guan Yu
Level 87
God Stats
0W - 2L
1,464 SR
Queue Stats
47W - 54L
1,401 Elo+
Party 2
Ne Zha
Ne Zha
Wett Dry
Ne Zha
Level 68
God Stats
0W - 2L
1,186 SR
Queue Stats
15W - 32L
1,275 Elo+
Party 2
Discordia
Discordia
ZynCan
Discordia
Level 68
God Stats
2W - 3L
1,539 SR
Queue Stats
25W - 37L
1,370 Elo+
Party 2
Team Averages
Level 49
1,438 SR
1,409 Elo+

VS

Team Averages
Level 19
1,661 SR
1,574 Elo+
Kukulkan
Kukulkan
Ghostnappa9003
Kukulkan
Level 4
God Stats
7W - 3L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
LostMyBolts
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,726 Elo+
Party 1
Janus
Janus
Sm1ti3Junk13
Janus
Level 18
God Stats
3W - 1L
1,733 SR
Queue Stats
24W - 9L
1,730 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
THETOXICSAGEE
Ah Muzen Cab
Level 19
God Stats
3W - 1L
1,851 SR
Queue Stats
47W - 57L
1,411 Elo+
Solo
Surtr
Surtr
WedgeOfLettuce
Surtr
Level 28
God Stats
7W - 8L
1,719 SR
Queue Stats
96W - 84L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 5 / 0
7,073
707
915
6,133
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MetalDrugz
Cthulhu
12
0 / 5 / 2
6,996
700
4,121
10,971
10,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Toro Titan
Guan Yu
13
0 / 3 / 3
6,801
680
3,709
15,315
16,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Wett Dry
Ne Zha
14
0 / 5 / 3
7,306
731
5,181
10,833
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
ZynCan
Discordia
14
3 / 10 / 1
7,710
771
8,025
12,179
3,522
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 0 / 3
8,254
825
2,642
2,527
1,147
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
17
17 / 2 / 5
10,431
1,043
22,450
11,831
6,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 1 / 7
8,916
892
11,337
6,675
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
THETOXICSAGEE
Ah Muzen Cab
15
2 / 2 / 16
8,165
817
6,191
7,807
3,732
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 0 / 13
7,810
781
7,752
8,619
5,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
4
Kills
28
28
Deaths
5
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
5
0
0.2
W
Kukulkan
2
0
3
3.5
W
Ne Zha
17
2
5
9.75
L
Cthulhu
MetalDrugz
Cthulhu
0
5
2
0.2
W
7
1
7
10.5
W
Ah Muzen Cab
THETOXICSAGEE
Ah Muzen Cab
2
2
16
5
L
Guan Yu
Toro Titan
Guan Yu
0
3
3
0.5
W
0
0
13
6.5
L
Ne Zha
Wett Dry
Ne Zha
0
5
3
0.3
L
Discordia
ZynCan
Discordia
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,951
Damage
50,372
55,431
Taken
37,459
36,592
Mitigated
19,551
4,644
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
915
164
0
250
6,133
1,716
0
1,552
4,581
3,380
0
W
Kukulkan
2,642
124
0
0
2,527
1,147
857
462
2,065
28,199
0
W
Ne Zha
22,450
8,186
0
3,818
11,831
6,339
0
4,967
6,864
0
45,398
L
Cthulhu
MetalDrugz
Cthulhu
4,121
136
124
722
10,971
10,383
0
1,919
9,052
12,718
209
W
11,337
1,370
0
649
6,675
2,615
308
1,740
4,935
39,104
0
W
Ah Muzen Cab
THETOXICSAGEE
Ah Muzen Cab
6,191
3,741
0
1,053
7,807
3,732
1,373
3,881
3,926
0
19,066
L
Guan Yu
Toro Titan
Guan Yu
3,709
520
478
2,239
15,315
16,320
144
5,025
10,290
529
10,835
W
7,752
3,625
0
1,076
8,619
5,718
367
2,296
6,323
428
23,762
L
Ne Zha
Wett Dry
Ne Zha
5,181
310
0
410
10,833
4,651
0
2,229
8,604
0
21,495
L
Discordia
ZynCan
Discordia
8,025
721
232
189
12,179
3,522
0
3,485
8,694
20,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,886
Gold Earned
43,576
138
Minions Killed
247
0
Camps Cleared
0
880,585
Distance Traveled
1,183,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,073
707
5
1
0
119,374
0
W
Kukulkan
8,254
825
72
7
0
230,247
0
W
Ne Zha
10,431
1,043
49
5
0
246,738
0
L
Cthulhu
6,996
700
26
3
0
150,672
0
W
Janus
8,916
892
62
6
0
252,946
0
W
Ah Muzen Cab
8,165
817
28
3
0
216,973
0
L
Guan Yu
6,801
680
27
3
0
235,483
0
W
Surtr
7,810
781
36
4
0
236,365
0
L
Ne Zha
7,306
731
40
4
0
192,778
0
L
Discordia
7,710
771
40
4
0
182,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role