Player Matchup

Bacchus
Bacchus
Asunda07
Bacchus
Level 58
God Stats
0W - 1L
1,530 SR
Queue Stats
1W - 6L
1,138 Elo+
Party 1
Arachne
Arachne
CPT-PhantomBoss
Arachne
Level 60
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 5L
1,017 Elo+
Party 1
Anubis
Anubis
winston9693
Anubis
Level 63
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 6L
1,138 Elo+
Party 1
Team Averages
Level 60
1,428 SR
1,097 Elo+

VS

Team Averages
Level 43
1,291 SR
1,334 Elo+
Jormungandr
Jormungandr
LonerSlime
Jormungandr
Level 29
God Stats
7W - 6L
1,436 SR
Queue Stats
19W - 33L
1,335 Elo+
Party 2
Danzaburou
Danzaburou
l-PokEx
Danzaburou
Level 60
God Stats
12W - 9L
1,160 SR
Queue Stats
50W - 67L
1,342 Elo+
Solo
Nu Wa
Nu Wa
stoutpuppy18528
Nu Wa
Level 41
God Stats
1W - 1L
1,277 SR
Queue Stats
32W - 36L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Asunda07
Bacchus
14
2 / 3 / 9
11,134
696
9,186
15,676
22,207
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 5 / 3
11,896
744
11,953
19,008
9,271
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
3 / 5 / 10
11,805
738
14,424
14,403
7,632
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LonerSlime
Jormungandr
15
3 / 4 / 10
12,283
768
12,571
18,763
21,792
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
l-PokEx
Danzaburou
17
8 / 3 / 4
13,905
869
15,243
17,705
9,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 6 / 7
11,988
749
8,565
8,958
3,474
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
12
Kills
13
13
Deaths
13
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Asunda07
Bacchus
2
3
9
2.17
L
7
5
3
1.7
W
Jormungandr
LonerSlime
Jormungandr
3
4
10
2
W
Danzaburou
l-PokEx
Danzaburou
8
3
4
3.33
W
2
6
7
0.92
L
Anubis
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,563
Damage
36,379
49,087
Taken
45,426
39,110
Mitigated
34,604
13,271
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Asunda07
Bacchus
9,186
737
0
2,077
15,676
22,207
0
6,033
9,643
29,164
0
L
11,953
9,515
0
5,710
19,008
9,271
0
8,128
10,880
0
41,751
W
Jormungandr
LonerSlime
Jormungandr
12,571
2,107
0
2,358
18,763
21,792
479
10,028
8,735
41,061
1,298
W
Danzaburou
l-PokEx
Danzaburou
15,243
8,318
0
6,328
17,705
9,338
2,077
7,326
10,379
0
75,782
W
8,565
2,465
0
431
8,958
3,474
683
6,904
2,054
25,652
0
L
Anubis
14,424
368
0
5,484
14,403
7,632
344
6,021
8,382
66,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,835
Gold Earned
38,176
165
Minions Killed
191
0
Camps Cleared
0
823,739
Distance Traveled
790,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,134
696
32
2
0
310,457
0
L
Arachne
11,896
744
47
3
0
297,392
0
W
Jormungandr
12,283
768
53
3
0
278,581
0
W
Danzaburou
13,905
869
102
6
0
252,545
0
W
Nu Wa
11,988
749
36
2
0
259,081
0
L
Anubis
11,805
738
86
5
0
215,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role