Player Matchup

Hercules
Hercules
IAmLlama3
Hercules
Level 29
God Stats
2W - 0L
1,734 SR
Queue Stats
23W - 11L
1,699 Elo+
Party 1
Jing Wei
Jing Wei
TheStiffDuk
Jing Wei
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,606 Elo+
Party 1
Persephone
Persephone
UKNOTHISMAN
Persephone
Level 117
God Stats
2W - 0L
1,789 SR
Queue Stats
45W - 31L
1,638 Elo+
Party 1
Team Averages
Level 63
1,674 SR
1,648 Elo+

VS

Team Averages
Level 66
1,534 SR
1,543 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Deathfire3000
Neith
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Athena
Athena
yomanbip19
Athena
Level 109
God Stats
7W - 6L
1,601 SR
Queue Stats
133W - 60L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IAmLlama3
Hercules
13
8 / 1 / 10
9,708
971
8,512
12,076
12,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
TheStiffDuk
Jing Wei
13
6 / 1 / 12
9,498
950
14,125
9,278
3,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
UKNOTHISMAN
Persephone
11
6 / 0 / 11
9,405
941
8,091
5,303
1,960
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
2 / 7 / 0
7,289
729
5,918
11,271
4,900
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 8 / 1
6,426
643
3,286
9,674
3,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
yomanbip19
Athena
9
0 / 6 / 2
6,589
659
4,310
15,087
15,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
20
Kills
2
2
Deaths
21
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
7
0
0.29
L
0
8
1
0.06
W
Hercules
IAmLlama3
Hercules
8
1
10
13
W
Jing Wei
TheStiffDuk
Jing Wei
6
1
12
12
W
Persephone
UKNOTHISMAN
Persephone
6
0
11
11.5
L
Athena
yomanbip19
Athena
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,728
Damage
13,514
26,657
Taken
36,032
18,461
Mitigated
24,363
7,338
Healing
3,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,918
481
373
1,927
11,271
4,900
0
2,065
9,206
24,524
0
L
3,286
1,606
0
390
9,674
3,513
0
1,867
7,807
0
11,083
W
Hercules
IAmLlama3
Hercules
8,512
2,335
0
2,599
12,076
12,619
117
4,044
8,032
0
21,845
W
Jing Wei
TheStiffDuk
Jing Wei
14,125
11,638
0
2,703
9,278
3,882
1,570
4,260
5,018
0
50,591
W
Persephone
UKNOTHISMAN
Persephone
8,091
584
0
2,036
5,303
1,960
483
2,089
3,214
31,274
0
L
Athena
yomanbip19
Athena
4,310
1,148
164
347
15,087
15,950
0
4,661
10,426
13,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,611
Gold Earned
20,304
116
Minions Killed
56
0
Camps Cleared
0
602,199
Distance Traveled
439,349
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,289
729
26
3
0
168,930
0
L
Neith
6,426
643
17
2
0
119,013
0
W
Hercules
9,708
971
20
2
0
191,988
2
W
Jing Wei
9,498
950
58
6
0
213,070
0
W
Persephone
9,405
941
38
4
0
197,141
0
L
Athena
6,589
659
13
1
0
151,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role