Player Matchup

Izanami
Izanami
 
Izanami
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ElChapooJr-
Skadi
Level 144
God Stats
2W - 0L
1,418 SR
Queue Stats
169W - 195L
1,423 Elo+
Party 3
Cerberus
Cerberus
RngplsHelpMe
Cerberus
Level 58
God Stats
2W - 0L
1,476 SR
Queue Stats
33W - 32L
1,423 Elo+
Party 1
Xing Tian
Xing Tian
Syr Artorias
Xing Tian
Level 105
God Stats
5W - 3L
1,441 SR
Queue Stats
109W - 122L
1,419 Elo+
Solo
Ao Kuang
Ao Kuang
x_KS47_x
Ao Kuang
Level 86
God Stats
14W - 14L
1,139 SR
Queue Stats
61W - 65L
1,458 Elo+
Party 3
Team Averages
Level 90
1,395 SR
1,445 Elo+

VS

Team Averages
Level 67
1,363 SR
1,305 Elo+
Ix Chel
Ix Chel
Blue8216369
Ix Chel
Level 118
God Stats
1W - 4L
1,416 SR
Queue Stats
172W - 202L
1,382 Elo+
Solo
Aphrodite
Aphrodite
Crippin_TK
Aphrodite
Level 48
God Stats
12W - 12L
1,495 SR
Queue Stats
53W - 76L
1,351 Elo+
Solo
Loki
Loki
StrikingDrake
Loki
Level 48
God Stats
0W - 1L
1,251 SR
Queue Stats
7W - 4L
1,182 Elo+
Party 2
Izanami
Izanami
fabimnm12
Izanami
Level 116
God Stats
5W - 8L
1,373 SR
Queue Stats
271W - 271L
1,429 Elo+
Solo
Bellona
Bellona
kingbirdman
Bellona
Level 4
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 2L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 1 / 2
6,445
460
5,310
7,504
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
7 / 3 / 4
9,527
681
9,755
8,644
3,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
RngplsHelpMe
Cerberus
11
1 / 3 / 4
7,539
539
3,740
12,317
8,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Syr Artorias
Xing Tian
13
4 / 0 / 1
7,994
571
6,152
7,382
5,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
x_KS47_x
Ao Kuang
13
7 / 1 / 3
8,723
623
7,210
10,201
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Blue8216369
Ix Chel
10
1 / 6 / 0
6,322
452
1,853
7,794
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Crippin_TK
Aphrodite
9
0 / 2 / 4
6,109
436
4,784
7,907
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 5 / 2
8,137
581
8,426
10,699
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
fabimnm12
Izanami
11
1 / 3 / 4
6,907
493
6,989
8,772
3,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
kingbirdman
Bellona
10
0 / 5 / 1
6,136
438
3,625
12,603
7,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
20
Kills
8
8
Deaths
21
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
2
2
L
Ix Chel
Blue8216369
Ix Chel
1
6
0
0.17
L
Aphrodite
Crippin_TK
Aphrodite
0
2
4
1
W
7
3
4
3
W
Cerberus
RngplsHelpMe
Cerberus
1
3
4
1
L
6
5
2
1.4
W
Xing Tian
Syr Artorias
Xing Tian
4
0
1
4.5
L
Izanami
fabimnm12
Izanami
1
3
4
1
L
Bellona
kingbirdman
Bellona
0
5
1
0.1
W
Ao Kuang
x_KS47_x
Ao Kuang
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,167
Damage
25,677
46,048
Taken
47,775
24,114
Mitigated
20,207
12,066
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,310
4,068
0
1,903
7,504
2,574
475
1,742
5,762
0
34,162
L
Ix Chel
Blue8216369
Ix Chel
1,853
347
0
288
7,794
2,548
0
500
7,294
25,668
0
L
Aphrodite
Crippin_TK
Aphrodite
4,784
1,216
2,368
3,044
7,907
3,119
217
2,698
5,209
26,227
0
W
9,755
4,340
0
420
8,644
3,644
3,907
1,736
6,908
0
76,169
W
Cerberus
RngplsHelpMe
Cerberus
3,740
174
1,283
4,143
12,317
8,942
323
2,253
10,064
24,789
181
L
8,426
3,101
0
2,093
10,699
3,889
499
3,418
7,281
0
36,660
W
Xing Tian
Syr Artorias
Xing Tian
6,152
411
0
1,647
7,382
5,024
0
0
7,382
38,278
0
L
Izanami
fabimnm12
Izanami
6,989
4,739
0
1,045
8,772
3,631
610
2,706
6,066
0
55,870
L
Bellona
kingbirdman
Bellona
3,625
2,042
0
2,318
12,603
7,020
243
6,671
5,004
0
22,119
W
Ao Kuang
x_KS47_x
Ao Kuang
7,210
1,823
226
2,444
10,201
3,930
1,596
906
9,295
45,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,228
Gold Earned
33,611
348
Minions Killed
284
0
Camps Cleared
0
1,234,480
Distance Traveled
1,153,245
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,445
460
55
4
0
221,718
0
L
Ix Chel
6,322
452
48
3
0
181,898
0
L
Aphrodite
6,109
436
51
4
0
223,547
0
W
Skadi
9,527
681
122
9
0
242,441
0
W
Cerberus
7,539
539
49
4
0
243,951
1
L
Loki
8,137
581
61
4
0
280,172
0
W
Xing Tian
7,994
571
57
4
0
222,598
2
L
Izanami
6,907
493
92
7
0
221,885
0
L
Bellona
6,136
438
32
2
0
245,743
0
W
Ao Kuang
8,723
623
65
5
0
303,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role