Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Aquiles93
Tyr
Level 107
God Stats
10W - 14L
1,544 SR
Queue Stats
90W - 79L
1,547 Elo+
Solo
Athena
Athena
LucasReal
Athena
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 87L
1,294 Elo+
Solo
Hachiman
Hachiman
Maarsh US
Hachiman
Level 65
God Stats
10W - 8L
1,586 SR
Queue Stats
337W - 342L
1,482 Elo+
Solo
Hades
Hades
SmiteDUPLEX
Hades
Level 124
God Stats
1W - 0L
1,280 SR
Queue Stats
31W - 40L
1,511 Elo+
Solo
Team Averages
Level 115
1,482 SR
1,467 Elo+

VS

Team Averages
Level 96
1,471 SR
1,464 Elo+
King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
MRTPoring
Ishtar
Level 153
God Stats
23W - 41L
1,411 SR
Queue Stats
218W - 220L
1,480 Elo+
Solo
Geb
Geb
Silver Fox4165
Geb
Level 89
God Stats
6W - 5L
1,445 SR
Queue Stats
126W - 112L
1,550 Elo+
Solo
Anubis
Anubis
Soares Rikk
Anubis
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 136L
1,437 Elo+
Solo
Set
Set
boy30rp
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 1 / 2
4,408
630
2,650
2,461
577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 1 / 1
4,412
630
2,862
7,613
3,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
LucasReal
Athena
8
3 / 0 / 2
4,745
678
2,491
4,755
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Maarsh US
Hachiman
8
3 / 1 / 0
4,458
637
3,807
5,038
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 0 / 3
4,227
604
2,939
4,606
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
1 / 2 / 0
4,622
660
5,647
7,620
4,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
MRTPoring
Ishtar
7
1 / 1 / 0
4,090
584
3,042
4,069
1,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 1 / 1
3,849
550
1,376
5,293
3,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
6
1 / 2 / 0
4,143
592
1,838
4,691
1,899
Set
6
0 / 1 / 1
4,025
575
1,410
5,295
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
3
3
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
2
1
L
King Arthur
 
King Arthur
1
2
0
0.5
W
1
1
1
1.5
W
Athena
LucasReal
Athena
3
0
2
4
L
Ishtar
MRTPoring
Ishtar
1
1
0
1
W
Hachiman
Maarsh US
Hachiman
3
1
0
3
L
0
1
1
0.5
W
0
0
3
1.5
L
Anubis
1
2
0
0.5
L
Set
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,749
Damage
13,313
24,473
Taken
26,968
9,712
Mitigated
13,845
11,250
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,650
598
0
192
2,461
577
0
1,445
1,016
25,760
0
L
King Arthur
 
King Arthur
5,647
758
0
1,386
7,620
4,927
0
1,938
5,682
0
26,458
W
2,862
589
0
4,000
7,613
3,408
0
0
7,613
0
22,582
W
Athena
LucasReal
Athena
2,491
717
0
1,565
4,755
1,881
0
198
4,557
22,426
0
L
Ishtar
MRTPoring
Ishtar
3,042
1,627
0
2,024
4,069
1,422
0
483
3,586
0
24,334
W
Hachiman
Maarsh US
Hachiman
3,807
2,662
0
1,664
5,038
1,452
0
726
4,312
0
20,238
L
1,376
48
0
1,338
5,293
3,349
0
2,188
3,105
6,698
0
W
2,939
666
660
3,169
4,606
2,394
0
845
3,761
18,196
0
L
Anubis
1,838
198
0
1,118
4,691
1,899
0
2,479
2,212
18,475
0
L
Set
1,410
857
0
0
5,295
2,248
0
992
4,303
0
24,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,250
Gold Earned
20,729
157
Minions Killed
163
0
Camps Cleared
0
797,287
Distance Traveled
705,138
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,408
630
37
5
0
158,004
0
L
King Arthur
4,622
660
44
6
0
149,681
0
W
Tyr
4,412
630
31
4
0
167,542
0
W
Athena
4,745
678
37
5
0
174,532
0
L
Ishtar
4,090
584
43
6
0
123,396
1
W
Hachiman
4,458
637
31
4
0
148,556
2
L
Geb
3,849
550
5
1
0
149,330
0
W
Hades
4,227
604
21
3
0
148,653
3
L
Anubis
4,143
592
27
4
0
116,894
0
L
Set
4,025
575
44
6
0
165,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role