Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
CrescentMoon22
Nox
Level 202
God Stats
1W - 2L
1,379 SR
Queue Stats
175W - 187L
1,475 Elo+
Party 1
Anubis
Anubis
SniperPicnic
Anubis
Level 206
God Stats
9W - 8L
1,567 SR
Queue Stats
221W - 247L
1,565 Elo+
Party 1
Skadi
Skadi
crusherjrawesome
Skadi
Level 58
God Stats
2W - 2L
1,558 SR
Queue Stats
8W - 13L
1,483 Elo+
Solo
Kali
Kali
xTHE_VIOLATOR
Kali
Level 121
God Stats
37W - 37L
1,531 SR
Queue Stats
2,041W - 2,034L
1,543 Elo+
Solo
Team Averages
Level 148
1,507 SR
1,513 Elo+

VS

Team Averages
Level 120
1,570 SR
1,544 Elo+
Persephone
Persephone
ENRIQUE191020
Persephone
Level 136
God Stats
0W - 1L
1,686 SR
Queue Stats
104W - 84L
1,529 Elo+
Solo
Bacchus
Bacchus
LoW Dredd
Bacchus
Level 86
God Stats
7W - 4L
2,038 SR
Queue Stats
83W - 87L
1,525 Elo+
Solo
Fenrir
Fenrir
MpowerstateX
Fenrir
Level 125
God Stats
3W - 9L
1,308 SR
Queue Stats
164W - 158L
1,526 Elo+
Solo
Skadi
Skadi
Shadowseethe
Skadi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 76L
1,570 Elo+
Solo
Serqet
Serqet
ThePervySage209
Serqet
Level 128
God Stats
4W - 6L
1,319 SR
Queue Stats
144W - 126L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 1 / 1
6,488
590
5,493
8,813
5,914
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
1 / 2 / 3
5,799
527
4,042
7,096
5,358
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
11
3 / 0 / 2
6,330
575
8,754
6,782
3,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
5,678
516
3,885
7,454
2,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 0 / 1
6,144
559
3,536
9,833
4,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ENRIQUE191020
Persephone
10
2 / 3 / 0
5,956
541
4,538
7,061
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
LoW Dredd
Bacchus
7
1 / 0 / 1
5,513
501
6,709
7,084
5,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fenrir
8
0 / 2 / 2
4,767
433
4,814
9,367
5,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 0 / 1
6,470
588
5,592
6,852
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 3 / 2
4,745
431
2,589
10,287
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
5
6
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
1
2.5
W
1
2
3
1.25
L
Persephone
ENRIQUE191020
Persephone
2
3
0
0.67
L
Bacchus
LoW Dredd
Bacchus
1
0
1
1.5
L
Fenrir
0
2
2
0.5
L
2
0
1
2.5
W
Anubis
3
0
2
4
L
0
3
2
0.33
W
0
3
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,710
Damage
24,242
39,978
Taken
40,651
21,675
Mitigated
18,867
14,289
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,493
413
0
4,253
8,813
5,914
0
375
8,438
45,759
0
W
4,042
347
0
1,568
7,096
5,358
0
3,684
3,395
21,599
0
L
Persephone
ENRIQUE191020
Persephone
4,538
126
0
936
7,061
1,653
0
5,081
1,968
34,446
0
L
Bacchus
LoW Dredd
Bacchus
6,709
1,207
1,114
1,861
7,084
5,812
0
2,165
4,919
21,044
0
L
Fenrir
4,814
1,082
0
2,236
9,367
5,010
0
5,522
3,830
0
23,167
L
5,592
2,994
0
1,266
6,852
2,830
701
262
6,590
0
48,992
W
Anubis
8,754
431
0
3,355
6,782
3,429
0
3,163
3,619
50,624
0
L
2,589
595
0
2,220
10,287
3,562
0
5,232
5,055
0
18,665
W
3,885
1,054
0
889
7,454
2,534
0
1,424
6,030
0
43,638
W
3,536
1,644
0
4,224
9,833
4,440
0
2,601
6,957
0
47,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,439
Gold Earned
27,451
358
Minions Killed
249
0
Camps Cleared
0
1,047,115
Distance Traveled
1,044,883
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,488
590
98
9
0
205,150
1
W
Nox
5,799
527
19
2
0
213,617
0
L
Persephone
5,956
541
65
6
0
188,763
0
L
Bacchus
5,513
501
24
2
0
216,186
3
L
Fenrir
4,767
433
36
3
0
221,890
3
L
Skadi
6,470
588
87
8
0
177,034
2
W
Anubis
6,330
575
92
8
0
196,118
1
L
Serqet
4,745
431
37
3
0
241,010
2
W
Skadi
5,678
516
75
7
0
203,103
1
W
Kali
6,144
559
74
7
0
229,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role