Player Matchup

Nu Wa
Nu Wa
Dokuza
Nu Wa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Athena
Athena
RuhRohRaggie
Athena
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2
Thanatos
Thanatos
TC XannyPhant0m
Thanatos
Level 127
God Stats
0W - 1L
1,545 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
brandoncrisp89
Ah Muzen Cab
Level 92
God Stats
8W - 9L
1,760 SR
Queue Stats
41W - 35L
1,410 Elo+
Solo
Tyr
Tyr
zachary1755
Tyr
Level 91
God Stats
0W - 1L
1,368 SR
Queue Stats
15W - 19L
1,570 Elo+
Party 2
Team Averages
Level 108
1,534 SR
1,496 Elo+

VS

Team Averages
Level 128
1,540 SR
1,497 Elo+
Gilgamesh
Gilgamesh
Dionysius000
Gilgamesh
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
290W - 266L
1,535 Elo+
Party 1
Artio
Artio
Ita1ianSta77ion
Artio
Level 137
God Stats
1W - 2L
1,470 SR
Queue Stats
42W - 48L
1,524 Elo+
Solo
Anubis
Anubis
Russell1100
Anubis
Level 115
God Stats
9W - 3L
1,479 SR
Queue Stats
623W - 596L
1,507 Elo+
Solo
Skadi
Skadi
The_MarcDD
Skadi
Level 113
God Stats
4W - 1L
1,852 SR
Queue Stats
287W - 276L
1,450 Elo+
Solo
Ix Chel
Ix Chel
mojanghurtme
Ix Chel
Level 126
God Stats
16W - 15L
1,399 SR
Queue Stats
216W - 199L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dokuza
Nu Wa
12
1 / 2 / 1
6,669
445
4,440
7,094
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
10
0 / 2 / 1
5,972
398
4,102
15,926
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Thanatos
13
3 / 3 / 0
7,667
511
8,096
12,387
4,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
brandoncrisp89
Ah Muzen Cab
11
2 / 2 / 1
6,866
458
3,994
9,104
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 4 / 0
6,451
430
4,202
14,321
7,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dionysius000
Gilgamesh
14
8 / 3 / 0
8,966
598
8,358
12,955
9,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 1 / 3
7,552
503
3,362
14,878
13,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
15
2 / 2 / 4
9,261
617
19,402
11,864
5,620
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
13
2 / 1 / 0
8,478
565
6,246
6,648
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
mojanghurtme
Ix Chel
16
1 / 0 / 5
9,117
608
4,287
8,775
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
13
13
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dionysius000
Gilgamesh
8
3
0
2.67
L
Nu Wa
Dokuza
Nu Wa
1
2
1
0.75
W
0
1
3
1.5
L
Athena
0
2
1
0.25
W
Anubis
2
2
4
2
L
Thanatos
3
3
0
1
W
Skadi
2
1
0
2
L
Ah Muzen Cab
brandoncrisp89
Ah Muzen Cab
2
2
1
1.25
W
Ix Chel
mojanghurtme
Ix Chel
1
0
5
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,834
Damage
41,655
58,832
Taken
55,120
28,646
Mitigated
34,092
15,404
Healing
24,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dionysius000
Gilgamesh
8,358
3,114
0
1,245
12,955
9,684
22
1,543
11,412
0
47,355
L
Nu Wa
Dokuza
Nu Wa
4,440
1,920
0
750
7,094
1,840
0
4,415
2,679
37,516
0
W
3,362
297
678
5,336
14,878
13,180
0
2,757
12,121
26,358
0
L
Athena
4,102
1,318
0
2,778
15,926
11,124
0
10,465
5,461
17,031
0
W
Anubis
19,402
1,366
0
7,549
11,864
5,620
1,543
2,569
9,295
97,630
0
L
Thanatos
8,096
1,723
0
8,306
12,387
4,947
0
4,600
7,787
0
48,809
W
Skadi
6,246
3,214
0
2,984
6,648
2,356
3,219
869
5,779
0
62,101
L
Ah Muzen Cab
brandoncrisp89
Ah Muzen Cab
3,994
1,613
0
1,801
9,104
2,843
0
2,494
6,610
0
40,694
W
Ix Chel
mojanghurtme
Ix Chel
4,287
1,185
597
6,126
8,775
3,252
65
804
7,971
78,008
0
L
4,202
416
0
1,769
14,321
7,892
0
5,077
9,244
0
38,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
43,374
285
Minions Killed
517
0
Camps Cleared
0
1,446,167
Distance Traveled
1,484,261
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,966
598
74
5
0
315,641
6
L
Nu Wa
6,669
445
46
3
0
225,874
0
W
Artio
7,552
503
35
2
0
304,437
2
L
Athena
5,972
398
26
2
0
326,617
2
W
Anubis
9,261
617
157
10
0
260,175
0
L
Thanatos
7,667
511
81
5
0
336,485
4
W
Skadi
8,478
565
120
8
0
277,195
2
L
Ah Muzen Cab
6,866
458
63
4
0
248,595
0
W
Ix Chel
9,117
608
131
9
0
326,813
7
L
Tyr
6,451
430
69
5
0
308,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role