Player Matchup

Yemoja
Yemoja
Doogie1434
Yemoja
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
155W - 144L
1,296 Elo+
Party 2
Poseidon
Poseidon
LaYounganT5
Poseidon
Level 23
God Stats
5W - 2L
1,629 SR
Queue Stats
39W - 35L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
SavageLife_4Real
Sun Wukong
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
93W - 82L
1,500 Elo+
Party 2
Neith
Neith
Seogsa_CJ
Neith
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
72W - 83L
1,500 Elo+
Party 2
Thor
Thor
TriSGoCrxzy_
Thor
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
238W - 235L
1,444 Elo+
Party 1
Team Averages
Level 68
1,526 SR
1,449 Elo+

VS

Team Averages
Level 38
1,543 SR
1,401 Elo+
Ares
Ares
DzD-0427
Ares
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 124L
1,418 Elo+
Party 3
Thanatos
Thanatos
Nova_mazzYT
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,367 Elo+
Party 3
Hercules
Hercules
Pickyomansup3900
Hercules
Level 29
God Stats
1W - 2L
1,575 SR
Queue Stats
105W - 140L
1,296 Elo+
Party 3
Janus
Janus
WheresDaLime
Janus
Level 47
God Stats
46W - 52L
1,472 SR
Queue Stats
129W - 165L
1,432 Elo+
Solo
Danzaburou
Danzaburou
callsign-Shiba
Danzaburou
Level 42
God Stats
6W - 4L
1,667 SR
Queue Stats
9W - 11L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Doogie1434
Yemoja
17
3 / 0 / 20
11,896
496
8,869
9,984
13,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Poseidon
LaYounganT5
Poseidon
20
23 / 2 / 7
14,614
609
38,401
12,722
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SavageLife_4Real
Sun Wukong
18
3 / 2 / 10
11,741
489
16,133
27,091
38,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Neith
Seogsa_CJ
Neith
17
6 / 4 / 9
11,261
469
14,840
16,789
8,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 5 / 20
12,272
511
18,735
22,098
10,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 8 / 4
10,570
440
9,025
31,038
38,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Nova_mazzYT
Thanatos
14
3 / 16 / 0
9,653
402
7,376
28,336
12,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 5 / 0
11,690
487
19,957
33,137
40,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 6 / 3
10,215
426
8,540
16,333
6,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
callsign-Shiba
Danzaburou
14
2 / 8 / 1
9,635
401
10,379
19,796
10,325
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
21
42
Kills
13
13
Deaths
43
66
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Doogie1434
Yemoja
3
0
20
13
L
Ares
2
8
4
0.5
W
Poseidon
LaYounganT5
Poseidon
23
2
7
13.25
L
Thanatos
Nova_mazzYT
Thanatos
3
16
0
0.19
L
5
5
0
1
W
Sun Wukong
SavageLife_4Real
Sun Wukong
3
2
10
4
W
Neith
Seogsa_CJ
Neith
6
4
9
2.63
W
7
5
20
3.4
L
1
6
3
0.42
L
Danzaburou
callsign-Shiba
Danzaburou
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,978
Damage
55,277
88,684
Taken
128,640
77,201
Mitigated
108,388
18,188
Healing
27,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Doogie1434
Yemoja
8,869
2,534
5,426
3,218
9,984
13,870
831
1,345
8,639
37,205
0
L
Ares
9,025
763
0
3,531
31,038
38,980
0
13,029
18,009
35,561
0
W
Poseidon
LaYounganT5
Poseidon
38,401
6,968
0
437
12,722
5,895
2,555
2,747
9,837
127,987
0
L
Thanatos
Nova_mazzYT
Thanatos
7,376
2,672
0
5,978
28,336
12,084
0
12,650
15,686
0
61,786
L
19,957
7,857
0
14,475
33,137
40,774
915
7,777
25,360
0
89,183
W
Sun Wukong
SavageLife_4Real
Sun Wukong
16,133
3,979
0
6,351
27,091
38,061
80
3,512
23,473
3,432
75,266
W
Neith
Seogsa_CJ
Neith
14,840
8,041
0
2,184
16,789
8,518
2,794
5,334
11,361
0
67,219
W
18,735
4,663
0
572
22,098
10,857
442
4,085
17,809
0
85,010
L
8,540
223
0
402
16,333
6,225
64
8,636
7,697
77,993
0
L
Danzaburou
callsign-Shiba
Danzaburou
10,379
4,414
0
3,370
19,796
10,325
1,146
6,683
13,113
0
67,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,784
Gold Earned
51,763
513
Minions Killed
475
0
Camps Cleared
0
2,283,598
Distance Traveled
2,095,672
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,896
496
53
2
0
407,573
8
L
Ares
10,570
440
50
2
0
422,268
0
W
Poseidon
14,614
609
148
6
0
523,819
0
L
Thanatos
9,653
402
75
3
0
375,823
0
L
Hercules
11,690
487
108
5
0
457,930
0
W
Sun Wukong
11,741
489
107
4
0
425,869
0
W
Neith
11,261
469
117
5
0
438,547
0
W
Thor
12,272
511
88
4
0
487,790
0
L
Janus
10,215
426
131
5
0
421,012
1
L
Danzaburou
9,635
401
111
5
0
418,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role