Player Matchup

Anubis
Anubis
I Like Nuru
Anubis
Level 125
God Stats
15W - 16L
1,578 SR
Queue Stats
255W - 249L
1,502 Elo+
Solo
Ymir
Ymir
PiraRekts
Ymir
Level 96
God Stats
309W - 298L
1,527 SR
Queue Stats
312W - 299L
1,519 Elo+
Solo
Izanami
Izanami
aloneXranger
Izanami
Level 125
God Stats
0W - 1L
1,227 SR
Queue Stats
49W - 43L
1,534 Elo+
Party 1
Yemoja
Yemoja
mrfunfun15
Yemoja
Level 127
God Stats
3W - 2L
1,533 SR
Queue Stats
71W - 68L
1,518 Elo+
Party 1
Hercules
Hercules
x Asuna o
Hercules
Level 158
God Stats
1W - 2L
1,508 SR
Queue Stats
255W - 228L
1,593 Elo+
Party 1
Team Averages
Level 126
1,475 SR
1,533 Elo+

VS

Team Averages
Level 121
1,612 SR
1,527 Elo+
Sol
Sol
 
Sol
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Bhahlz
Martichoras
Level 148
God Stats
37W - 24L
1,691 SR
Queue Stats
207W - 187L
1,550 Elo+
Solo
Fenrir
Fenrir
SSDivine
Fenrir
Level 148
God Stats
17W - 18L
1,676 SR
Queue Stats
130W - 140L
1,513 Elo+
Solo
Serqet
Serqet
Shadowseethe
Serqet
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 76L
1,560 Elo+
Solo
Nu Wa
Nu Wa
coolcool420blaze
Nu Wa
Level 48
God Stats
4W - 2L
1,694 SR
Queue Stats
111W - 85L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 4 / 2
8,324
490
6,865
10,138
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
15
1 / 2 / 0
8,502
500
7,627
16,703
9,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
aloneXranger
Izanami
13
1 / 3 / 0
8,157
480
4,963
9,078
3,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
mrfunfun15
Yemoja
12
1 / 3 / 3
7,664
451
6,691
14,309
13,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
x Asuna o
Hercules
14
1 / 1 / 1
8,285
487
6,921
14,276
7,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 1 / 1
10,560
621
10,241
13,185
5,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
Bhahlz
Martichoras
15
5 / 1 / 3
9,739
573
15,342
10,211
5,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SSDivine
Fenrir
11
1 / 1 / 6
7,761
457
4,347
8,723
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
16
5 / 1 / 3
9,455
556
11,766
12,236
5,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 2 / 2
8,620
507
5,238
9,522
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
13
13
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
1
1.5
W
Martichoras
Bhahlz
Martichoras
5
1
3
6.5
L
Anubis
1
4
2
0.5
L
Ymir
1
2
0
0.5
W
Fenrir
SSDivine
Fenrir
1
1
6
4
W
Serqet
5
1
3
6.5
L
Izanami
aloneXranger
Izanami
1
3
0
0.33
W
1
2
2
1
L
Yemoja
mrfunfun15
Yemoja
1
3
3
0.83
L
Hercules
x Asuna o
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,067
Damage
46,934
64,504
Taken
53,877
37,449
Mitigated
25,645
17,777
Healing
19,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,241
4,621
0
10,445
13,185
5,626
480
6,705
6,091
104,261
0
W
Martichoras
Bhahlz
Martichoras
15,342
7,652
0
3,988
10,211
5,360
741
1,815
8,366
0
87,382
L
Anubis
6,865
231
0
3,420
10,138
4,285
0
2,872
6,818
71,368
0
L
Ymir
7,627
1,211
0
3,882
16,703
9,261
0
10,319
5,930
71,452
0
W
Fenrir
SSDivine
Fenrir
4,347
723
0
3,292
8,723
6,187
0
2,038
6,623
0
19,572
W
Serqet
11,766
4,107
0
1,125
12,236
5,222
0
4,026
8,029
0
73,999
L
Izanami
aloneXranger
Izanami
4,963
3,364
0
1,792
9,078
3,401
0
295
8,783
0
67,448
W
5,238
1,398
0
944
9,522
3,250
0
5,629
3,585
70,858
0
L
Yemoja
mrfunfun15
Yemoja
6,691
609
2,167
2,029
14,309
13,106
0
1,530
12,298
34,871
0
L
Hercules
x Asuna o
Hercules
6,921
2,237
0
4,487
14,276
7,396
0
463
13,813
0
74,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,932
Gold Earned
46,135
549
Minions Killed
543
0
Camps Cleared
0
1,589,927
Distance Traveled
1,605,521
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,560
621
163
10
0
255,732
4
W
Martichoras
9,739
573
123
7
0
320,331
3
L
Anubis
8,324
490
120
7
0
302,240
1
L
Ymir
8,502
500
143
8
0
302,609
2
W
Fenrir
7,761
457
28
2
0
308,284
6
W
Serqet
9,455
556
103
6
0
391,466
0
L
Izanami
8,157
480
121
7
0
307,834
3
W
Nu Wa
8,620
507
126
7
0
329,708
2
L
Yemoja
7,664
451
39
2
0
288,755
5
L
Hercules
8,285
487
126
7
0
388,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role