Player Matchup

Cerberus
Cerberus
ElGrandoSmokio90
Cerberus
Level 103
God Stats
3W - 2L
1,503 SR
Queue Stats
93W - 65L
1,491 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PhantonXZZ
Morgan Le Fay
Level 18
God Stats
2W - 7L
1,322 SR
Queue Stats
9W - 16L
1,267 Elo+
Party 1
Vamana
Vamana
SARACONCA
Vamana
Level 107
God Stats
2W - 4L
1,319 SR
Queue Stats
424W - 406L
1,449 Elo+
Solo
Jormungandr
Jormungandr
Wormitron
Jormungandr
Level 53
God Stats
5W - 3L
1,575 SR
Queue Stats
478W - 414L
1,516 Elo+
Solo
Danzaburou
Danzaburou
reidooceano
Danzaburou
Level 62
God Stats
2W - 1L
1,605 SR
Queue Stats
38W - 47L
1,309 Elo+
Party 1
Team Averages
Level 69
1,465 SR
1,406 Elo+

VS

Team Averages
Level 100
1,547 SR
1,494 Elo+
Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Carlosyamalpr
Horus
Level 88
God Stats
6W - 2L
1,750 SR
Queue Stats
425W - 383L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
Daemoniúm
Sun Wukong
Level 39
God Stats
2W - 1L
1,539 SR
Queue Stats
18W - 20L
1,468 Elo+
Solo
Anubis
Anubis
Hobolarken
Anubis
Level 118
God Stats
25W - 28L
1,447 SR
Queue Stats
208W - 204L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
7,936
529
8,395
14,610
16,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
PhantonXZZ
Morgan Le Fay
12
2 / 6 / 2
7,422
495
8,604
11,066
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
SARACONCA
Vamana
13
2 / 6 / 3
7,516
501
8,141
17,970
8,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
Wormitron
Jormungandr
11
4 / 0 / 1
7,346
490
6,466
13,663
10,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
reidooceano
Danzaburou
12
1 / 3 / 3
7,063
471
4,632
9,440
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 1 / 6
8,663
578
7,223
11,502
5,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
 
Cernunnos
12
0 / 2 / 3
7,333
489
5,199
10,421
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 4
6,633
442
6,574
11,111
6,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Daemoniúm
Sun Wukong
14
3 / 0 / 0
8,668
578
10,740
13,348
9,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Hobolarken
Anubis
15
8 / 2 / 2
9,528
635
14,962
11,034
6,078
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
16
16
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
1
6
6
W
Cernunnos
 
Cernunnos
0
2
3
0.75
W
2
4
4
1
W
Sun Wukong
Daemoniúm
Sun Wukong
3
0
0
3
L
0
1
1
0.5
W
Anubis
Hobolarken
Anubis
8
2
2
4.5
L
Morgan Le Fay
PhantonXZZ
Morgan Le Fay
2
6
2
0.5
L
Vamana
SARACONCA
Vamana
2
6
3
0.58
L
Jormungandr
Wormitron
Jormungandr
4
0
1
4.5
L
Danzaburou
reidooceano
Danzaburou
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,238
Damage
44,698
66,749
Taken
57,416
45,223
Mitigated
32,242
10,636
Healing
22,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,223
448
0
4,525
11,502
5,746
228
2,737
8,765
59,871
0
W
Cernunnos
 
Cernunnos
5,199
2,193
0
3,878
10,421
4,307
1,428
1,657
8,764
0
57,669
W
6,574
2,950
480
2,651
11,111
6,755
0
4,753
6,358
0
28,700
W
Sun Wukong
Daemoniúm
Sun Wukong
10,740
2,919
0
3,363
13,348
9,356
0
7,330
5,019
0
66,867
L
8,395
884
0
3,801
14,610
16,601
0
2,148
12,368
66,393
798
W
Anubis
Hobolarken
Anubis
14,962
1,038
0
7,235
11,034
6,078
348
5,191
5,843
83,883
0
L
Morgan Le Fay
PhantonXZZ
Morgan Le Fay
8,604
1,535
0
650
11,066
3,848
0
6,995
3,903
52,887
0
L
Vamana
SARACONCA
Vamana
8,141
4,123
0
513
17,970
8,774
123
6,164
11,651
0
63,535
L
Jormungandr
Wormitron
Jormungandr
6,466
1,559
0
2,306
13,663
10,901
9
5,846
7,535
31,323
0
L
Danzaburou
reidooceano
Danzaburou
4,632
2,171
0
3,366
9,440
5,099
0
1,032
8,295
0
50,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,283
Gold Earned
40,825
438
Minions Killed
477
0
Camps Cleared
0
1,397,599
Distance Traveled
1,468,306
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,663
578
90
6
0
341,970
1
W
Cernunnos
7,333
489
97
6
0
269,008
0
W
Horus
6,633
442
45
3
0
292,738
0
W
Sun Wukong
8,668
578
121
8
0
280,469
1
L
Cerberus
7,936
529
154
10
0
255,798
1
W
Anubis
9,528
635
124
8
0
284,121
4
L
Morgan Le Fay
7,422
495
87
6
0
261,847
0
L
Vamana
7,516
501
90
6
0
327,282
0
L
Jormungandr
7,346
490
31
2
0
308,036
3
L
Danzaburou
7,063
471
76
5
0
244,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role