Player Matchup

Aphrodite
Aphrodite
Astrol-Von
Aphrodite
Level 70
God Stats
17W - 17L
1,610 SR
Queue Stats
52W - 67L
1,423 Elo+
Party 2
Tyr
Tyr
AuraDeloreRome
Tyr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,450 Elo+
Solo
Pele
Pele
Toxicology-V1
Pele
Level 120
God Stats
21W - 10L
1,752 SR
Queue Stats
277W - 261L
1,456 Elo+
Party 2
Hel
Hel
WorldlyDesires
Hel
Level 142
God Stats
12W - 15L
1,499 SR
Queue Stats
513W - 479L
1,508 Elo+
Solo
Izanami
Izanami
iRamenGuy
Izanami
Level 144
God Stats
34W - 34L
1,527 SR
Queue Stats
288W - 284L
1,548 Elo+
Solo
Team Averages
Level 115
1,577 SR
1,477 Elo+

VS

Team Averages
Level 82
1,449 SR
1,492 Elo+
Yu Huang
Yu Huang
Dumpsterino
Yu Huang
Level 128
God Stats
7W - 6L
1,223 SR
Queue Stats
129W - 108L
1,570 Elo+
Solo
Nemesis
Nemesis
Just-Codi
Nemesis
Level 80
God Stats
4W - 11L
1,314 SR
Queue Stats
212W - 196L
1,467 Elo+
Solo
Achilles
Achilles
Kn Tacos
Achilles
Level 102
God Stats
4W - 2L
1,706 SR
Queue Stats
55W - 49L
1,486 Elo+
Solo
Cthulhu
Cthulhu
SoyBoiiLatte
Cthulhu
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 141L
1,496 Elo+
Party 1
Jing Wei
Jing Wei
cypress4709
Jing Wei
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 67L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Astrol-Von
Aphrodite
9
0 / 3 / 1
5,161
397
2,748
8,433
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 0
6,916
532
5,199
12,203
9,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

7
2 / 3 / 0
5,536
426
2,787
7,381
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 1 / 0
6,851
527
6,513
10,036
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
iRamenGuy
Izanami
10
1 / 4 / 2
6,387
491
8,942
11,997
4,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dumpsterino
Yu Huang
13
2 / 0 / 6
7,432
572
7,622
6,089
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Just-Codi
Nemesis
11
3 / 2 / 5
7,194
553
5,537
9,665
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Kn Tacos
Achilles
12
1 / 0 / 1
6,660
512
7,583
10,409
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
SoyBoiiLatte
Cthulhu
11
3 / 1 / 5
7,086
545
7,207
11,828
8,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
cypress4709
Jing Wei
12
3 / 1 / 3
6,880
529
7,074
8,553
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
12
12
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Astrol-Von
Aphrodite
0
3
1
0.17
L
0
1
0
0
W
Yu Huang
Dumpsterino
Yu Huang
2
0
6
5
W
Nemesis
Just-Codi
Nemesis
3
2
5
2.75
W
Achilles
Kn Tacos
Achilles
1
0
1
1.5
W
Cthulhu
SoyBoiiLatte
Cthulhu
3
1
5
5.5
L
2
3
0
0.67
L
1
1
0
1
W
Jing Wei
cypress4709
Jing Wei
3
1
3
4.5
L
Izanami
iRamenGuy
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,189
Damage
35,023
50,050
Taken
46,544
23,031
Mitigated
26,721
21,988
Healing
14,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Astrol-Von
Aphrodite
2,748
362
1,971
2,700
8,433
3,145
0
4,152
4,281
18,518
0
L
5,199
615
0
5,079
12,203
9,503
0
0
11,223
0
47,128
W
Yu Huang
Dumpsterino
Yu Huang
7,622
693
0
1,500
6,089
2,502
55
2,591
3,498
64,980
0
W
Nemesis
Just-Codi
Nemesis
5,537
2,109
0
1,185
9,665
3,343
1,105
2,065
7,600
0
42,827
W
Achilles
Kn Tacos
Achilles
7,583
1,862
0
5,166
10,409
9,977
150
0
10,409
0
44,887
W
Cthulhu
SoyBoiiLatte
Cthulhu
7,207
407
1,886
1,742
11,828
8,001
0
4,156
7,672
25,440
0
L
2,787
712
0
830
7,381
2,364
0
2,321
5,060
0
24,565
L
6,513
44
1,401
6,437
10,036
3,848
0
5,094
4,894
56,162
0
W
Jing Wei
cypress4709
Jing Wei
7,074
4,876
0
2,756
8,553
2,898
655
449
8,104
0
47,451
L
Izanami
iRamenGuy
Izanami
8,942
6,460
0
3,570
11,997
4,171
140
3,262
8,735
0
58,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,851
Gold Earned
35,252
356
Minions Killed
348
0
Camps Cleared
0
1,138,501
Distance Traveled
1,313,156
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,161
397
22
2
0
213,299
4
L
Tyr
6,916
532
92
7
0
231,691
1
W
Yu Huang
7,432
572
117
9
0
255,276
3
W
Nemesis
7,194
553
60
5
0
282,138
0
W
Achilles
6,660
512
56
4
0
249,377
0
W
Cthulhu
7,086
545
39
3
0
265,644
0
L
Pele
5,536
426
42
3
0
178,130
0
L
Hel
6,851
527
112
9
0
282,546
0
W
Jing Wei
6,880
529
76
6
0
260,721
0
L
Izanami
6,387
491
88
7
0
232,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role