Player Matchup

Artemis
Artemis
AZS PUNISHER
Artemis
Level 86
God Stats
11W - 5L
1,495 SR
Queue Stats
69W - 58L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
Master D 210
Baron Samedi
Level 156
God Stats
4W - 4L
1,558 SR
Queue Stats
26W - 23L
1,521 Elo+
Party 1
Fenrir
Fenrir
Ysor
Fenrir
Level 128
God Stats
12W - 20L
1,511 SR
Queue Stats
481W - 478L
1,552 Elo+
Solo
Team Averages
Level 123
1,522 SR
1,514 Elo+

VS

Team Averages
Level 104
1,471 SR
1,579 Elo+
Thor
Thor
Imbetterthanmj
Thor
Level 122
God Stats
9W - 1L
1,533 SR
Queue Stats
9W - 1L
1,704 Elo+
Party 2
Ymir
Ymir
Kíwï
Ymir
Level 77
God Stats
3W - 3L
1,437 SR
Queue Stats
10W - 7L
1,544 Elo+
Party 2
Scylla
Scylla
OGAssassinZz
Scylla
Level 113
God Stats
22W - 19L
1,443 SR
Queue Stats
226W - 243L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AZS PUNISHER
Artemis
11
0 / 5 / 2
8,711
670
7,858
11,825
3,341
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Master D 210
Baron Samedi
12
1 / 6 / 1
9,156
704
7,121
11,441
4,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Ysor
Fenrir
12
3 / 3 / 1
9,299
715
4,593
14,844
16,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 5
10,995
846
14,089
10,031
5,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Kíwï
Ymir
13
2 / 1 / 11
10,235
787
5,125
10,060
12,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
14
5 / 2 / 7
10,809
831
12,283
6,117
2,440
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
14
14
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
AZS PUNISHER
Artemis
0
5
2
0.2
W
7
1
5
9.5
W
Ymir
Kíwï
Ymir
2
1
11
7.5
L
Baron Samedi
Master D 210
Baron Samedi
1
6
1
0.25
W
Scylla
5
2
7
4.25
L
Fenrir
Ysor
Fenrir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,572
Damage
31,497
38,110
Taken
26,208
24,742
Mitigated
20,038
5,422
Healing
1,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AZS PUNISHER
Artemis
7,858
2,337
0
500
11,825
3,341
0
7,757
4,068
0
31,955
W
14,089
3,131
0
945
10,031
5,095
789
2,037
7,994
0
32,305
W
Ymir
Kíwï
Ymir
5,125
1,114
0
500
10,060
12,503
54
3,646
6,414
16,051
0
L
Baron Samedi
Master D 210
Baron Samedi
7,121
197
823
2,855
11,441
4,626
0
4,581
6,860
44,847
0
W
Scylla
12,283
970
0
419
6,117
2,440
865
1,775
4,342
62,935
0
L
Fenrir
Ysor
Fenrir
4,593
1,194
0
1,244
14,844
16,775
0
5,795
9,049
0
14,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,166
Gold Earned
32,039
118
Minions Killed
144
0
Camps Cleared
0
621,241
Distance Traveled
749,879
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,711
670
53
4
0
205,766
0
W
Thor
10,995
846
33
3
0
250,442
0
W
Ymir
10,235
787
20
2
0
249,157
6
L
Baron Samedi
9,156
704
44
3
0
200,414
0
W
Scylla
10,809
831
91
7
0
250,280
0
L
Fenrir
9,299
715
21
2
0
215,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role