Player Matchup

Baron Samedi
Baron Samedi
Dread Fat Man
Baron Samedi
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
176W - 156L
1,551 Elo+
Party 1
Maui
Maui
Dread Sand Man
Maui
Level 159
God Stats
4W - 5L
1,544 SR
Queue Stats
561W - 556L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
JGavin81
Kuzenbo
Level 62
God Stats
5W - 1L
1,932 SR
Queue Stats
310W - 288L
1,543 Elo+
Party 1
Merlin
Merlin
KickNafka41
Merlin
Level 155
God Stats
23W - 9L
1,466 SR
Queue Stats
903W - 901L
1,519 Elo+
Party 1
Loki
Loki
PriorMagician96
Loki
Level 297
God Stats
22W - 19L
1,487 SR
Queue Stats
2,565W - 2,658L
1,557 Elo+
Solo
Team Averages
Level 160
1,586 SR
1,542 Elo+

VS

Team Averages
Level 139
1,392 SR
1,530 Elo+
Poseidon
Poseidon
Capt_Patch_notes
Poseidon
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
TruthAssassin
Heimdallr
Level 148
God Stats
6W - 5L
1,555 SR
Queue Stats
566W - 591L
1,563 Elo+
Solo
Eset
Eset
XPootie_JuiceX
Eset
Level 147
God Stats
2W - 3L
1,118 SR
Queue Stats
120W - 126L
1,485 Elo+
Solo
Hachiman
Hachiman
fishman426
Hachiman
Level 149
God Stats
0W - 2L
1,288 SR
Queue Stats
44W - 43L
1,500 Elo+
Party 2
Pele
Pele
vx CRIMSON xv
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dread Fat Man
Baron Samedi
17
9 / 3 / 15
10,071
916
16,688
10,983
6,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 2 / 19
9,090
826
6,812
11,912
15,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
JGavin81
Kuzenbo
14
1 / 1 / 15
8,717
792
4,008
14,395
21,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
17
6 / 3 / 13
10,077
916
16,004
9,466
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 2 / 14
9,103
828
7,026
7,511
4,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 7
8,080
735
9,225
9,480
2,871
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
TruthAssassin
Heimdallr
16
2 / 4 / 8
8,828
803
10,021
10,340
4,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 5
8,103
737
5,980
9,398
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
fishman426
Hachiman
13
2 / 7 / 4
7,835
712
9,363
13,389
4,425
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 5
8,734
794
7,861
13,505
4,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
39
27
Kills
10
11
Deaths
27
76
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
Baron Samedi
Dread Fat Man
Baron Samedi
9
3
15
5.5
W
5
2
19
7.25
W
Kuzenbo
JGavin81
Kuzenbo
1
1
15
8.5
W
Merlin
6
3
13
4.17
W
6
2
14
6.5
L
Heimdallr
TruthAssassin
Heimdallr
2
4
8
1.5
L
2
5
5
0.9
L
Hachiman
fishman426
Hachiman
2
7
4
0.57
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,538
Damage
42,450
54,267
Taken
56,112
53,215
Mitigated
19,295
23,827
Healing
10,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,225
541
271
498
9,480
2,871
0
6,844
2,636
20,507
0
W
Baron Samedi
Dread Fat Man
Baron Samedi
16,688
937
3,627
2,553
10,983
6,852
1,595
3,486
7,496
26,472
0
W
6,812
642
3,569
1,919
11,912
15,522
507
3,162
8,750
9,569
499
W
Kuzenbo
JGavin81
Kuzenbo
4,008
1,152
2,768
3,792
14,395
21,065
1,023
5,008
9,387
6,780
0
W
Merlin
16,004
331
1,821
1,130
9,466
5,213
349
1,849
7,617
37,583
0
W
7,026
265
1,566
1,082
7,511
4,563
1,801
1,700
5,811
0
20,027
L
Heimdallr
TruthAssassin
Heimdallr
10,021
1,042
1,925
1,174
10,340
4,325
0
7,784
2,556
0
23,775
L
5,980
71
704
871
9,398
3,083
0
7,403
1,995
13,924
0
L
Hachiman
fishman426
Hachiman
9,363
5,353
450
1,627
13,389
4,425
0
10,819
2,570
0
13,036
L
7,861
378
681
2,171
13,505
4,591
0
10,163
3,342
0
21,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,058
Gold Earned
41,580
118
Minions Killed
115
0
Camps Cleared
0
1,063,386
Distance Traveled
957,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,080
735
23
2
0
194,333
0
W
Baron Samedi
10,071
916
26
2
0
212,338
0
W
Maui
9,090
826
6
1
0
250,329
0
W
Kuzenbo
8,717
792
6
1
0
209,504
0
W
Merlin
10,077
916
53
5
0
192,021
0
W
Loki
9,103
828
27
2
0
199,194
0
L
Heimdallr
8,828
803
36
3
0
197,365
0
L
Eset
8,103
737
20
2
0
183,976
0
L
Hachiman
7,835
712
12
1
0
175,338
0
L
Pele
8,734
794
24
2
0
206,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role