Player Matchup

Cthulhu
Cthulhu
BwonsamdiLoa
Cthulhu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 12L
1,239 Elo+
Party 2
Izanami
Izanami
DarkNess2926
Izanami
Level 8
God Stats
0W - 2L
1,203 SR
Queue Stats
17W - 20L
1,336 Elo+
Party 2
Zeus
Zeus
SoloDake169
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,336 Elo+
Party 2
Artemis
Artemis
Starchy29
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Fenrir
Fenrir
WolFDani28
Fenrir
Level 4
God Stats
1W - 8L
1,290 SR
Queue Stats
3W - 13L
1,176 Elo+
Party 2
Team Averages
Level 17
1,399 SR
1,318 Elo+

VS

Team Averages
Level 42
1,557 SR
1,405 Elo+
Skadi
Skadi
Jahmekan
Skadi
Level 17
God Stats
2W - 1L
1,693 SR
Queue Stats
16W - 11L
1,471 Elo+
Party 1
Nemesis
Nemesis
Peace controled
Nemesis
Level 88
God Stats
11W - 11L
1,463 SR
Queue Stats
18W - 14L
1,441 Elo+
Party 1
Scylla
Scylla
SA DSZ8814
Scylla
Level 43
God Stats
57W - 57L
1,468 SR
Queue Stats
200W - 207L
1,438 Elo+
Solo
Anubis
Anubis
SaffronCast868
Anubis
Level 14
God Stats
4W - 3L
1,637 SR
Queue Stats
6W - 9L
1,305 Elo+
Party 1
Danzaburou
Danzaburou
XTrafaIgarX
Danzaburou
Level 48
God Stats
12W - 14L
1,525 SR
Queue Stats
590W - 615L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BwonsamdiLoa
Cthulhu
12
0 / 7 / 0
7,442
930
6,620
16,597
16,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
DarkNess2926
Izanami
12
0 / 7 / 0
7,570
946
4,934
17,077
6,466
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 13 / 0
7,616
952
7,231
17,348
5,869
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Starchy29
Artemis
12
0 / 10 / 0
7,300
913
5,653
15,150
4,982
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
WolFDani28
Fenrir
12
0 / 9 / 0
7,203
900
3,187
16,032
6,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

406

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jahmekan
Skadi
17
7 / 0 / 27
10,270
1,284
17,467
5,956
2,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
22 / 0 / 15
12,040
1,505
27,197
9,446
5,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
SA DSZ8814
Scylla
16
6 / 0 / 29
9,937
1,242
12,508
7,000
2,980
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 0 / 19
10,244
1,281
12,973
6,243
3,474
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
XTrafaIgarX
Danzaburou
16
2 / 0 / 22
9,146
1,143
8,992
3,416
1,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
158
0
Kills
46
46
Deaths
0
0
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BwonsamdiLoa
Cthulhu
0
7
0
0
L
Izanami
DarkNess2926
Izanami
0
7
0
0
W
Skadi
Jahmekan
Skadi
7
0
27
20.5
W
22
0
15
29.5
W
Scylla
SA DSZ8814
Scylla
6
0
29
20.5
W
9
0
19
18.5
L
0
13
0
0
L
Artemis
Starchy29
Artemis
0
10
0
0
L
Fenrir
WolFDani28
Fenrir
0
9
0
0
W
Danzaburou
XTrafaIgarX
Danzaburou
2
0
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,625
Damage
79,137
82,204
Taken
32,061
39,883
Mitigated
16,248
2,160
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BwonsamdiLoa
Cthulhu
6,620
271
0
471
16,597
16,407
0
7,177
9,420
14,087
0
L
Izanami
DarkNess2926
Izanami
4,934
3,207
0
357
17,077
6,466
0
3,769
13,308
0
19,408
W
Skadi
Jahmekan
Skadi
17,467
9,358
0
1,148
5,956
2,662
0
2,552
3,225
0
27,326
W
27,197
19,466
0
3,114
9,446
5,426
0
3,557
5,759
0
38,293
W
Scylla
SA DSZ8814
Scylla
12,508
966
0
542
7,000
2,980
0
2,659
4,128
22,342
0
W
12,973
781
472
2,819
6,243
3,474
0
2,561
3,431
39,383
0
L
7,231
1,528
0
777
17,348
5,869
0
4,561
12,787
21,412
0
L
Artemis
Starchy29
Artemis
5,653
3,300
0
289
15,150
4,982
0
5,451
9,699
0
9,245
L
Fenrir
WolFDani28
Fenrir
3,187
1,238
0
266
16,032
6,159
0
4,523
11,509
0
4,665
W
Danzaburou
XTrafaIgarX
Danzaburou
8,992
3,542
0
1,256
3,416
1,706
0
1,657
1,667
0
15,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,131
Gold Earned
51,637
88
Minions Killed
153
2
Camps Cleared
10
574,479
Distance Traveled
783,091
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,442
930
21
3
0
110,334
0
L
Izanami
7,570
946
31
4
0
121,165
0
W
Skadi
10,270
1,284
22
3
3
158,549
0
W
Nemesis
12,040
1,505
20
3
5
167,262
0
W
Scylla
9,937
1,242
20
3
1
151,020
0
W
Anubis
10,244
1,281
72
9
0
148,740
0
L
Zeus
7,616
952
24
3
2
117,362
0
L
Artemis
7,300
913
9
1
0
96,125
1
L
Fenrir
7,203
900
3
0
0
129,493
0
W
Danzaburou
9,146
1,143
19
2
1
157,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role