Player Matchup

Bastet
Bastet
 
Bastet
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Alirezawow
Scylla
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Surtr
Surtr
Legistra
Surtr
Level 57
God Stats
2W - 7L
1,762 SR
Queue Stats
165W - 147L
1,566 Elo+
Solo
Tyr
Tyr
Platonaitoz
Tyr
Level 43
God Stats
3W - 5L
1,352 SR
Queue Stats
38W - 35L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
SirRugal
Zhong Kui
Level 155
God Stats
45W - 48L
1,437 SR
Queue Stats
913W - 930L
1,478 Elo+
Solo
Team Averages
Level 107
1,510 SR
1,510 Elo+

VS

Team Averages
Level 109
1,495 SR
1,474 Elo+
Nox
Nox
 
Nox
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Aliastarxx
Hercules
Level 181
God Stats
20W - 22L
1,599 SR
Queue Stats
467W - 418L
1,559 Elo+
Solo
Apollo
Apollo
Baityman3000
Apollo
Level 108
God Stats
1W - 1L
1,293 SR
Queue Stats
16W - 24L
1,362 Elo+
Party 2
Sun Wukong
Sun Wukong
WiiLDShad0wz
Sun Wukong
Level 121
God Stats
19W - 14L
1,585 SR
Queue Stats
27W - 32L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 2 / 0
5,302
1,060
3,603
5,084
2,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Alirezawow
Scylla
8
0 / 0 / 0
3,421
684
0
0
0
Surtr
Legistra
Surtr
10
0 / 2 / 2
5,527
1,105
3,415
7,213
6,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 2 / 1
5,883
1,177
5,258
5,501
4,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
SirRugal
Zhong Kui
10
1 / 1 / 1
5,893
1,179
6,140
1,634
881
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

375

VS

Team 2 Tickets

406

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
3 / 0 / 4
6,558
1,312
3,578
1,918
878
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
 
Persephone
11
0 / 0 / 6
5,790
1,158
3,127
888
281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Aliastarxx
Hercules
11
1 / 1 / 4
5,760
1,152
4,233
7,384
7,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
11
1 / 0 / 5
5,863
1,173
3,245
4,233
1,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
WiiLDShad0wz
Sun Wukong
11
2 / 1 / 5
6,098
1,220
2,741
5,958
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
7
7
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
0
0
W
Nox
 
Nox
3
0
4
5
W
Persephone
 
Persephone
0
0
6
3
W
Hercules
Aliastarxx
Hercules
1
1
4
3
L
Scylla
Alirezawow
Scylla
0
0
0
0
W
Apollo
1
0
5
3.5
L
Surtr
Legistra
Surtr
0
2
2
0.5
L
1
2
1
0.75
L
Zhong Kui
SirRugal
Zhong Kui
1
1
1
1.5
W
Sun Wukong
WiiLDShad0wz
Sun Wukong
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,416
Damage
16,924
19,432
Taken
20,381
13,791
Mitigated
14,558
1,806
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,603
607
0
259
5,084
2,018
0
2,025
3,059
0
12,548
W
Nox
 
Nox
3,578
403
0
0
1,918
878
0
339
1,579
13,284
0
W
Persephone
 
Persephone
3,127
134
0
264
888
281
0
79
809
11,939
0
W
Hercules
Aliastarxx
Hercules
4,233
1,136
0
3,455
7,384
7,017
0
2,393
4,991
0
9,655
L
Scylla
Alirezawow
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
3,245
2,011
0
1,262
4,233
1,666
0
1,040
3,193
0
13,470
L
Surtr
Legistra
Surtr
3,415
1,432
0
618
7,213
6,392
0
2,261
4,952
127
9,310
L
5,258
221
0
550
5,501
4,500
0
2,113
3,388
0
10,615
L
Zhong Kui
SirRugal
Zhong Kui
6,140
343
0
379
1,634
881
0
306
1,328
17,235
0
W
Sun Wukong
WiiLDShad0wz
Sun Wukong
2,741
664
0
171
5,958
4,716
0
2,416
3,542
0
7,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,026
Gold Earned
30,069
70
Minions Killed
105
4
Camps Cleared
6
407,646
Distance Traveled
507,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,302
1,060
20
4
0
112,469
0
W
Nox
6,558
1,312
32
6
1
102,801
0
W
Persephone
5,790
1,158
24
5
1
102,202
0
W
Hercules
5,760
1,152
16
3
2
104,112
0
L
Scylla
3,421
684
0
0
0
0
0
W
Apollo
5,863
1,173
24
5
0
95,081
0
L
Surtr
5,527
1,105
9
2
0
97,615
0
L
Tyr
5,883
1,177
8
2
0
108,052
0
L
Zhong Kui
5,893
1,179
33
7
4
89,510
0
W
Sun Wukong
6,098
1,220
9
2
2
103,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role