Player Matchup

Eset
Eset
ItsPo1ar
Eset
Level 159
God Stats
3W - 4L
1,408 SR
Queue Stats
148W - 148L
1,552 Elo+
Party 1
Poseidon
Poseidon
Samuthagod
Poseidon
Level 31
God Stats
5W - 4L
1,663 SR
Queue Stats
64W - 78L
1,465 Elo+
Party 1
Fenrir
Fenrir
hailfernando
Fenrir
Level 106
God Stats
2W - 1L
1,775 SR
Queue Stats
30W - 27L
1,575 Elo+
Party 2
Shiva
Shiva
hotmommy69
Shiva
Level 57
God Stats
14W - 9L
1,678 SR
Queue Stats
36W - 41L
1,400 Elo+
Party 2
Hachiman
Hachiman
xYunqTryhard
Hachiman
Level 127
God Stats
3W - 2L
1,700 SR
Queue Stats
286W - 249L
1,573 Elo+
Party 1
Team Averages
Level 96
1,645 SR
1,513 Elo+

VS

Team Averages
Level 100
1,557 SR
1,514 Elo+
Ymir
Ymir
BhirstyTussy
Ymir
Level 108
God Stats
2W - 1L
1,947 SR
Queue Stats
31W - 18L
1,591 Elo+
Solo
Hercules
Hercules
CRYPTICxSLAYZ
Hercules
Level 118
God Stats
2W - 6L
1,343 SR
Queue Stats
13W - 19L
1,529 Elo+
Solo
Nemesis
Nemesis
Desmondius
Nemesis
Level 98
God Stats
3W - 8L
1,390 SR
Queue Stats
172W - 168L
1,502 Elo+
Solo
Apollo
Apollo
KiddNicholas
Apollo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 70L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
V4L4C
Ao Kuang
Level 129
God Stats
10W - 10L
1,603 SR
Queue Stats
221W - 209L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
5 / 3 / 12
10,585
588
11,674
14,915
12,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
Samuthagod
Poseidon
15
4 / 4 / 12
9,641
536
15,533
11,118
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
16
11 / 4 / 6
10,529
585
16,977
16,883
9,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
15
5 / 6 / 12
9,777
543
12,476
20,934
17,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
xYunqTryhard
Hachiman
16
5 / 2 / 1
10,271
571
11,600
12,744
5,138
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
9,399
522
7,266
23,294
26,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
CRYPTICxSLAYZ
Hercules
15
4 / 8 / 5
9,999
556
10,863
16,228
13,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Desmondius
Nemesis
14
1 / 4 / 4
8,850
492
7,557
16,619
6,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
15
4 / 6 / 2
9,785
544
6,034
15,707
7,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
V4L4C
Ao Kuang
16
5 / 8 / 4
9,819
546
11,824
21,942
9,083
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
30
Kills
18
19
Deaths
30
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
L
Hercules
CRYPTICxSLAYZ
Hercules
4
8
5
0.81
L
Nemesis
Desmondius
Nemesis
1
4
4
0.75
W
Eset
5
3
12
3.67
L
Apollo
4
6
2
0.83
W
Poseidon
Samuthagod
Poseidon
4
4
12
2.5
L
Ao Kuang
V4L4C
Ao Kuang
5
8
4
0.88
W
Fenrir
11
4
6
3.5
W
Shiva
5
6
12
1.83
W
Hachiman
xYunqTryhard
Hachiman
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,260
Damage
43,544
76,594
Taken
93,790
49,940
Mitigated
63,510
19,419
Healing
20,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,266
1,832
0
1,968
23,294
26,502
120
10,950
12,344
33,076
0
L
Hercules
CRYPTICxSLAYZ
Hercules
10,863
2,285
0
3,868
16,228
13,761
0
1,011
15,217
0
60,952
L
Nemesis
Desmondius
Nemesis
7,557
3,248
0
2,596
16,619
6,752
0
2,918
13,701
0
82,317
W
Eset
11,674
1,549
2,382
3,063
14,915
12,708
828
4,666
10,098
55,018
0
L
Apollo
6,034
4,265
0
4,205
15,707
7,412
2,020
4,709
10,998
0
59,270
W
Poseidon
Samuthagod
Poseidon
15,533
2,793
0
400
11,118
5,497
262
5,014
6,006
66,739
0
L
Ao Kuang
V4L4C
Ao Kuang
11,824
3,106
0
8,004
21,942
9,083
124
8,835
13,107
62,991
0
W
Fenrir
16,977
5,533
0
3,396
16,883
9,249
194
4,750
12,133
0
62,988
W
Shiva
12,476
2,855
170
4,953
20,934
17,348
105
2,525
17,760
1,521
58,524
W
Hachiman
xYunqTryhard
Hachiman
11,600
6,491
0
5,055
12,744
5,138
4,318
2,135
10,609
0
80,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,803
Gold Earned
47,852
426
Minions Killed
427
0
Camps Cleared
0
1,657,959
Distance Traveled
1,622,668
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,399
522
33
2
0
322,938
2
L
Hercules
9,999
556
91
5
0
322,317
0
L
Nemesis
8,850
492
114
6
0
348,976
0
W
Eset
10,585
588
75
4
0
306,934
4
L
Apollo
9,785
544
103
6
0
325,683
0
W
Poseidon
9,641
536
73
4
0
315,959
0
L
Ao Kuang
9,819
546
86
5
0
302,754
2
W
Fenrir
10,529
585
79
4
0
372,600
2
W
Shiva
9,777
543
71
4
0
339,870
0
W
Hachiman
10,271
571
128
7
0
322,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role