Player Matchup

Martichoras
Martichoras
FederalJarl1222
Martichoras
Level 49
God Stats
1W - 2L
1,492 SR
Queue Stats
108W - 135L
1,347 Elo+
Solo
Serqet
Serqet
KrikkenZ
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Surtr
Surtr
TheAce_3
Surtr
Level 48
God Stats
4W - 6L
1,624 SR
Queue Stats
27W - 28L
1,388 Elo+
Solo
Kukulkan
Kukulkan
ix_pad
Kukulkan
Level 46
God Stats
4W - 2L
1,897 SR
Queue Stats
278W - 265L
1,403 Elo+
Solo
Cerberus
Cerberus
xXIncandescent
Cerberus
Level 87
God Stats
7W - 7L
1,714 SR
Queue Stats
143W - 135L
1,428 Elo+
Solo
Team Averages
Level 56
1,645 SR
1,413 Elo+

VS

Team Averages
Level 66
1,520 SR
1,414 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
EspadaEnchilada
Ix Chel
Level 68
God Stats
1W - 1L
1,290 SR
Queue Stats
123W - 137L
1,334 Elo+
Party 1
Surtr
Surtr
TheeChickenHawk
Surtr
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,512 Elo+
Solo
Ishtar
Ishtar
birtch12 11th
Ishtar
Level 84
God Stats
15W - 12L
1,461 SR
Queue Stats
193W - 168L
1,420 Elo+
Solo
Nemesis
Nemesis
rlsxjay
Nemesis
Level 68
God Stats
4W - 1L
1,851 SR
Queue Stats
164W - 173L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
FederalJarl1222
Martichoras
12
0 / 7 / 2
7,539
419
6,296
13,731
6,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
KrikkenZ
Serqet
11
1 / 7 / 2
7,427
413
4,819
12,616
5,498
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
TheAce_3
Surtr
15
2 / 1 / 1
9,212
512
4,450
12,785
11,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ix_pad
Kukulkan
15
3 / 6 / 3
9,975
554
8,388
13,919
5,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
13
4 / 3 / 1
9,399
522
5,378
23,553
27,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 2 / 9
9,062
503
7,744
10,106
7,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

13
7 / 5 / 9
9,477
527
12,273
12,926
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

2
0 / 0 / 0
4,146
230
0
0
0
15
4 / 2 / 13
9,390
522
14,230
11,851
5,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nemesis
rlsxjay
Nemesis
16
11 / 1 / 8
11,002
611
17,422
13,968
6,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
10
Kills
24
24
Deaths
10
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
9
3.25
W
7
5
9
2.3
L
Martichoras
FederalJarl1222
Martichoras
0
7
2
0.14
L
Serqet
KrikkenZ
Serqet
1
7
2
0.29
L
Surtr
TheAce_3
Surtr
2
1
1
2.5
W
0
0
0
0
W
4
2
13
5.25
L
Kukulkan
ix_pad
Kukulkan
3
6
3
0.75
W
Nemesis
rlsxjay
Nemesis
11
1
8
15
L
Cerberus
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,331
Damage
51,669
76,604
Taken
48,851
56,507
Mitigated
24,101
10,779
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,744
465
307
639
10,106
7,757
0
337
9,769
46,910
0
W
12,273
3,064
1,477
1,224
12,926
5,167
594
6,051
6,875
54,123
0
L
Martichoras
FederalJarl1222
Martichoras
6,296
2,255
0
1,646
13,731
6,129
280
4,252
9,479
0
62,270
L
Serqet
KrikkenZ
Serqet
4,819
1,076
0
556
12,616
5,498
590
2,588
10,028
0
23,082
L
Surtr
TheAce_3
Surtr
4,450
2,141
0
1,914
12,785
11,455
95
3,916
8,869
114
63,873
W
0
0
0
0
0
0
0
0
0
0
0
W
14,230
8,579
0
3,940
11,851
5,125
1,453
4,619
7,058
0
55,817
L
Kukulkan
ix_pad
Kukulkan
8,388
936
0
1,410
13,919
5,925
337
4,766
9,153
74,581
0
W
Nemesis
rlsxjay
Nemesis
17,422
11,695
0
1,918
13,968
6,052
294
3,277
10,079
0
98,022
L
Cerberus
5,378
523
92
5,161
23,553
27,500
238
4,495
19,058
41,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,552
Gold Earned
43,077
441
Minions Killed
353
0
Camps Cleared
0
1,569,786
Distance Traveled
1,455,767
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,062
503
75
4
0
350,030
3
W
Ix Chel
9,477
527
79
4
0
337,624
4
L
Martichoras
7,539
419
77
4
0
253,627
0
L
Serqet
7,427
413
25
1
0
347,704
3
L
Surtr
9,212
512
104
6
0
329,781
0
W
Surtr
4,146
230
0
0
0
0
0
W
Ishtar
9,390
522
76
4
0
348,273
2
L
Kukulkan
9,975
554
138
8
0
348,445
0
W
Nemesis
11,002
611
123
7
0
419,840
4
L
Cerberus
9,399
522
97
5
0
290,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role