Player Matchup

Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Carolina_OvR
Susano
Level 103
God Stats
5W - 4L
1,462 SR
Queue Stats
252W - 252L
1,477 Elo+
Solo
Tyr
Tyr
RedFrootLoop22
Tyr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,503 Elo+
Party 1
Nox
Nox
camoyboy
Nox
Level 126
God Stats
1W - 6L
1,320 SR
Queue Stats
71W - 64L
1,542 Elo+
Party 1
Apollo
Apollo
zPSYTRANCE
Apollo
Level 129
God Stats
6W - 6L
1,515 SR
Queue Stats
282W - 257L
1,489 Elo+
Solo
Team Averages
Level 122
1,459 SR
1,502 Elo+

VS

Team Averages
Level 114
1,703 SR
1,498 Elo+
Nemesis
Nemesis
BigBirbBoi
Nemesis
Level 128
God Stats
63W - 53L
1,610 SR
Queue Stats
730W - 675L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
Clone1432
Sun Wukong
Level 117
God Stats
19W - 12L
1,640 SR
Queue Stats
70W - 65L
1,487 Elo+
Party 2
Ra
Ra
Elix6683
Ra
Level 83
God Stats
3W - 5L
1,833 SR
Queue Stats
124W - 125L
1,484 Elo+
Party 2
Izanami
Izanami
MichaelV25
Izanami
Level 83
God Stats
29W - 36L
1,559 SR
Queue Stats
129W - 130L
1,484 Elo+
Party 2
Discordia
Discordia
VenomoussViper
Discordia
Level 157
God Stats
7W - 4L
1,874 SR
Queue Stats
319W - 300L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 4 / 5
8,868
591
8,083
12,418
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Susano
14
9 / 3 / 4
9,110
607
15,254
16,662
7,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 3 / 3
8,305
554
7,025
12,695
12,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 8
7,747
516
4,580
11,577
7,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
zPSYTRANCE
Apollo
14
4 / 4 / 3
7,431
495
9,316
14,040
5,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigBirbBoi
Nemesis
15
5 / 6 / 2
9,113
608
11,102
16,374
7,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Clone1432
Sun Wukong
13
1 / 4 / 3
8,168
545
5,594
15,895
14,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 4 / 2
7,406
494
7,969
10,716
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MichaelV25
Izanami
14
2 / 4 / 1
8,326
555
4,539
10,529
4,534
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
VenomoussViper
Discordia
14
4 / 2 / 5
8,671
578
13,910
9,799
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
20
Kills
15
15
Deaths
20
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
4
5
1.13
L
Nemesis
BigBirbBoi
Nemesis
5
6
2
1
W
Susano
9
3
4
3.67
L
Sun Wukong
Clone1432
Sun Wukong
1
4
3
0.63
L
3
4
2
1
L
Izanami
MichaelV25
Izanami
2
4
1
0.63
W
3
3
3
1.5
L
Discordia
VenomoussViper
Discordia
4
2
5
3.25
W
2
1
8
6
W
Apollo
zPSYTRANCE
Apollo
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,258
Damage
43,114
67,392
Taken
63,313
37,992
Mitigated
34,625
18,245
Healing
18,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,083
633
1,039
3,994
12,418
5,885
0
7,626
4,792
78,138
0
L
Nemesis
BigBirbBoi
Nemesis
11,102
5,835
0
3,009
16,374
7,187
0
4,767
11,607
0
76,180
W
Susano
15,254
4,493
0
4,314
16,662
7,234
67
3,759
12,903
0
75,239
L
Sun Wukong
Clone1432
Sun Wukong
5,594
1,750
0
6,644
15,895
14,875
751
1,315
14,580
942
50,268
L
7,969
851
779
2,719
10,716
4,138
0
1,867
8,704
50,376
0
L
Izanami
MichaelV25
Izanami
4,539
3,240
0
3,135
10,529
4,534
627
764
9,765
0
72,056
W
7,025
1,690
0
1,574
12,695
12,467
0
3,816
8,771
0
52,859
L
Discordia
VenomoussViper
Discordia
13,910
1,143
80
2,583
9,799
3,891
0
3,805
5,994
63,695
0
W
4,580
531
1,872
2,322
11,577
7,358
0
4,102
7,475
20,599
0
W
Apollo
zPSYTRANCE
Apollo
9,316
6,279
0
3,130
14,040
5,048
0
2,902
11,138
0
46,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,461
Gold Earned
41,684
414
Minions Killed
497
0
Camps Cleared
0
1,513,949
Distance Traveled
1,495,173
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,868
591
147
10
0
292,896
2
L
Nemesis
9,113
608
104
7
0
360,271
0
W
Susano
9,110
607
91
6
0
339,360
0
L
Sun Wukong
8,168
545
102
7
0
294,603
0
L
Ra
7,406
494
79
5
0
317,638
0
L
Izanami
8,326
555
120
8
0
264,525
7
W
Tyr
8,305
554
86
6
0
242,422
0
L
Discordia
8,671
578
92
6
0
258,136
0
W
Nox
7,747
516
30
2
0
329,968
3
W
Apollo
7,431
495
60
4
0
309,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role