Player Matchup

Izanami
Izanami
Lazewolf23
Izanami
Level 27
God Stats
0W - 1L
1,917 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
StolenAsh
Ares
Level 88
God Stats
0W - 1L
1,111 SR
Queue Stats
11W - 20L
1,392 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheAlmightyHat
Morgan Le Fay
Level 109
God Stats
2W - 1L
1,709 SR
Queue Stats
169W - 151L
1,574 Elo+
Party 1
Chaac
Chaac
TheKi963
Chaac
Level 23
God Stats
2W - 1L
1,729 SR
Queue Stats
68W - 70L
1,519 Elo+
Party 2
Bakasura
Bakasura
eweezyybih
Bakasura
Level 59
God Stats
25W - 11L
1,692 SR
Queue Stats
55W - 42L
1,536 Elo+
Solo
Team Averages
Level 61
1,632 SR
1,504 Elo+

VS

Team Averages
Level 64
1,584 SR
1,505 Elo+
Charybdis
Charybdis
CookieBearSenpai
Charybdis
Level 85
God Stats
17W - 28L
1,513 SR
Queue Stats
314W - 292L
1,522 Elo+
Solo
Serqet
Serqet
Eclipsin
Serqet
Level 45
God Stats
34W - 27L
1,407 SR
Queue Stats
71W - 79L
1,506 Elo+
Party 3
Hun Batz
Hun Batz
ImFSeven
Hun Batz
Level 141
God Stats
6W - 2L
1,824 SR
Queue Stats
290W - 331L
1,468 Elo+
Party 3
Ares
Ares
RealBreadyPrime
Ares
Level 29
God Stats
21W - 19L
1,924 SR
Queue Stats
45W - 55L
1,620 Elo+
Party 3
Tiamat
Tiamat
Shinraha
Tiamat
Level 18
God Stats
2W - 2L
1,254 SR
Queue Stats
31W - 47L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lazewolf23
Izanami
9
0 / 3 / 0
4,602
460
2,357
6,146
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
9
0 / 1 / 2
5,644
564
3,209
8,533
5,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
TheAlmightyHat
Morgan Le Fay
11
4 / 2 / 0
6,486
649
5,985
5,895
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
TheKi963
Chaac
9
1 / 3 / 0
5,690
569
3,801
8,176
6,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
eweezyybih
Bakasura
6
0 / 2 / 0
4,306
431
1,817
5,883
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
2 / 0 / 2
6,096
610
4,760
4,849
1,648
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Eclipsin
Serqet
9
1 / 1 / 1
5,407
541
2,822
8,052
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
ImFSeven
Hun Batz
11
3 / 1 / 2
6,510
651
3,940
6,389
3,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
5 / 0 / 2
6,753
675
4,358
6,614
4,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
Shinraha
Tiamat
9
0 / 3 / 2
5,214
521
4,282
7,659
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
11
11
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
2
0
2
3
W
Serqet
Eclipsin
Serqet
1
1
1
1.5
W
Hun Batz
ImFSeven
Hun Batz
3
1
2
4
L
Izanami
Lazewolf23
Izanami
0
3
0
0
W
5
0
2
6
W
Tiamat
Shinraha
Tiamat
0
3
2
0.33
L
Ares
0
1
2
1
L
Morgan Le Fay
TheAlmightyHat
Morgan Le Fay
4
2
0
2
L
Chaac
TheKi963
Chaac
1
3
0
0.33
L
Bakasura
eweezyybih
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,169
Damage
20,162
34,633
Taken
33,563
18,730
Mitigated
16,947
7,055
Healing
12,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
4,760
3,047
0
2,572
4,849
1,648
456
1,102
3,747
0
48,432
W
Serqet
Eclipsin
Serqet
2,822
639
0
3,620
8,052
2,958
0
2,854
5,073
0
28,564
W
Hun Batz
ImFSeven
Hun Batz
3,940
1,614
0
2,007
6,389
3,450
0
0
6,389
0
37,159
L
Izanami
Lazewolf23
Izanami
2,357
1,751
0
908
6,146
2,186
0
1,830
4,316
0
24,686
W
4,358
558
0
2,368
6,614
4,789
197
1,192
5,422
14,533
0
W
Tiamat
Shinraha
Tiamat
4,282
578
0
2,282
7,659
4,102
0
4,046
3,533
28,742
0
L
Ares
3,209
251
0
1,533
8,533
5,442
0
2,608
5,925
23,721
0
L
Morgan Le Fay
TheAlmightyHat
Morgan Le Fay
5,985
529
0
1,432
5,895
2,205
0
3,077
2,494
48,801
0
L
Chaac
TheKi963
Chaac
3,801
1,000
0
1,582
8,176
6,959
0
411
7,283
0
37,737
L
Bakasura
eweezyybih
Bakasura
1,817
1,387
0
1,600
5,883
1,938
0
714
5,130
0
12,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
29,980
245
Minions Killed
271
0
Camps Cleared
0
880,041
Distance Traveled
1,053,142
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,096
610
73
7
0
182,481
4
W
Serqet
5,407
541
56
6
0
260,315
3
W
Hun Batz
6,510
651
63
6
0
220,919
2
L
Izanami
4,602
460
45
5
0
167,150
2
W
Ares
6,753
675
22
2
0
216,665
1
W
Tiamat
5,214
521
57
6
0
172,762
0
L
Ares
5,644
564
17
2
0
202,071
4
L
Morgan Le Fay
6,486
649
88
9
0
188,772
0
L
Chaac
5,690
569
60
6
0
172,787
0
L
Bakasura
4,306
431
35
4
0
149,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role