Player Matchup

Sobek
Sobek
Carlosbukake
Sobek
Level 116
God Stats
0W - 1L
1,770 SR
Queue Stats
12W - 10L
1,374 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Chottohead
Kumbhakarna
Level 114
God Stats
0W - 4L
1,093 SR
Queue Stats
225W - 233L
1,507 Elo+
Party 2
Chiron
Chiron
Elmmenda
Chiron
Level 67
God Stats
0W - 1L
1,720 SR
Queue Stats
19W - 30L
1,386 Elo+
Party 2
Anhur
Anhur
Lerjay
Anhur
Level 105
God Stats
1W - 4L
1,461 SR
Queue Stats
89W - 77L
1,494 Elo+
Party 2
Chernobog
Chernobog
Xeylar
Chernobog
Level 45
God Stats
1W - 1L
1,184 SR
Queue Stats
19W - 19L
1,473 Elo+
Party 2
Team Averages
Level 89
1,446 SR
1,447 Elo+

VS

Team Averages
Level 107
1,548 SR
1,489 Elo+
Ares
Ares
Jaguaro
Ares
Level 120
God Stats
2W - 1L
1,442 SR
Queue Stats
132W - 133L
1,511 Elo+
Party 1
Ullr
Ullr
Mrfreeze_dgf
Ullr
Level 87
God Stats
4W - 3L
1,348 SR
Queue Stats
59W - 58L
1,474 Elo+
Solo
Achilles
Achilles
Sjlet
Achilles
Level 123
God Stats
5W - 0L
1,715 SR
Queue Stats
295W - 304L
1,452 Elo+
Solo
Poseidon
Poseidon
Thepuma97
Poseidon
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 55L
1,498 Elo+
Solo
Sol
Sol
sosnickin
Sol
Level 128
God Stats
3W - 0L
1,735 SR
Queue Stats
118W - 114L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 11 / 9
9,594
685
14,005
22,012
16,906
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Chottohead
Kumbhakarna
17
3 / 7 / 8
10,193
728
7,298
21,643
30,460
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Elmmenda
Chiron
19
3 / 3 / 9
10,471
748
16,456
10,716
7,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Lerjay
Anhur
16
2 / 6 / 10
9,396
671
12,313
14,825
8,530
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Xeylar
Chernobog
16
4 / 6 / 9
9,852
704
12,964
13,624
8,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jaguaro
Ares
16
2 / 3 / 22
10,699
764
8,734
20,442
28,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 2 / 24
11,136
795
16,898
11,591
6,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Sjlet
Achilles
18
5 / 5 / 15
10,597
757
7,529
18,344
28,055
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Thepuma97
Poseidon
18
8 / 4 / 14
11,514
822
15,485
10,560
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 1 / 18
12,547
896
28,796
14,456
8,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
126
15
Kills
33
33
Deaths
15
45
Assists
93
Player
Kills
Deaths
Assists
KDA
L
3
11
9
0.68
L
Kumbhakarna
Chottohead
Kumbhakarna
3
7
8
1
L
Chiron
Elmmenda
Chiron
3
3
9
2.5
W
Ares
Jaguaro
Ares
2
3
22
4.33
L
Anhur
Lerjay
Anhur
2
6
10
1.17
W
6
2
24
9
W
Achilles
Sjlet
Achilles
5
5
15
2.5
W
Poseidon
Thepuma97
Poseidon
8
4
14
3.75
L
Chernobog
Xeylar
Chernobog
4
6
9
1.42
W
12
1
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,036
Damage
77,442
82,820
Taken
75,393
71,976
Mitigated
77,089
14,527
Healing
21,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,005
318
0
1,942
22,012
16,906
0
12,277
9,735
20,976
0
L
Kumbhakarna
Chottohead
Kumbhakarna
7,298
477
2,208
2,482
21,643
30,460
0
13,096
8,547
13,126
0
L
Chiron
Elmmenda
Chiron
16,456
2,963
2,270
2,201
10,716
7,100
0
7,329
3,387
0
39,485
W
Ares
Jaguaro
Ares
8,734
478
2,585
4,197
20,442
28,543
0
6,809
13,633
11,913
0
L
Anhur
Lerjay
Anhur
12,313
8,426
189
1,830
14,825
8,530
0
10,040
4,785
0
28,236
W
16,898
7,347
1,153
1,154
11,591
6,478
1,467
4,385
7,206
0
35,434
W
Achilles
Sjlet
Achilles
7,529
1,256
1,246
1,316
18,344
28,055
10
2,466
15,878
185
11,412
W
Poseidon
Thepuma97
Poseidon
15,485
1,652
811
1,596
10,560
5,187
311
2,992
7,568
40,175
0
L
Chernobog
Xeylar
Chernobog
12,964
6,438
99
1,306
13,624
8,980
0
10,428
3,196
0
24,006
W
28,796
5,643
1,165
6,302
14,456
8,826
1,987
4,651
9,805
46,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,506
Gold Earned
56,493
144
Minions Killed
151
0
Camps Cleared
0
1,194,662
Distance Traveled
1,317,739
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,594
685
8
1
0
207,950
0
L
Kumbhakarna
10,193
728
9
1
0
254,731
0
L
Chiron
10,471
748
59
4
0
270,567
0
W
Ares
10,699
764
3
0
0
257,687
0
L
Anhur
9,396
671
36
3
0
210,299
0
W
Ullr
11,136
795
49
4
0
249,681
0
W
Achilles
10,597
757
12
1
0
269,350
1
W
Poseidon
11,514
822
50
4
0
254,978
0
L
Chernobog
9,852
704
32
2
0
251,115
0
W
Sol
12,547
896
37
3
0
286,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role