Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Daymaree
Vulcan
Level 138
God Stats
5W - 1L
1,998 SR
Queue Stats
44W - 36L
1,553 Elo+
Solo
Cthulhu
Cthulhu
Noykin
Cthulhu
Level 69
God Stats
0W - 4L
1,104 SR
Queue Stats
232W - 213L
1,495 Elo+
Party 2
Amaterasu
Amaterasu
SoftNacho
Amaterasu
Level 88
God Stats
1W - 4L
1,416 SR
Queue Stats
110W - 105L
1,596 Elo+
Solo
Da Ji
Da Ji
zl0210
Da Ji
Level 42
God Stats
3W - 9L
1,239 SR
Queue Stats
80W - 59L
1,546 Elo+
Solo
Team Averages
Level 93
1,451 SR
1,538 Elo+

VS

Team Averages
Level 127
1,570 SR
1,542 Elo+
He Bo
He Bo
CCone
He Bo
Level 168
God Stats
9W - 16L
1,469 SR
Queue Stats
172W - 172L
1,482 Elo+
Party 3
Sylvanus
Sylvanus
Kalendori
Sylvanus
Level 157
God Stats
14W - 15L
1,521 SR
Queue Stats
48W - 52L
1,522 Elo+
Party 3
Hou Yi
Hou Yi
Papachanclas
Hou Yi
Level 149
God Stats
9W - 9L
1,421 SR
Queue Stats
294W - 235L
1,556 Elo+
Party 1
Tyr
Tyr
Reaper2529
Tyr
Level 123
God Stats
9W - 5L
1,891 SR
Queue Stats
260W - 250L
1,661 Elo+
Solo
Merlin
Merlin
SirMcdouble
Merlin
Level 36
God Stats
17W - 17L
1,550 SR
Queue Stats
20W - 24L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
9
1 / 4 / 0
5,310
531
4,014
6,988
2,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
Daymaree
Vulcan
10
0 / 2 / 0
5,839
584
3,580
4,345
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Noykin
Cthulhu
8
0 / 4 / 1
5,112
511
2,307
8,350
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
SoftNacho
Amaterasu
11
2 / 1 / 0
6,382
638
5,897
11,162
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
zl0210
Da Ji
9
0 / 1 / 1
5,405
541
2,804
7,934
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CCone
He Bo
12
5 / 0 / 2
6,747
675
5,726
4,899
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Kalendori
Sylvanus
10
0 / 0 / 10
5,732
573
4,325
5,838
5,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
12
7 / 1 / 0
7,283
728
6,944
6,812
2,546
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 2 / 1
5,926
593
4,867
9,514
8,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
10
0 / 1 / 2
5,723
572
951
5,362
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
12
12
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
1
4
0
0.25
W
He Bo
CCone
He Bo
5
0
2
6
L
Vulcan
Daymaree
Vulcan
0
2
0
0
W
Sylvanus
Kalendori
Sylvanus
0
0
10
5
L
Cthulhu
Noykin
Cthulhu
0
4
1
0.13
W
Hou Yi
7
1
0
7
W
0
2
1
0.25
W
Merlin
0
1
2
1
L
Amaterasu
SoftNacho
Amaterasu
2
1
0
2
L
Da Ji
zl0210
Da Ji
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,602
Damage
22,813
38,779
Taken
32,425
19,003
Mitigated
19,973
8,857
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
4,014
1,355
0
1,179
6,988
2,624
0
2,631
4,357
0
38,483
W
He Bo
CCone
He Bo
5,726
632
0
3,623
4,899
1,529
0
106
4,793
53,176
0
L
Vulcan
Daymaree
Vulcan
3,580
801
0
307
4,345
1,590
0
2,744
1,601
43,188
0
W
Sylvanus
Kalendori
Sylvanus
4,325
1,565
851
2,198
5,838
5,263
0
1,439
4,399
22,733
7,283
L
Cthulhu
Noykin
Cthulhu
2,307
305
54
1,627
8,350
5,878
0
2,285
6,065
19,935
0
W
Hou Yi
6,944
4,854
0
2,484
6,812
2,546
182
1,401
5,411
0
48,218
W
4,867
601
0
4,322
9,514
8,703
0
0
9,514
0
42,278
W
Merlin
951
69
0
1,250
5,362
1,932
0
2,941
2,421
39,265
0
L
Amaterasu
SoftNacho
Amaterasu
5,897
3,129
0
4,993
11,162
5,784
29
1,101
10,061
0
51,013
L
Da Ji
zl0210
Da Ji
2,804
446
0
697
7,934
3,127
0
1,924
6,010
0
37,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,048
Gold Earned
31,411
304
Minions Killed
387
0
Camps Cleared
0
1,084,227
Distance Traveled
1,101,198
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,310
531
54
5
0
199,273
0
W
He Bo
6,747
675
99
10
0
237,694
4
L
Vulcan
5,839
584
83
8
0
213,664
2
W
Sylvanus
5,732
573
53
5
0
211,276
0
L
Cthulhu
5,112
511
27
3
0
210,817
0
W
Hou Yi
7,283
728
89
9
0
210,724
2
W
Tyr
5,926
593
63
6
0
235,045
1
W
Merlin
5,723
572
83
8
0
206,459
0
L
Amaterasu
6,382
638
82
8
0
221,829
0
L
Da Ji
5,405
541
58
6
0
238,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role