Player Matchup

Aphrodite
Aphrodite
Dolllz
Aphrodite
Level 106
God Stats
3W - 2L
1,192 SR
Queue Stats
16W - 19L
1,305 Elo+
Solo
Tsukuyomi
Tsukuyomi
StipeTapped
Tsukuyomi
Level 53
God Stats
127W - 77L
1,684 SR
Queue Stats
443W - 390L
1,549 Elo+
Party 1
Chaac
Chaac
V3nomouscarnage5
Chaac
Level 62
God Stats
7W - 7L
1,518 SR
Queue Stats
501W - 446L
1,545 Elo+
Party 1
Team Averages
Level 74
1,465 SR
1,466 Elo+

VS

Team Averages
Level 89
1,509 SR
1,513 Elo+
Danzaburou
Danzaburou
FluffyCalf60092
Danzaburou
Level 109
God Stats
35W - 37L
1,561 SR
Queue Stats
398W - 416L
1,520 Elo+
Solo
Anubis
Anubis
Jsizzle_314
Anubis
Level 89
God Stats
24W - 20L
1,609 SR
Queue Stats
409W - 429L
1,519 Elo+
Solo
Bacchus
Bacchus
SKILL_534
Bacchus
Level 69
God Stats
2W - 2L
1,358 SR
Queue Stats
28W - 29L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dolllz
Aphrodite
15
3 / 0 / 7
12,002
750
10,467
11,917
5,534
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
StipeTapped
Tsukuyomi
15
6 / 2 / 5
12,639
790
15,847
13,243
6,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 9
11,987
749
16,644
19,097
21,869
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FluffyCalf60092
Danzaburou
14
2 / 2 / 2
11,491
718
15,988
15,098
6,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Anubis
13
0 / 8 / 4
10,861
679
7,469
14,577
6,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
SKILL_534
Bacchus
15
2 / 2 / 2
11,086
693
11,761
18,728
31,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
4
4
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Dolllz
Aphrodite
3
0
7
6.5
L
Danzaburou
FluffyCalf60092
Danzaburou
2
2
2
1.5
L
Anubis
0
8
4
0.25
L
Bacchus
SKILL_534
Bacchus
2
2
2
1.5
W
Tsukuyomi
StipeTapped
Tsukuyomi
6
2
5
4.25
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,958
Damage
35,218
44,257
Taken
48,403
33,415
Mitigated
44,731
25,052
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Dolllz
Aphrodite
10,467
1,383
5,653
7,261
11,917
5,534
0
4,284
7,633
42,603
0
L
Danzaburou
FluffyCalf60092
Danzaburou
15,988
7,261
0
3,336
15,098
6,751
0
3,195
11,903
0
50,471
L
Anubis
7,469
106
0
2,198
14,577
6,961
0
3,005
11,572
60,483
0
L
Bacchus
SKILL_534
Bacchus
11,761
970
0
1,722
18,728
31,019
0
4,732
13,996
29,872
0
W
Tsukuyomi
StipeTapped
Tsukuyomi
15,847
2,163
0
4,804
13,243
6,012
41
6,288
6,955
0
50,706
W
16,644
1,646
0
7,334
19,097
21,869
0
8,939
10,158
0
61,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,628
Gold Earned
33,438
187
Minions Killed
193
0
Camps Cleared
0
975,489
Distance Traveled
861,043
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,002
750
74
5
0
303,143
0
L
Danzaburou
11,491
718
64
4
0
302,221
0
L
Anubis
10,861
679
96
6
0
235,171
2
L
Bacchus
11,086
693
33
2
0
323,651
0
W
Tsukuyomi
12,639
790
52
3
0
326,822
0
W
Chaac
11,987
749
61
4
0
345,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role