Player Matchup

Yemoja
Yemoja
LordTobj
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,467 Elo+
Solo
Hachiman
Hachiman
Nalgaz
Hachiman
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Ssg_Carter_R6s
Nemesis
Level 109
God Stats
0W - 2L
1,268 SR
Queue Stats
59W - 66L
1,472 Elo+
Party 3
Anhur
Anhur
savitout408
Anhur
Level 117
God Stats
0W - 2L
1,268 SR
Queue Stats
48W - 57L
1,467 Elo+
Party 3
Susano
Susano
xplained
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 66
1,407 SR
1,481 Elo+

VS

Team Averages
Level 64
1,516 SR
1,484 Elo+
The Morrigan
The Morrigan
FAZ3D L3GACY
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,596 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Musicalmaster14
Ah Muzen Cab
Level 139
God Stats
5W - 2L
1,578 SR
Queue Stats
226W - 240L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
Taquit0DeAsada
Zhong Kui
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 80L
1,416 Elo+
Solo
Bakasura
Bakasura
TsukoOrFeed
Bakasura
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 29L
1,432 Elo+
Party 1
Yemoja
Yemoja
Xerath97
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 33L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LordTobj
Yemoja
14
1 / 2 / 4
7,609
761
2,905
9,305
6,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Nalgaz
Hachiman
12
1 / 3 / 4
7,021
702
5,689
8,559
3,416
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 2 / 3
7,379
738
6,522
7,622
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 0 / 5
7,305
731
2,986
5,151
2,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
xplained
Susano
11
1 / 5 / 1
6,671
667
3,463
8,872
3,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FAZ3D L3GACY
The Morrigan
14
4 / 0 / 7
8,589
859
6,574
3,922
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Musicalmaster14
Ah Muzen Cab
15
1 / 1 / 10
8,640
864
7,000
5,220
2,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
Taquit0DeAsada
Zhong Kui
16
5 / 3 / 7
9,544
954
15,325
11,680
7,369
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
TsukoOrFeed
Bakasura
13
2 / 2 / 6
8,018
802
2,210
6,077
4,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Xerath97
Yemoja
15
0 / 0 / 7
8,986
899
3,827
5,831
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
6
Kills
12
12
Deaths
6
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
FAZ3D L3GACY
The Morrigan
4
0
7
7.5
L
Yemoja
LordTobj
Yemoja
1
2
4
1.5
W
Ah Muzen Cab
Musicalmaster14
Ah Muzen Cab
1
1
10
6
L
Hachiman
Nalgaz
Hachiman
1
3
4
1
L
2
2
3
1.75
W
Zhong Kui
Taquit0DeAsada
Zhong Kui
5
3
7
2.83
W
Bakasura
TsukoOrFeed
Bakasura
2
2
6
2.5
W
Yemoja
Xerath97
Yemoja
0
0
7
3.5
L
1
0
5
3.5
L
Susano
xplained
Susano
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,565
Damage
34,936
39,509
Taken
32,730
20,934
Mitigated
20,433
13,630
Healing
15,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
FAZ3D L3GACY
The Morrigan
6,574
1,317
444
534
3,922
1,794
833
403
3,519
12,597
536
L
Yemoja
LordTobj
Yemoja
2,905
773
5,964
2,064
9,305
6,873
0
4,744
3,657
12,762
0
W
Ah Muzen Cab
Musicalmaster14
Ah Muzen Cab
7,000
1,428
1,625
1,431
5,220
2,286
1,435
482
4,738
0
24,950
L
Hachiman
Nalgaz
Hachiman
5,689
2,941
123
1,042
8,559
3,416
0
5,368
3,001
0
18,803
L
6,522
1,514
742
1,047
7,622
4,620
0
5,478
2,042
0
15,734
W
Zhong Kui
Taquit0DeAsada
Zhong Kui
15,325
1,703
2,499
5,153
11,680
7,369
2,261
773
10,907
26,867
0
W
Bakasura
TsukoOrFeed
Bakasura
2,210
1,133
0
687
6,077
4,818
20
507
5,570
0
3,081
W
Yemoja
Xerath97
Yemoja
3,827
750
2,371
1,093
5,831
4,166
738
740
5,091
12,196
0
L
2,986
1,987
906
1,651
5,151
2,307
0
3,205
1,946
0
17,636
L
Susano
xplained
Susano
3,463
553
0
91
8,872
3,718
0
5,783
2,809
0
6,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,985
Gold Earned
43,777
117
Minions Killed
128
0
Camps Cleared
0
911,443
Distance Traveled
1,028,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,589
859
21
2
0
210,346
0
L
Yemoja
7,609
761
17
2
0
173,493
0
W
Ah Muzen Cab
8,640
864
44
4
0
205,881
0
L
Hachiman
7,021
702
21
2
0
182,044
0
L
Nemesis
7,379
738
24
2
0
201,071
0
W
Zhong Kui
9,544
954
36
4
0
205,451
0
W
Bakasura
8,018
802
14
1
0
214,222
0
W
Yemoja
8,986
899
13
1
0
192,891
0
L
Anhur
7,305
731
40
4
0
177,423
0
L
Susano
6,671
667
15
2
0
177,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role