Player Matchup

Ravana
Ravana
 
Ravana
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AfroBillY
Xbalanque
Level 60
God Stats
0W - 3L
1,445 SR
Queue Stats
55W - 58L
1,482 Elo+
Solo
Ah Puch
Ah Puch
DdaRunawayInmate
Ah Puch
Level 115
God Stats
9W - 7L
1,450 SR
Queue Stats
187W - 164L
1,539 Elo+
Party 1
Athena
Athena
MAHOKILL
Athena
Level 88
God Stats
1W - 3L
1,720 SR
Queue Stats
416W - 414L
1,514 Elo+
Solo
Achilles
Achilles
STATUS_DEALER17
Achilles
Level 136
God Stats
5W - 6L
1,280 SR
Queue Stats
279W - 257L
1,525 Elo+
Party 1
Team Averages
Level 110
1,479 SR
1,512 Elo+

VS

Team Averages
Level 121
1,462 SR
1,502 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BadSpaghetti
Nike
Level 124
God Stats
2W - 1L
1,548 SR
Queue Stats
193W - 203L
1,466 Elo+
Solo
Lancelot
Lancelot
Fluffy_Unicorm
Lancelot
Level 167
God Stats
12W - 14L
1,508 SR
Queue Stats
624W - 591L
1,528 Elo+
Solo
Discordia
Discordia
PIug n Pray
Discordia
Level 106
God Stats
9W - 13L
1,188 SR
Queue Stats
104W - 109L
1,459 Elo+
Solo
Danzaburou
Danzaburou
glax56
Danzaburou
Level 105
God Stats
3W - 2L
1,568 SR
Queue Stats
35W - 33L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
4 / 5 / 1
6,603
600
5,661
8,106
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
AfroBillY
Xbalanque
8
0 / 2 / 1
4,935
449
4,231
6,347
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 2 / 3
6,636
603
3,652
5,403
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
MAHOKILL
Athena
8
0 / 3 / 2
5,179
471
1,685
7,534
5,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Achilles
11
0 / 0 / 0
5,927
539
5,618
6,828
5,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 1 / 7
6,477
589
3,297
7,190
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 0
6,270
570
4,082
7,571
5,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
12
2 / 1 / 5
6,393
581
4,259
9,080
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
PIug n Pray
Discordia
10
1 / 2 / 1
5,262
478
2,149
5,061
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
glax56
Danzaburou
9
5 / 1 / 3
6,166
561
6,783
6,555
2,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
12
12
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
5
1
0.9
W
Sylvanus
 
Sylvanus
2
1
7
5.5
L
Xbalanque
AfroBillY
Xbalanque
0
2
1
0.25
W
2
0
0
2
L
0
2
3
0.75
W
Lancelot
2
1
5
4.5
L
Athena
MAHOKILL
Athena
0
3
2
0.33
W
Discordia
PIug n Pray
Discordia
1
2
1
0.75
L
Achilles
0
0
0
0
W
Danzaburou
glax56
Danzaburou
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,847
Damage
20,570
34,218
Taken
35,457
19,667
Mitigated
18,154
8,040
Healing
12,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,661
2,436
0
1,023
8,106
4,064
809
1,148
6,958
0
43,092
W
Sylvanus
 
Sylvanus
3,297
796
1,470
3,352
7,190
5,227
236
1,531
5,659
15,429
0
L
Xbalanque
AfroBillY
Xbalanque
4,231
2,022
0
1,170
6,347
1,837
0
1,444
4,903
0
29,945
W
4,082
436
0
1,125
7,571
5,174
0
475
6,519
0
41,002
L
3,652
0
0
1,579
5,403
2,158
0
1,983
3,420
51,521
0
W
Lancelot
4,259
1,560
0
3,493
9,080
3,827
0
1,132
7,909
0
37,859
L
Athena
MAHOKILL
Athena
1,685
635
139
1,170
7,534
5,751
0
829
6,705
10,565
0
W
Discordia
PIug n Pray
Discordia
2,149
0
0
780
5,061
1,548
56
967
4,047
26,400
0
L
Achilles
5,618
1,674
0
2,959
6,828
5,857
0
42
6,786
0
40,147
W
Danzaburou
glax56
Danzaburou
6,783
3,236
0
2,105
6,555
2,378
1,008
1,232
5,276
0
38,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,280
Gold Earned
30,568
269
Minions Killed
269
0
Camps Cleared
0
1,066,039
Distance Traveled
1,095,990
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,603
600
70
6
0
212,036
0
W
Sylvanus
6,477
589
31
3
0
200,306
4
L
Xbalanque
4,935
449
40
4
0
215,922
6
W
Nike
6,270
570
78
7
0
210,216
1
L
Ah Puch
6,636
603
83
8
0
203,238
0
W
Lancelot
6,393
581
67
6
0
271,271
4
L
Athena
5,179
471
17
2
0
206,815
0
W
Discordia
5,262
478
44
4
0
204,955
3
L
Achilles
5,927
539
59
5
0
228,028
2
W
Danzaburou
6,166
561
49
4
0
209,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role