Player Matchup

Izanami
Izanami
AkumaJager666
Izanami
Level 24
God Stats
1W - 3L
1,331 SR
Queue Stats
6W - 10L
1,399 Elo+
Party 2
Mercury
Mercury
QdizzyQ
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 55L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Saigo_no_Kami666
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 92L
1,470 Elo+
Party 2
Artio
Artio
YaBoyMarx
Artio
Level 100
God Stats
7W - 11L
1,467 SR
Queue Stats
98W - 93L
1,505 Elo+
Party 2
Tyr
Tyr
guydolf
Tyr
Level 150
God Stats
10W - 10L
1,534 SR
Queue Stats
478W - 471L
1,385 Elo+
Solo
Team Averages
Level 86
1,466 SR
1,453 Elo+

VS

Team Averages
Level 84
1,496 SR
1,439 Elo+
Artemis
Artemis
Kizaru150
Artemis
Level 106
God Stats
9W - 18L
1,306 SR
Queue Stats
10W - 21L
1,327 Elo+
Solo
Heimdallr
Heimdallr
SoulfulPlace375
Heimdallr
Level 115
God Stats
17W - 6L
1,891 SR
Queue Stats
432W - 429L
1,467 Elo+
Solo
Agni
Agni
TheWolfShinobi
Agni
Level 106
God Stats
16W - 12L
1,342 SR
Queue Stats
179W - 161L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
cj28gaming
Jormungandr
Level 24
God Stats
19W - 18L
1,442 SR
Queue Stats
111W - 107L
1,395 Elo+
Party 1
Tiamat
Tiamat
jaythetruth80
Tiamat
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 6 / 1
8,937
470
5,719
11,024
4,609
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
QdizzyQ
Mercury
15
6 / 6 / 2
9,715
511
10,091
19,461
9,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 7 / 3
8,528
449
9,502
15,080
7,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
YaBoyMarx
Artio
11
1 / 6 / 4
8,010
422
4,700
22,543
22,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
13
0 / 2 / 2
8,621
454
6,738
15,515
17,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kizaru150
Artemis
15
1 / 1 / 2
9,234
486
5,995
8,840
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
SoulfulPlace375
Heimdallr
18
10 / 5 / 7
11,740
618
20,839
17,638
8,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
10 / 1 / 6
10,776
567
18,656
8,250
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
cj28gaming
Jormungandr
15
5 / 2 / 12
9,669
509
11,648
12,838
7,612
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 10
9,397
495
6,910
13,547
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
11
Kills
27
27
Deaths
11
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
6
1
0.42
W
Artemis
Kizaru150
Artemis
1
1
2
2
L
Mercury
QdizzyQ
Mercury
6
6
2
1.17
L
2
7
3
0.5
W
Heimdallr
SoulfulPlace375
Heimdallr
10
5
7
2.7
W
10
1
6
13
L
Artio
YaBoyMarx
Artio
1
6
4
0.5
W
Jormungandr
cj28gaming
Jormungandr
5
2
12
5.5
L
Tyr
0
2
2
0.5
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,750
Damage
64,048
83,623
Taken
61,113
61,048
Mitigated
30,840
15,460
Healing
17,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
5,719
5,044
0
1,209
11,024
4,609
116
2,279
8,739
0
58,429
W
Artemis
Kizaru150
Artemis
5,995
2,338
0
3,472
8,840
3,616
724
2,716
6,124
0
66,984
L
Mercury
QdizzyQ
Mercury
10,091
5,291
215
4,961
19,461
9,578
0
7,121
12,340
0
86,760
L
9,502
1,845
0
500
15,080
7,316
18
10,677
4,403
66,683
0
W
Heimdallr
SoulfulPlace375
Heimdallr
20,839
10,306
0
6,716
17,638
8,806
1,558
2,646
14,992
0
106,699
W
18,656
1,451
0
1,262
8,250
3,129
654
4,181
4,069
78,524
0
L
Artio
YaBoyMarx
Artio
4,700
723
954
2,896
22,543
22,218
0
14,152
8,391
15,150
0
W
Jormungandr
cj28gaming
Jormungandr
11,648
5,069
0
1,330
12,838
7,612
216
4,230
8,608
40,366
0
L
Tyr
6,738
245
0
4,725
15,515
17,327
0
2,985
12,530
3,586
59,392
W
6,910
822
0
5,183
13,547
7,677
621
3,042
10,505
61,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,811
Gold Earned
50,816
421
Minions Killed
491
0
Camps Cleared
0
1,835,341
Distance Traveled
1,794,357
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,937
470
109
6
0
390,705
0
W
Artemis
9,234
486
94
5
0
303,342
0
L
Mercury
9,715
511
115
6
0
444,032
0
L
Nu Wa
8,528
449
98
5
0
300,914
0
W
Heimdallr
11,740
618
158
8
0
340,183
4
W
Agni
10,776
567
115
6
0
391,455
2
L
Artio
8,010
422
20
1
0
386,580
2
W
Jormungandr
9,669
509
40
2
0
373,603
0
L
Tyr
8,621
454
79
4
0
313,110
2
W
Tiamat
9,397
495
84
4
0
385,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role