Player Matchup

Ix Chel
Ix Chel
JNJANIME YT
Ix Chel
Level 124
God Stats
0W - 1L
1,365 SR
Queue Stats
27W - 35L
1,393 Elo+
Solo
Mulan
Mulan
Kenpachi-Z-577
Mulan
Level 153
God Stats
1W - 1L
1,272 SR
Queue Stats
81W - 76L
1,520 Elo+
Party 1
Bacchus
Bacchus
Shady_Horizon
Bacchus
Level 158
God Stats
20W - 15L
1,451 SR
Queue Stats
378W - 439L
1,393 Elo+
Party 1
Team Averages
Level 145
1,363 SR
1,435 Elo+

VS

Team Averages
Level 100
1,231 SR
1,333 Elo+
Ix Chel
Ix Chel
DonnyD1969
Ix Chel
Level 106
God Stats
2W - 2L
1,315 SR
Queue Stats
34W - 31L
1,439 Elo+
Party 2
Ganesha
Ganesha
LimitXero_
Ganesha
Level 85
God Stats
1W - 1L
1,196 SR
Queue Stats
2W - 9L
1,136 Elo+
Party 2
Da Ji
Da Ji
Sir Phive
Da Ji
Level 109
God Stats
1W - 1L
1,181 SR
Queue Stats
208W - 214L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JNJANIME YT
Ix Chel
14
2 / 5 / 4
11,140
696
11,594
14,637
7,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 1 / 4
11,173
698
14,054
19,959
20,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
13
2 / 5 / 4
10,882
680
7,263
21,144
28,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DonnyD1969
Ix Chel
15
3 / 0 / 6
11,755
735
19,428
13,752
6,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
LimitXero_
Ganesha
15
0 / 0 / 10
10,735
671
6,715
13,324
14,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
Sir Phive
Da Ji
15
8 / 6 / 3
12,399
775
11,386
13,981
7,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
6
Kills
11
11
Deaths
6
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
DonnyD1969
Ix Chel
3
0
6
6
L
Ix Chel
JNJANIME YT
Ix Chel
2
5
4
0.8
L
2
1
4
4
W
Ganesha
LimitXero_
Ganesha
0
0
10
5
L
Bacchus
2
5
4
0.8
W
Da Ji
Sir Phive
Da Ji
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,911
Damage
37,529
55,740
Taken
41,057
56,198
Mitigated
28,039
7,749
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
DonnyD1969
Ix Chel
19,428
3,107
2,335
5,690
13,752
6,520
0
5,770
7,982
65,400
0
L
Ix Chel
JNJANIME YT
Ix Chel
11,594
1,751
1,514
2,089
14,637
7,390
322
6,161
8,476
53,292
0
L
14,054
2,034
0
2,773
19,959
20,550
0
11,448
8,511
0
47,848
W
Ganesha
LimitXero_
Ganesha
6,715
532
0
3,754
13,324
14,344
0
7,165
6,159
25,838
0
L
Bacchus
7,263
107
443
930
21,144
28,258
0
8,904
12,240
22,375
0
W
Da Ji
Sir Phive
Da Ji
11,386
2,228
0
0
13,981
7,175
0
6,682
7,299
0
35,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,195
Gold Earned
34,889
140
Minions Killed
152
0
Camps Cleared
0
849,574
Distance Traveled
830,543
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,755
735
95
6
0
283,247
1
L
Ix Chel
11,140
696
67
4
0
261,987
5
L
Mulan
11,173
698
52
3
0
301,438
0
W
Ganesha
10,735
671
1
0
0
301,213
0
L
Bacchus
10,882
680
21
1
0
286,149
2
W
Da Ji
12,399
775
56
4
0
246,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role