Player Matchup

Camazotz
Camazotz
CrispierBard810
Camazotz
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Solo
Danzaburou
Danzaburou
Moosetoe
Danzaburou
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,375 Elo+
Party 1
Zhong Kui
Zhong Kui
ShiniRico
Zhong Kui
Level 154
God Stats
0W - 4L
1,183 SR
Queue Stats
227W - 221L
1,508 Elo+
Party 1
Ao Kuang
Ao Kuang
SuperSoldier096
Ao Kuang
Level 157
God Stats
7W - 6L
1,661 SR
Queue Stats
373W - 423L
1,424 Elo+
Solo
Charybdis
Charybdis
x2PuckThugFairy
Charybdis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,395 Elo+
Party 1
Team Averages
Level 94
1,469 SR
1,391 Elo+

VS

Team Averages
Level 122
1,590 SR
1,477 Elo+
Ares
Ares
I XAKEP I
Ares
Level 140
God Stats
4W - 0L
1,500 SR
Queue Stats
195W - 179L
1,468 Elo+
Solo
Athena
Athena
PyroSn3rf
Athena
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
He Bo
He Bo
RNCG_H90DSTA
He Bo
Level 136
God Stats
4W - 2L
1,663 SR
Queue Stats
96W - 97L
1,498 Elo+
Solo
Hun Batz
Hun Batz
Simple taco85
Hun Batz
Level 106
God Stats
10W - 8L
1,384 SR
Queue Stats
366W - 343L
1,419 Elo+
Solo
Vulcan
Vulcan
daddyXterminator
Vulcan
Level 148
God Stats
9W - 2L
1,904 SR
Queue Stats
576W - 565L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
1 / 8 / 9
9,933
584
7,000
20,080
15,443
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Moosetoe
Danzaburou
19
2 / 9 / 10
11,371
669
14,259
19,256
8,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
ShiniRico
Zhong Kui
20
14 / 7 / 11
16,109
948
34,861
29,003
33,796
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
17
4 / 8 / 5
10,804
636
8,305
18,131
9,017
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
x2PuckThugFairy
Charybdis
20
6 / 9 / 9
13,080
769
15,288
16,891
6,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
2 / 4 / 27
11,774
693
12,707
31,872
31,351
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
PyroSn3rf
Athena
19
3 / 5 / 26
13,520
795
11,530
26,017
37,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
6 / 7 / 22
12,597
741
11,220
16,323
9,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Simple taco85
Hun Batz
20
23 / 6 / 11
15,547
915
24,572
18,637
12,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 5 / 19
12,700
747
32,168
15,939
9,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
146
27
Kills
41
41
Deaths
27
44
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Camazotz
1
8
9
0.69
W
Ares
2
4
27
3.88
L
Danzaburou
Moosetoe
Danzaburou
2
9
10
0.78
W
Athena
PyroSn3rf
Athena
3
5
26
3.2
W
6
7
22
2.43
L
Zhong Kui
ShiniRico
Zhong Kui
14
7
11
2.79
W
Hun Batz
Simple taco85
Hun Batz
23
6
11
4.75
L
Ao Kuang
4
8
5
0.81
W
7
5
19
3.3
L
Charybdis
x2PuckThugFairy
Charybdis
6
9
9
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,713
Damage
92,197
103,361
Taken
108,788
73,729
Mitigated
100,856
26,441
Healing
30,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
7,000
2,395
743
3,742
20,080
15,443
164
11,928
7,997
0
12,405
W
Ares
12,707
619
1,143
9,524
31,872
31,351
503
10,283
21,589
22,412
0
L
Danzaburou
Moosetoe
Danzaburou
14,259
6,681
607
2,306
19,256
8,582
1,041
14,911
4,038
0
31,262
W
Athena
PyroSn3rf
Athena
11,530
2,061
3,685
3,757
26,017
37,067
974
8,162
17,765
18,743
0
W
11,220
268
2,476
1,585
16,323
9,976
527
7,765
8,558
30,562
0
L
Zhong Kui
ShiniRico
Zhong Kui
34,861
2,029
880
11,151
29,003
33,796
1,440
15,760
12,939
65,623
0
W
Hun Batz
Simple taco85
Hun Batz
24,572
3,746
887
1,555
18,637
12,754
6,022
7,522
11,115
0
53,579
L
Ao Kuang
8,305
2,075
446
3,514
18,131
9,017
726
12,936
5,033
18,452
0
W
32,168
11,656
2,850
3,080
15,939
9,708
666
9,434
6,505
52,996
0
L
Charybdis
x2PuckThugFairy
Charybdis
15,288
7,904
1,118
1,934
16,891
6,891
1,200
10,924
5,729
0
35,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,297
Gold Earned
66,138
169
Minions Killed
159
0
Camps Cleared
0
1,373,220
Distance Traveled
1,535,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,933
584
9
1
0
296,011
0
W
Ares
11,774
693
15
1
0
319,776
0
L
Danzaburou
11,371
669
44
3
0
246,272
0
W
Athena
13,520
795
13
1
0
312,253
0
W
He Bo
12,597
741
40
2
0
281,856
0
L
Zhong Kui
16,109
948
65
4
0
310,659
0
W
Hun Batz
15,547
915
42
2
0
305,583
0
L
Ao Kuang
10,804
636
17
1
0
246,277
0
W
Vulcan
12,700
747
49
3
0
315,881
0
L
Charybdis
13,080
769
34
2
0
274,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role