Player Matchup

Nu Wa
Nu Wa
KouhaiFoxBoy
Nu Wa
Level 129
God Stats
2W - 2L
1,799 SR
Queue Stats
32W - 34L
1,467 Elo+
Party 2
Amaterasu
Amaterasu
SQU1D MANN
Amaterasu
Level 68
God Stats
6W - 9L
1,649 SR
Queue Stats
42W - 35L
1,524 Elo+
Party 2
Artemis
Artemis
Zotiyac123
Artemis
Level 60
God Stats
4W - 1L
1,852 SR
Queue Stats
54W - 53L
1,479 Elo+
Party 2
Team Averages
Level 86
1,767 SR
1,490 Elo+

VS

Team Averages
Level 51
1,500 SR
1,310 Elo+
Terra
Terra
GibbyBreadsticks
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,307 Elo+
Party 1
Medusa
Medusa
PopeAtude
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,307 Elo+
Party 1
Kukulkan
Kukulkan
Yeeticus17
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 8
11,878
848
18,023
7,399
3,014
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
SQU1D MANN
Amaterasu
14
3 / 0 / 10
10,565
755
5,484
13,964
12,782
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Artemis
Zotiyac123
Artemis
14
6 / 0 / 9
11,263
805
14,841
9,904
4,315
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
8,342
596
6,004
16,649
15,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
PopeAtude
Medusa
11
0 / 4 / 0
8,495
607
10,513
13,256
4,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Yeeticus17
Kukulkan
10
0 / 8 / 0
8,570
612
5,992
12,601
3,582
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
17
Kills
0
0
Deaths
17
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
8
0
8
12
L
Medusa
PopeAtude
Medusa
0
4
0
0
W
Amaterasu
SQU1D MANN
Amaterasu
3
0
10
8
L
Kukulkan
Yeeticus17
Kukulkan
0
8
0
0
W
Artemis
Zotiyac123
Artemis
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,348
Damage
22,509
31,267
Taken
42,506
20,111
Mitigated
23,828
11,931
Healing
3,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,004
1,044
623
1,628
16,649
15,998
0
6,388
10,261
20,323
0
W
18,023
4,229
0
801
7,399
3,014
928
3,268
4,122
55,737
0
L
Medusa
PopeAtude
Medusa
10,513
6,012
0
1,721
13,256
4,248
0
4,576
8,680
0
32,814
W
Amaterasu
SQU1D MANN
Amaterasu
5,484
2,602
0
6,346
13,964
12,782
396
5,237
8,692
0
29,948
L
Kukulkan
Yeeticus17
Kukulkan
5,992
826
0
0
12,601
3,582
0
7,279
5,322
32,599
0
W
Artemis
Zotiyac123
Artemis
14,841
7,435
0
4,784
9,904
4,315
826
4,701
5,203
0
54,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,706
Gold Earned
25,407
141
Minions Killed
113
0
Camps Cleared
0
826,442
Distance Traveled
663,956
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,342
596
18
1
0
245,291
2
W
Nu Wa
11,878
848
64
5
0
255,606
0
L
Medusa
8,495
607
44
3
0
249,971
0
W
Amaterasu
10,565
755
21
2
0
294,625
0
L
Kukulkan
8,570
612
51
4
0
168,694
0
W
Artemis
11,263
805
56
4
0
276,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role