Player Matchup

Nike
Nike
ElMontes
Nike
Level 86
God Stats
19W - 8L
1,608 SR
Queue Stats
118W - 105L
1,522 Elo+
Party 1
Thanatos
Thanatos
Tiberøs
Thanatos
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
149W - 138L
1,598 Elo+
Party 1
Ra
Ra
Trinchapinos
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 93
1,536 SR
1,540 Elo+

VS

Team Averages
Level 44
1,403 SR
1,332 Elo+
Achilles
Achilles
Uruckai
Achilles
Level 64
God Stats
14W - 17L
1,510 SR
Queue Stats
165W - 212L
1,307 Elo+
Party 2
Kukulkan
Kukulkan
oskerio13
Kukulkan
Level 43
God Stats
2W - 4L
1,255 SR
Queue Stats
78W - 102L
1,343 Elo+
Solo
Thor
Thor
scul008
Thor
Level 24
God Stats
41W - 48L
1,444 SR
Queue Stats
315W - 355L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
2 / 0 / 11
8,065
807
6,121
8,159
5,910
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
Tiberøs
Thanatos
12
7 / 0 / 5
9,023
902
10,592
8,676
3,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 2 / 5
8,299
830
6,028
5,512
2,150
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Uruckai
Achilles
8
0 / 3 / 2
6,746
675
3,610
9,549
8,303
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
oskerio13
Kukulkan
10
1 / 5 / 0
7,422
742
6,690
7,216
2,062
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
scul008
Thor
8
1 / 6 / 0
6,880
688
3,726
8,671
2,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
2
2
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
2
0
11
7.5
W
Thanatos
Tiberøs
Thanatos
7
0
5
9.5
W
5
2
5
3.75
L
Achilles
Uruckai
Achilles
0
3
2
0.33
L
Kukulkan
oskerio13
Kukulkan
1
5
0
0.2
L
Thor
scul008
Thor
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,741
Damage
14,026
22,347
Taken
25,436
11,564
Mitigated
13,174
12,375
Healing
1,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
6,121
250
0
1,926
8,159
5,910
154
2,197
5,962
0
21,147
W
Thanatos
Tiberøs
Thanatos
10,592
2,129
0
8,065
8,676
3,504
441
1,837
6,839
0
33,716
W
6,028
560
1,042
1,342
5,512
2,150
180
3,374
2,138
32,553
0
L
Achilles
Uruckai
Achilles
3,610
577
0
424
9,549
8,303
54
2,737
6,812
0
6,480
L
Kukulkan
oskerio13
Kukulkan
6,690
399
0
522
7,216
2,062
0
2,264
4,952
31,291
0
L
Thor
scul008
Thor
3,726
837
0
315
8,671
2,809
96
1,162
7,509
0
13,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,387
Gold Earned
21,048
114
Minions Killed
66
0
Camps Cleared
0
589,692
Distance Traveled
506,694
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,065
807
19
2
0
197,180
0
W
Thanatos
9,023
902
39
4
0
209,961
0
W
Ra
8,299
830
56
6
0
182,551
0
L
Achilles
6,746
675
9
1
0
192,419
0
L
Kukulkan
7,422
742
47
5
0
149,212
2
L
Thor
6,880
688
10
1
0
165,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role