Player Matchup

Vamana
Vamana
Diamond IV
CookingUpNades
Vamana
Diamond IV
Level 168
God Stats
15W - 6L
1,728 SR
Queue Stats
440W - 437L
2,109 MMR
Solo
Tiamat
Tiamat
Diamond III
Drixh21
Tiamat
Diamond III
Level 147
God Stats
2W - 5L
1,222 SR
Queue Stats
140W - 119L
2,237 MMR
Party 2
Thanatos
Thanatos
Diamond IV
Hazni
Thanatos
Diamond IV
Level 140
God Stats
33W - 22L
1,678 SR
Queue Stats
357W - 343L
2,206 MMR
Solo
Hachiman
Hachiman
Diamond V
Sickjacken5150
Hachiman
Diamond V
Level 158
God Stats
5W - 0L
1,869 SR
Queue Stats
60W - 28L
2,211 MMR
Solo
Athena
Athena
Diamond V
zZzarodzZz
Athena
Diamond V
Level 147
God Stats
6W - 5L
1,679 SR
Queue Stats
424W - 400L
2,097 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,635 SR
2,172 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 110
1,764 SR
2,179 MMR
Thor
Thor
Diamond IV
ChiTownTy
Thor
Diamond IV
Level 103
God Stats
2W - 1L
2,021 SR
Queue Stats
60W - 46L
2,015 MMR
Party 3
Hou Yi
Hou Yi
Diamond IV
CuмInsideMe
Hou Yi
Diamond IV
Level 76
God Stats
5W - 3L
1,764 SR
Queue Stats
31W - 22L
2,230 MMR
Party 1
Hel
Hel
Diamond III
Háshtag
Hel
Diamond III
Level 106
God Stats
1W - 2L
1,285 SR
Queue Stats
113W - 86L
2,096 MMR
Party 3
Janus
Janus
Diamond IV
Sure
Janus
Diamond IV
Level 197
God Stats
41W - 29L
1,818 SR
Queue Stats
218W - 202L
2,028 MMR
Party 1
Persephone
Persephone
Masters
WillyTheDog
Persephone
Masters
Level 66
God Stats
8W - 5L
1,935 SR
Queue Stats
192W - 135L
2,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 8
13,793
726
16,741
21,094
20,622
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tiamat
Drixh21
Tiamat
18
7 / 3 / 8
12,110
637
16,129
12,789
9,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Hazni
Thanatos
20
11 / 4 / 9
13,612
716
21,704
17,622
8,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
20
4 / 0 / 5
13,686
720
13,942
10,070
4,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
zZzarodzZz
Athena
14
0 / 8 / 13
10,025
528
6,942
29,134
29,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
MerlinChang'eHe Bo

VS

Bans
AphroditeIx ChelSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
1 / 6 / 2
9,935
523
10,495
18,578
11,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
17
2 / 5 / 0
10,336
544
8,086
19,525
8,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 7
8,601
453
8,705
24,113
20,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Janus
Sure
Janus
16
4 / 6 / 4
9,760
514
10,346
16,411
6,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Persephone
WillyTheDog
Persephone
16
7 / 5 / 3
10,474
551
19,136
15,614
7,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
27
Kills
15
15
Deaths
27
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
1
6
2
0.33
W
5
0
8
9
L
Hou Yi
2
5
0
0.4
W
Tiamat
Drixh21
Tiamat
7
3
8
3.67
W
Thanatos
Hazni
Thanatos
11
4
9
3.88
L
1
5
7
0.9
W
Hachiman
4
0
5
6.5
L
Janus
Sure
Janus
4
6
4
1
L
Persephone
WillyTheDog
Persephone
7
5
3
1.7
W
Athena
zZzarodzZz
Athena
0
8
13
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,458
Damage
56,768
90,709
Taken
94,241
73,605
Mitigated
54,074
30,611
Healing
27,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
10,495
2,618
0
6,009
18,578
11,632
17
1,288
16,296
0
96,069
W
16,741
7,389
0
7,077
21,094
20,622
0
4,615
15,598
1,064
131,998
L
Hou Yi
8,086
4,287
0
4,435
19,525
8,265
679
1,650
17,875
0
89,650
W
Tiamat
Drixh21
Tiamat
16,129
599
0
2,799
12,789
9,963
1,405
8,600
4,106
74,206
0
W
Thanatos
Hazni
Thanatos
21,704
6,593
0
12,367
17,622
8,494
4,009
7,732
9,834
0
100,153
L
8,705
1,050
5,335
9,308
24,113
20,853
188
9,969
13,464
38,487
0
W
Hachiman
13,942
9,319
0
6,378
10,070
4,908
6,889
3,504
6,566
0
148,400
L
Janus
Sure
Janus
10,346
1,031
0
269
16,411
6,027
0
4,641
11,537
93,559
0
L
Persephone
WillyTheDog
Persephone
19,136
708
0
1,747
15,614
7,297
292
4,474
10,798
83,379
0
W
Athena
zZzarodzZz
Athena
6,942
1,714
0
1,990
29,134
29,618
705
15,475
13,611
29,721
291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,226
Gold Earned
49,106
678
Minions Killed
637
0
Camps Cleared
0
1,977,776
Distance Traveled
1,817,904
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,935
523
158
8
0
367,630
0
W
Vamana
13,793
726
181
10
0
377,551
3
L
Hou Yi
10,336
544
172
9
0
338,300
0
W
Tiamat
12,110
637
136
7
0
373,568
3
W
Thanatos
13,612
716
120
6
0
434,609
2
L
Hel
8,601
453
42
2
0
378,447
2
W
Hachiman
13,686
720
214
11
0
363,858
5
L
Janus
9,760
514
119
6
0
370,129
0
L
Persephone
10,474
551
146
8
0
363,398
4
W
Athena
10,025
528
27
1
0
428,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role