Player Matchup

Odin
Odin
BoroCapone
Odin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,282 Elo+
Party 3
Anubis
Anubis
Bryan77Gil
Anubis
Level 17
God Stats
1W - 2L
1,764 SR
Queue Stats
2W - 10L
1,242 Elo+
Party 1
Merlin
Merlin
LuchoTheOG
Merlin
Level 38
God Stats
5W - 2L
1,229 SR
Queue Stats
41W - 28L
1,282 Elo+
Party 3
Baron Samedi
Baron Samedi
svs2406
Baron Samedi
Level 89
God Stats
4W - 3L
1,904 SR
Queue Stats
49W - 52L
1,526 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXshildXx1
Ah Muzen Cab
Level 48
God Stats
7W - 7L
1,374 SR
Queue Stats
106W - 126L
1,367 Elo+
Solo
Team Averages
Level 39
1,554 SR
1,340 Elo+

VS

Team Averages
Level 43
1,497 SR
1,330 Elo+
Agni
Agni
DoughBoy42402
Agni
Level 45
God Stats
2W - 2L
1,488 SR
Queue Stats
44W - 54L
1,407 Elo+
Party 2
Izanami
Izanami
IceyAqua
Izanami
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,159 Elo+
Solo
Anubis
Anubis
SRitodeBrazer
Anubis
Level 44
God Stats
15W - 17L
1,555 SR
Queue Stats
146W - 143L
1,451 Elo+
Party 4
Bakasura
Bakasura
ShutupBoomer22
Bakasura
Level 27
God Stats
1W - 1L
1,357 SR
Queue Stats
5W - 11L
1,227 Elo+
Party 2
Bacchus
Bacchus
ThesScannorSama
Bacchus
Level 67
God Stats
14W - 8L
1,586 SR
Queue Stats
77W - 70L
1,408 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,243
329
1,205
10,281
7,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Bryan77Gil
Anubis
13
0 / 8 / 4
7,731
407
9,748
15,278
6,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
LuchoTheOG
Merlin
14
1 / 4 / 2
8,908
469
10,147
10,646
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
svs2406
Baron Samedi
14
4 / 0 / 0
9,553
503
5,932
8,904
8,346
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
xXshildXx1
Ah Muzen Cab
13
1 / 6 / 0
7,896
416
7,849
15,278
5,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 1
10,350
545
9,802
11,628
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
IceyAqua
Izanami
15
5 / 1 / 6
9,492
500
10,527
9,932
3,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 1 / 1
11,899
626
14,277
9,718
5,150
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
16
4 / 3 / 6
9,807
516
6,472
14,683
5,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 0 / 6
9,478
499
6,129
12,493
13,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
22
22
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Anubis
Bryan77Gil
Anubis
0
8
4
0.25
W
3
1
1
3.5
W
Izanami
IceyAqua
Izanami
5
1
6
8
L
Merlin
LuchoTheOG
Merlin
1
4
2
0.5
W
8
1
1
8.5
W
Bakasura
4
3
6
2.33
W
2
0
6
5
L
Baron Samedi
svs2406
Baron Samedi
4
0
0
4
L
Ah Muzen Cab
xXshildXx1
Ah Muzen Cab
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,881
Damage
47,207
60,387
Taken
58,454
31,704
Mitigated
32,224
10,419
Healing
19,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,205
190
61
1,426
10,281
7,240
0
7,263
2,713
0
11,721
L
Anubis
Bryan77Gil
Anubis
9,748
812
0
2,636
15,278
6,906
145
5,892
8,656
63,445
0
W
9,802
819
0
3,038
11,628
4,302
516
7,125
4,503
81,770
0
W
Izanami
IceyAqua
Izanami
10,527
6,471
0
2,518
9,932
3,713
3,042
3,391
6,541
0
64,020
L
Merlin
LuchoTheOG
Merlin
10,147
759
0
959
10,646
3,557
0
8,068
2,368
79,643
0
W
14,277
214
0
5,844
9,718
5,150
3,526
2,785
6,933
105,304
0
W
Bakasura
6,472
4,761
0
3,380
14,683
5,520
1,218
6,945
7,738
0
51,263
W
6,129
616
0
4,760
12,493
13,539
374
5,581
6,912
32,599
0
L
Baron Samedi
svs2406
Baron Samedi
5,932
655
597
3,492
8,904
8,346
77
3,482
5,422
37,784
0
L
Ah Muzen Cab
xXshildXx1
Ah Muzen Cab
7,849
3,155
0
1,248
15,278
5,655
0
5,503
9,775
0
68,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,331
Gold Earned
51,026
392
Minions Killed
591
0
Camps Cleared
0
1,551,763
Distance Traveled
1,821,508
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,243
329
17
1
0
256,957
0
L
Anubis
7,731
407
101
5
0
335,755
0
W
Agni
10,350
545
140
7
0
355,330
4
W
Izanami
9,492
500
127
7
0
379,934
0
L
Merlin
8,908
469
135
7
0
332,311
0
W
Anubis
11,899
626
190
10
0
302,961
0
W
Bakasura
9,807
516
98
5
0
424,305
0
W
Bacchus
9,478
499
36
2
0
358,978
0
L
Baron Samedi
9,553
503
42
2
0
329,917
4
L
Ah Muzen Cab
7,896
416
97
5
0
296,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role