Player Matchup

Ares
Ares
DeeBundles
Ares
Level 227
God Stats
2W - 0L
1,746 SR
Queue Stats
177W - 165L
1,574 Elo+
Party 2
Ne Zha
Ne Zha
MufasaXSimba2
Ne Zha
Level 127
God Stats
12W - 7L
1,447 SR
Queue Stats
132W - 145L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
OurSaucyWill
Gilgamesh
Level 167
God Stats
3W - 1L
1,829 SR
Queue Stats
529W - 464L
1,504 Elo+
Solo
Izanami
Izanami
Simptress_Angie
Izanami
Level 166
God Stats
1W - 1L
1,462 SR
Queue Stats
22W - 22L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
roverandon
Nu Wa
Level 141
God Stats
14W - 6L
1,700 SR
Queue Stats
30W - 21L
1,618 Elo+
Solo
Team Averages
Level 166
1,637 SR
1,552 Elo+

VS

Team Averages
Level 110
1,432 SR
1,403 Elo+
Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Divine-Impulze
Ra
Level 155
God Stats
0W - 1L
1,142 SR
Queue Stats
37W - 92L
1,306 Elo+
Party 1
Vulcan
Vulcan
Keaunga
Vulcan
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
215W - 229L
1,397 Elo+
Party 1
Anubis
Anubis
Rhulo12a
Anubis
Level 143
God Stats
13W - 18L
1,519 SR
Queue Stats
291W - 286L
1,493 Elo+
Solo
Hou Yi
Hou Yi
YehShuhua
Hou Yi
Level 23
God Stats
0W - 3L
1,496 SR
Queue Stats
24W - 32L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 8
9,665
805
7,988
16,163
20,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 1 / 6
9,373
781
16,142
12,781
6,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
OurSaucyWill
Gilgamesh
16
3 / 1 / 6
9,368
781
10,480
13,623
15,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 3 / 7
10,306
859
8,531
11,373
5,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
16
2 / 3 / 5
9,041
753
10,170
6,772
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
2 / 1 / 6
8,866
739
10,272
12,515
7,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 1 / 4
8,748
729
8,167
11,583
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Keaunga
Vulcan
15
1 / 5 / 1
8,392
699
4,673
12,549
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Rhulo12a
Anubis
17
2 / 5 / 3
9,575
798
8,248
10,449
5,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
YehShuhua
Hou Yi
14
3 / 3 / 2
8,243
687
13,289
13,118
5,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
15
Kills
9
9
Deaths
15
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
1
6
5
W
2
1
8
6
L
1
1
4
3
L
Vulcan
Keaunga
Vulcan
1
5
1
0.3
W
4
1
6
7
W
Gilgamesh
OurSaucyWill
Gilgamesh
3
1
6
6
L
Anubis
Rhulo12a
Anubis
2
5
3
0.7
W
4
3
7
2.5
L
Hou Yi
YehShuhua
Hou Yi
3
3
2
1.33
W
Nu Wa
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,311
Damage
44,649
60,712
Taken
60,214
50,435
Mitigated
28,432
8,069
Healing
17,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,272
2,356
0
3,861
12,515
7,578
738
4,038
8,110
0
27,263
W
7,988
203
0
2,083
16,163
20,654
0
4,584
11,297
22,946
0
L
8,167
292
3,299
5,252
11,583
4,818
156
5,014
6,363
39,248
0
L
Vulcan
Keaunga
Vulcan
4,673
1,926
0
1,180
12,549
5,224
0
2,972
9,346
26,346
0
W
16,142
1,725
0
2,785
12,781
6,659
599
4,832
7,809
0
41,328
W
Gilgamesh
OurSaucyWill
Gilgamesh
10,480
1,837
0
1,218
13,623
15,423
108
4,455
8,847
1,213
21,278
L
Anubis
Rhulo12a
Anubis
8,248
476
0
1,057
10,449
5,494
0
2,501
7,788
51,675
0
W
8,531
5,943
0
1,428
11,373
5,226
1,714
5,089
6,124
0
40,081
L
Hou Yi
YehShuhua
Hou Yi
13,289
5,153
0
3,331
13,118
5,318
164
4,588
8,530
0
28,780
W
Nu Wa
10,170
4,501
397
158
6,772
2,473
981
1,995
4,644
44,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,753
Gold Earned
43,824
256
Minions Killed
315
0
Camps Cleared
0
1,288,906
Distance Traveled
1,263,332
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,866
739
44
4
0
280,255
0
W
Ares
9,665
805
28
2
0
252,003
0
L
Ra
8,748
729
88
7
0
301,201
1
L
Vulcan
8,392
699
54
5
0
213,209
0
W
Ne Zha
9,373
781
42
4
0
284,131
2
W
Gilgamesh
9,368
781
29
2
0
275,519
0
L
Anubis
9,575
798
98
8
0
215,761
0
W
Izanami
10,306
859
91
8
0
245,850
0
L
Hou Yi
8,243
687
31
3
0
252,906
0
W
Nu Wa
9,041
753
66
6
0
231,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role