Player Matchup

Achilles
Achilles
CoolSniperGuy
Achilles
Level 18
God Stats
7W - 17L
1,259 SR
Queue Stats
13W - 34L
1,314 Elo+
Party 2
Hachiman
Hachiman
Frost Faded8174
Hachiman
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 119L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
Frost SnuSnu
Cthulhu
Level 39
God Stats
43W - 54L
1,506 SR
Queue Stats
72W - 101L
1,427 Elo+
Party 2
Nemesis
Nemesis
mcfrog13
Nemesis
Level 104
God Stats
16W - 16L
1,442 SR
Queue Stats
163W - 158L
1,483 Elo+
Party 2
Ra
Ra
totallynot4mego
Ra
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 170L
1,416 Elo+
Solo
Team Averages
Level 56
1,441 SR
1,434 Elo+

VS

Team Averages
Level 66
1,454 SR
1,431 Elo+
Poseidon
Poseidon
Sad-_-Ryder
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Serqet
Serqet
Sp0ke_M4GNuMm
Serqet
Level 128
God Stats
5W - 9L
1,413 SR
Queue Stats
289W - 271L
1,465 Elo+
Party 3
Maui
Maui
Xyilo--
Maui
Level 115
God Stats
11W - 14L
1,356 SR
Queue Stats
59W - 60L
1,456 Elo+
Party 1
Heimdallr
Heimdallr
salkah
Heimdallr
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,240 Elo+
Solo
Chernobog
Chernobog
zzzGroove
Chernobog
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
73W - 68L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CoolSniperGuy
Achilles
14
2 / 4 / 0
8,341
491
6,007
15,455
24,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
14
1 / 5 / 0
8,166
480
6,361
11,921
3,868
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Frost SnuSnu
Cthulhu
13
2 / 0 / 9
9,450
556
7,615
8,360
6,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
mcfrog13
Nemesis
16
6 / 1 / 9
10,111
595
14,346
13,632
5,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
15 / 2 / 6
12,132
714
19,940
11,843
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Sad-_-Ryder
Poseidon
14
2 / 9 / 0
8,889
523
8,515
13,210
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 9 / 3
8,215
483
5,335
17,903
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
Xyilo--
Maui
11
0 / 3 / 3
7,122
419
3,291
14,922
12,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
salkah
Heimdallr
16
4 / 3 / 0
10,031
590
12,130
13,896
6,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
zzzGroove
Chernobog
16
6 / 2 / 1
10,231
602
10,668
13,031
5,642
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
26
Kills
12
12
Deaths
26
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
CoolSniperGuy
Achilles
2
4
0
0.5
W
Hachiman
1
5
0
0.2
W
Cthulhu
Frost SnuSnu
Cthulhu
2
0
9
6.5
L
Poseidon
Sad-_-Ryder
Poseidon
2
9
0
0.22
L
0
9
3
0.17
L
Maui
Xyilo--
Maui
0
3
3
0.5
W
Nemesis
mcfrog13
Nemesis
6
1
9
10.5
L
Heimdallr
salkah
Heimdallr
4
3
0
1.33
W
15
2
6
9
L
Chernobog
zzzGroove
Chernobog
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,269
Damage
39,939
61,211
Taken
72,962
45,639
Mitigated
33,579
14,480
Healing
14,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CoolSniperGuy
Achilles
6,007
718
0
1,324
15,455
24,091
0
160
15,295
0
39,415
W
Hachiman
6,361
3,856
0
3,773
11,921
3,868
488
1,038
10,779
0
59,586
W
Cthulhu
Frost SnuSnu
Cthulhu
7,615
901
2,355
2,211
8,360
6,770
0
2,117
6,243
31,241
0
L
Poseidon
Sad-_-Ryder
Poseidon
8,515
1,379
0
1,046
13,210
3,469
0
9,410
3,749
51,616
0
L
5,335
1,060
0
1,554
17,903
6,388
0
5,205
12,698
0
63,086
L
Maui
Xyilo--
Maui
3,291
967
0
2,308
14,922
12,074
93
7,805
6,998
21,351
0
W
Nemesis
mcfrog13
Nemesis
14,346
7,554
0
1,776
13,632
5,540
84
3,336
9,955
0
91,603
L
Heimdallr
salkah
Heimdallr
12,130
7,225
0
5,097
13,896
6,006
0
765
12,074
0
82,556
W
19,940
2,901
876
2,165
11,843
5,370
994
5,659
5,938
94,933
0
L
Chernobog
zzzGroove
Chernobog
10,668
6,668
0
4,692
13,031
5,642
920
4,200
8,831
0
82,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,200
Gold Earned
44,488
447
Minions Killed
471
0
Camps Cleared
0
1,865,016
Distance Traveled
1,649,795
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,341
491
52
3
0
431,792
0
W
Hachiman
8,166
480
89
5
0
326,878
0
W
Cthulhu
9,450
556
49
3
0
364,694
2
L
Poseidon
8,889
523
85
5
0
270,071
0
L
Serqet
8,215
483
85
5
0
385,096
0
L
Maui
7,122
419
27
2
0
326,652
4
W
Nemesis
10,111
595
115
7
0
424,062
3
L
Heimdallr
10,031
590
135
8
0
296,091
0
W
Ra
12,132
714
142
8
0
317,590
6
L
Chernobog
10,231
602
139
8
0
371,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role