Player Matchup

Anubis
Anubis
Blackeagle0499
Anubis
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,530 Elo+
Party 3
Cliodhna
Cliodhna
Ctrl_Nothing
Cliodhna
Level 67
God Stats
0W - 2L
1,237 SR
Queue Stats
42W - 48L
1,364 Elo+
Party 1
Bakasura
Bakasura
Moraga1728
Bakasura
Level 47
God Stats
5W - 11L
1,408 SR
Queue Stats
244W - 261L
1,423 Elo+
Solo
Izanami
Izanami
Nina_exr
Izanami
Level 65
God Stats
8W - 12L
1,224 SR
Queue Stats
109W - 120L
1,351 Elo+
Party 1
Ymir
Ymir
ties2015828
Ymir
Level 29
God Stats
2W - 3L
1,599 SR
Queue Stats
3W - 4L
1,530 Elo+
Party 3
Team Averages
Level 51
1,394 SR
1,440 Elo+

VS

Team Averages
Level 88
1,645 SR
1,416 Elo+
Sol
Sol
DAVE LIFAEN
Sol
Level 159
God Stats
220W - 196L
1,529 SR
Queue Stats
350W - 323L
1,435 Elo+
Solo
Bacchus
Bacchus
Mr_SKYGurke2006
Bacchus
Level 44
God Stats
32W - 15L
1,634 SR
Queue Stats
103W - 108L
1,392 Elo+
Party 2
Chaac
Chaac
frittierter_Popo
Chaac
Level 28
God Stats
5W - 5L
1,548 SR
Queue Stats
17W - 21L
1,410 Elo+
Party 2
Izanami
Izanami
kittiegh0st
Izanami
Level 104
God Stats
13W - 7L
1,828 SR
Queue Stats
260W - 259L
1,424 Elo+
Solo
Pele
Pele
xxSIPEZZ
Pele
Level 107
God Stats
4W - 1L
1,685 SR
Queue Stats
110W - 113L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,658
476
2,460
6,838
2,842
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
Ctrl_Nothing
Cliodhna
10
0 / 2 / 0
5,770
412
3,839
9,510
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bakasura
Moraga1728
Bakasura
10
0 / 3 / 0
6,072
434
4,018
11,634
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Nina_exr
Izanami
12
0 / 0 / 0
6,195
443
3,255
3,964
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 1
6,165
440
2,086
6,577
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
8,776
627
5,683
5,046
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 0 / 3
7,148
511
2,085
6,273
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 0 / 2
8,102
579
7,836
8,711
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
kittiegh0st
Izanami
12
0 / 0 / 2
7,049
504
3,377
5,032
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Pele
13
4 / 1 / 2
7,757
554
3,416
11,944
4,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
9
9
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Cliodhna
Ctrl_Nothing
Cliodhna
0
2
0
0
W
2
0
3
3.5
L
Bakasura
Moraga1728
Bakasura
0
3
0
0
W
0
0
3
1.5
L
Izanami
Nina_exr
Izanami
0
0
0
0
W
3
0
2
4
W
Izanami
kittiegh0st
Izanami
0
0
2
1
L
0
1
1
0.5
W
Pele
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,658
Damage
22,397
38,523
Taken
37,006
19,146
Mitigated
16,948
10,792
Healing
14,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,460
95
0
2,036
6,838
2,842
0
4,357
2,481
42,838
0
L
Cliodhna
Ctrl_Nothing
Cliodhna
3,839
66
0
2,073
9,510
3,206
0
1,554
7,956
0
35,474
W
5,683
682
0
2,348
5,046
1,644
1,206
803
4,243
73,268
0
L
Bakasura
Moraga1728
Bakasura
4,018
2,942
0
4,312
11,634
6,141
0
0
11,634
0
24,831
W
2,085
222
275
3,165
6,273
4,542
96
946
5,327
21,062
0
L
Izanami
Nina_exr
Izanami
3,255
2,542
0
1,368
3,964
1,286
0
698
3,266
0
54,289
W
7,836
874
0
3,510
8,711
4,833
0
525
7,807
0
57,594
W
Izanami
kittiegh0st
Izanami
3,377
2,888
0
2,032
5,032
1,726
753
1,054
3,978
0
61,708
L
2,086
459
0
1,003
6,577
5,671
0
1,159
5,418
15,071
0
W
Pele
3,416
814
0
3,379
11,944
4,203
0
1,422
10,294
0
54,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,860
Gold Earned
38,832
318
Minions Killed
447
0
Camps Cleared
0
1,322,737
Distance Traveled
1,413,582
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,658
476
79
6
0
274,119
0
L
Cliodhna
5,770
412
54
4
0
273,728
0
W
Sol
8,776
627
131
9
0
266,522
0
L
Bakasura
6,072
434
61
4
0
245,181
0
W
Bacchus
7,148
511
24
2
0
292,805
2
L
Izanami
6,195
443
83
6
0
239,550
2
W
Chaac
8,102
579
97
7
0
263,297
0
W
Izanami
7,049
504
115
8
0
269,355
0
L
Ymir
6,165
440
41
3
0
290,159
0
W
Pele
7,757
554
80
6
0
321,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role