Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
MeatyTuna
Kuzenbo
Level 118
God Stats
10W - 9L
1,739 SR
Queue Stats
281W - 254L
1,558 Elo+
Solo
Nike
Nike
MercenaryStyle
Nike
Level 128
God Stats
4W - 6L
1,717 SR
Queue Stats
161W - 152L
1,549 Elo+
Solo
Hades
Hades
Metalshadow20
Hades
Level 145
God Stats
7W - 3L
1,837 SR
Queue Stats
95W - 84L
1,613 Elo+
Solo
Team Averages
Level 120
1,659 SR
1,544 Elo+

VS

Team Averages
Level 155
1,536 SR
1,647 Elo+
Hachiman
Hachiman
 
Hachiman
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Chef
Ra
Level 214
God Stats
15W - 7L
1,661 SR
Queue Stats
181W - 118L
1,666 Elo+
Party 2
Serqet
Serqet
FloydSchnaegel
Serqet
Level 125
God Stats
3W - 0L
1,714 SR
Queue Stats
5W - 2L
1,629 Elo+
Solo
Merlin
Merlin
LicVillalobos
Merlin
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 49L
1,571 Elo+
Solo
Guan Yu
Guan Yu
YuckyDucky
Guan Yu
Level 125
God Stats
2W - 0L
1,305 SR
Queue Stats
39W - 18L
1,869 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 1 / 0
4,585
917
3,077
4,829
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
 
Awilix
10
0 / 1 / 0
4,354
871
2,358
4,291
1,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
MeatyTuna
Kuzenbo
9
0 / 2 / 0
4,125
825
3,581
6,444
5,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 3 / 0
3,999
800
2,067
6,280
3,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

4
0 / 1 / 0
3,877
775
234
1,136
580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 0 / 3
4,818
964
2,657
2,607
902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
Chef
Ra
11
3 / 0 / 5
5,540
1,108
7,039
3,536
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 2
4,592
918
2,325
3,812
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 6
4,666
933
3,798
2,216
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Guan Yu
YuckyDucky
Guan Yu
10
2 / 0 / 3
4,675
935
1,979
4,699
3,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
8
8
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
L
Awilix
 
Awilix
0
1
0
0
W
Hachiman
 
Hachiman
2
0
3
3.5
W
Ra
Chef
Ra
3
0
5
5.5
W
1
0
2
2
W
0
0
6
3
L
Kuzenbo
MeatyTuna
Kuzenbo
0
2
0
0
L
0
3
0
0
L
0
1
0
0
W
Guan Yu
YuckyDucky
Guan Yu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,317
Damage
17,798
22,980
Taken
16,870
13,542
Mitigated
8,106
3,171
Healing
4,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,077
2,325
0
601
4,829
1,535
0
2,598
2,037
0
19,695
L
Awilix
 
Awilix
2,358
361
0
500
4,291
1,809
0
2,115
2,138
0
14,481
W
Hachiman
 
Hachiman
2,657
1,096
0
605
2,607
902
0
773
1,719
0
10,728
W
Ra
Chef
Ra
7,039
766
474
1,550
3,536
1,226
100
910
2,519
23,143
0
W
2,325
670
0
490
3,812
1,611
49
796
2,901
0
7,917
W
3,798
448
0
112
2,216
742
571
428
1,788
12,764
0
L
Kuzenbo
MeatyTuna
Kuzenbo
3,581
1,134
0
782
6,444
5,960
0
2,069
4,037
6,183
0
L
2,067
156
0
1,194
6,280
3,658
0
2,604
3,353
0
6,713
L
234
36
0
94
1,136
580
0
675
451
1,729
0
W
Guan Yu
YuckyDucky
Guan Yu
1,979
74
531
633
4,699
3,625
158
455
4,128
0
8,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,940
Gold Earned
24,291
85
Minions Killed
133
0
Camps Cleared
0
482,357
Distance Traveled
616,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,585
917
46
9
0
127,203
0
L
Awilix
4,354
871
24
5
0
121,090
0
W
Hachiman
4,818
964
24
5
0
109,446
0
W
Ra
5,540
1,108
49
10
0
129,041
0
W
Serqet
4,592
918
19
4
0
128,956
0
W
Merlin
4,666
933
23
5
0
122,089
0
L
Kuzenbo
4,125
825
8
2
0
113,999
0
L
Nike
3,999
800
4
1
0
107,934
0
L
Hades
3,877
775
3
1
0
12,131
0
W
Guan Yu
4,675
935
18
4
0
126,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role