Player Matchup

Sobek
Sobek
Elias2528
Sobek
Level 65
God Stats
12W - 4L
1,775 SR
Queue Stats
112W - 77L
1,665 Elo+
Party 2
Danzaburou
Danzaburou
SIR-HANABEE
Danzaburou
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 36L
1,659 Elo+
Solo
Kukulkan
Kukulkan
hairburger2142
Kukulkan
Level 156
God Stats
5W - 6L
1,428 SR
Queue Stats
171W - 131L
1,649 Elo+
Party 2
Team Averages
Level 93
1,568 SR
1,657 Elo+

VS

Team Averages
Level 82
1,523 SR
1,551 Elo+
Artemis
Artemis
Divine-Impulze
Artemis
Level 155
God Stats
0W - 1L
1,612 SR
Queue Stats
12W - 33L
1,446 Elo+
Party 1
King Arthur
King Arthur
Keaunga
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,564 Elo+
Party 1
Agni
Agni
YehShuhua
Agni
Level 23
God Stats
0W - 2L
1,459 SR
Queue Stats
6W - 6L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Elias2528
Sobek
11
4 / 1 / 8
8,513
851
5,418
11,483
12,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SIR-HANABEE
Danzaburou
11
6 / 2 / 4
9,206
921
9,883
8,386
2,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
13
3 / 1 / 9
9,215
922
10,791
4,178
1,848
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
7,097
710
4,673
9,435
4,054
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Keaunga
King Arthur
9
0 / 4 / 3
6,587
659
3,748
11,559
10,508
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
9
3 / 4 / 1
7,410
741
8,423
8,013
3,500
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
4
4
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Sobek
Elias2528
Sobek
4
1
8
8
L
King Arthur
Keaunga
King Arthur
0
4
3
0.38
W
Danzaburou
SIR-HANABEE
Danzaburou
6
2
4
4
L
Agni
3
4
1
0.88
W
Kukulkan
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,092
Damage
16,844
24,047
Taken
29,007
17,163
Mitigated
18,062
6,042
Healing
4,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,673
1,476
0
2,258
9,435
4,054
0
4,877
4,558
0
24,041
W
Sobek
Elias2528
Sobek
5,418
429
0
1,836
11,483
12,389
99
4,602
6,881
7,981
798
L
King Arthur
Keaunga
King Arthur
3,748
1,233
0
844
11,559
10,508
0
6,223
5,336
0
9,010
W
Danzaburou
SIR-HANABEE
Danzaburou
9,883
4,502
0
3,180
8,386
2,926
1,376
3,155
5,231
0
37,502
L
Agni
8,423
1,587
0
1,381
8,013
3,500
0
4,442
3,571
14,884
0
W
Kukulkan
10,791
1,617
0
1,026
4,178
1,848
1,150
1,121
3,057
47,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,934
Gold Earned
21,094
116
Minions Killed
64
0
Camps Cleared
0
546,646
Distance Traveled
489,684
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,097
710
40
4
0
154,704
1
W
Sobek
8,513
851
6
1
0
188,861
0
L
King Arthur
6,587
659
14
1
0
170,503
0
W
Danzaburou
9,206
921
35
4
0
185,112
0
L
Agni
7,410
741
10
1
0
164,477
0
W
Kukulkan
9,215
922
75
8
0
172,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role