Player Matchup

Ullr
Ullr
Ireherdarks
Ullr
Level 69
God Stats
2W - 0L
1,505 SR
Queue Stats
168W - 144L
1,479 Elo+
Solo
Hachiman
Hachiman
KingGooG
Hachiman
Level 129
God Stats
1W - 1L
1,289 SR
Queue Stats
83W - 88L
1,481 Elo+
Solo
Sol
Sol
SeveredBond
Sol
Level 105
God Stats
2W - 1L
1,279 SR
Queue Stats
21W - 33L
1,313 Elo+
Solo
Thoth
Thoth
sL Nizzer
Thoth
Level 104
God Stats
1W - 6L
1,080 SR
Queue Stats
222W - 221L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
thamis22
Tsukuyomi
Level 115
God Stats
1W - 0L
1,692 SR
Queue Stats
76W - 77L
1,500 Elo+
Solo
Team Averages
Level 104
1,369 SR
1,441 Elo+

VS

Team Averages
Level 83
1,479 SR
1,414 Elo+
Mercury
Mercury
CosmicKody
Mercury
Level 143
God Stats
0W - 2L
1,374 SR
Queue Stats
5W - 6L
1,439 Elo+
Solo
Hera
Hera
DrDNCN
Hera
Level 89
God Stats
1W - 3L
1,338 SR
Queue Stats
67W - 74L
1,485 Elo+
Party 1
Hachiman
Hachiman
FreakishPack40
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Solo
Cu Chulainn
Cu Chulainn
IDLHSJMAC
Cu Chulainn
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 64L
1,466 Elo+
Solo
Medusa
Medusa
ScorchedKobraZ
Medusa
Level 96
God Stats
0W - 2L
1,682 SR
Queue Stats
33W - 38L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 10
9,617
740
6,017
13,637
6,178
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
KingGooG
Hachiman
20
10 / 5 / 8
12,352
950
15,637
12,990
6,186
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 4 / 13
10,591
815
9,987
12,815
5,100
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
sL Nizzer
Thoth
17
3 / 5 / 10
10,395
800
7,272
11,918
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
thamis22
Tsukuyomi
20
4 / 6 / 13
12,252
942
11,310
16,576
7,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CosmicKody
Mercury
17
5 / 6 / 12
9,967
767
8,850
12,669
6,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
DrDNCN
Hera
17
5 / 2 / 8
10,438
803
10,617
6,228
2,878
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
1
0 / 1 / 0
3,632
279
0
718
154
Cu Chulainn
IDLHSJMAC
Cu Chulainn
17
4 / 8 / 9
9,936
764
10,875
20,001
30,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 5 / 10
13,030
1,002
27,278
14,484
7,788
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
64
22
Kills
25
26
Deaths
22
54
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mercury
CosmicKody
Mercury
5
6
12
1.83
L
Hera
DrDNCN
Hera
5
2
8
4.5
L
Hachiman
0
1
0
0
L
Cu Chulainn
IDLHSJMAC
Cu Chulainn
4
8
9
1.06
W
2
6
10
1.17
W
Hachiman
KingGooG
Hachiman
10
5
8
2.8
L
11
5
10
3.2
W
3
4
13
2.38
W
Thoth
sL Nizzer
Thoth
3
5
10
1.6
W
Tsukuyomi
thamis22
Tsukuyomi
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,223
Damage
57,620
67,936
Taken
54,100
29,865
Mitigated
48,309
19,838
Healing
8,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CosmicKody
Mercury
8,850
3,526
146
1,347
12,669
6,809
472
4,427
8,242
0
11,501
L
Hera
DrDNCN
Hera
10,617
1,610
1,048
1,396
6,228
2,878
1,069
1,959
4,269
25,865
0
L
Hachiman
0
0
0
0
718
154
0
0
718
0
0
L
Cu Chulainn
IDLHSJMAC
Cu Chulainn
10,875
2,384
219
1,251
20,001
30,680
124
5,945
14,056
2,562
14,683
W
6,017
3,414
1,909
2,328
13,637
6,178
1,717
2,300
11,057
0
13,251
W
Hachiman
KingGooG
Hachiman
15,637
10,331
589
991
12,990
6,186
4,108
2,862
9,892
0
40,972
L
27,278
9,025
754
2,244
14,484
7,788
1,617
4,928
9,556
0
62,644
W
9,987
2,498
2,088
3,878
12,815
5,100
1,366
1,329
11,294
24,729
0
W
Thoth
sL Nizzer
Thoth
7,272
464
813
1,785
11,918
4,565
874
2,634
9,049
20,568
0
W
Tsukuyomi
thamis22
Tsukuyomi
11,310
2,165
1,559
3,898
16,576
7,836
919
3,614
12,778
0
27,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,207
Gold Earned
47,003
146
Minions Killed
142
0
Camps Cleared
0
1,208,396
Distance Traveled
909,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,967
767
6
0
0
252,683
0
L
Hera
10,438
803
41
3
0
213,835
0
L
Hachiman
3,632
279
0
0
0
0
0
L
Cu Chulainn
9,936
764
16
1
0
193,599
0
W
Ullr
9,617
740
8
1
0
223,712
0
W
Hachiman
12,352
950
48
4
0
205,610
0
L
Medusa
13,030
1,002
79
6
0
249,740
0
W
Sol
10,591
815
37
3
0
252,677
0
W
Thoth
10,395
800
21
2
0
252,157
0
W
Tsukuyomi
12,252
942
32
2
0
274,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role