Player Matchup

Amaterasu
Amaterasu
CTalb740
Amaterasu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 57L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
FiRsTDeAd52486
Zhong Kui
Level 22
God Stats
2W - 1L
1,509 SR
Queue Stats
27W - 35L
1,421 Elo+
Party 2
Olorun
Olorun
Haz2hex11
Olorun
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 69L
1,318 Elo+
Solo
Neith
Neith
Jthibb
Neith
Level 110
God Stats
2W - 1L
1,449 SR
Queue Stats
19W - 27L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
nemesis-theking4
Sun Wukong
Level 145
God Stats
4W - 9L
1,500 SR
Queue Stats
481W - 492L
1,493 Elo+
Party 2
Team Averages
Level 74
1,492 SR
1,422 Elo+

VS

Team Averages
Level 99
1,607 SR
1,535 Elo+
Sobek
Sobek
Buggyshy1
Sobek
Level 93
God Stats
2W - 1L
1,836 SR
Queue Stats
803W - 764L
1,469 Elo+
Party 1
Artemis
Artemis
Itachii-01
Artemis
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 72L
1,647 Elo+
Solo
Ix Chel
Ix Chel
Shinauk
Ix Chel
Level 104
God Stats
0W - 2L
1,698 SR
Queue Stats
42W - 45L
1,486 Elo+
Solo
Izanami
Izanami
Temp-44554420
Izanami
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 86L
1,557 Elo+
Solo
Odin
Odin
XoStraYoX
Odin
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
454W - 458L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CTalb740
Amaterasu
13
1 / 3 / 13
7,717
772
6,969
13,183
12,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Zhong Kui
FiRsTDeAd52486
Zhong Kui
13
1 / 2 / 4
7,694
769
9,690
10,389
9,392
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
Haz2hex11
Olorun
15
4 / 3 / 9
8,662
866
11,182
9,171
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Jthibb
Neith
16
4 / 1 / 9
8,887
889
14,653
10,614
5,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
nemesis-theking4
Sun Wukong
16
7 / 1 / 9
9,394
939
15,039
13,324
14,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Buggyshy1
Sobek
13
1 / 4 / 5
7,078
708
5,030
18,156
12,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Itachii-01
Artemis
12
2 / 4 / 7
7,381
738
11,089
10,387
4,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Shinauk
Ix Chel
15
2 / 3 / 6
7,864
786
12,574
7,308
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
12
2 / 4 / 6
7,088
709
8,782
10,415
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
15
3 / 2 / 6
7,719
772
8,608
16,817
10,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
17
Kills
10
10
Deaths
17
44
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sobek
Buggyshy1
Sobek
1
4
5
0.88
W
Amaterasu
CTalb740
Amaterasu
1
3
13
2.5
W
Zhong Kui
FiRsTDeAd52486
Zhong Kui
1
2
4
1.5
W
Olorun
Haz2hex11
Olorun
4
3
9
2.83
L
Artemis
Itachii-01
Artemis
2
4
7
1.38
W
Neith
Jthibb
Neith
4
1
9
8.5
L
Ix Chel
Shinauk
Ix Chel
2
3
6
1.67
L
Izanami
2
4
6
1.25
L
Odin
3
2
6
3
W
Sun Wukong
nemesis-theking4
Sun Wukong
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,533
Damage
46,083
56,681
Taken
63,083
46,827
Mitigated
35,390
23,825
Healing
22,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Buggyshy1
Sobek
5,030
339
1,601
5,798
18,156
12,628
93
7,740
10,118
9,508
0
W
Amaterasu
CTalb740
Amaterasu
6,969
1,357
793
4,017
13,183
12,701
0
2,728
10,455
0
8,168
W
Zhong Kui
FiRsTDeAd52486
Zhong Kui
9,690
1,674
1,344
2,931
10,389
9,392
0
3,089
7,300
23,146
0
W
Olorun
Haz2hex11
Olorun
11,182
4,533
2,808
2,284
9,171
4,708
1,110
2,996
6,175
23,481
0
L
Artemis
Itachii-01
Artemis
11,089
3,535
1,020
2,727
10,387
4,470
224
2,116
8,137
0
17,134
W
Neith
Jthibb
Neith
14,653
2,936
823
4,355
10,614
5,160
361
3,970
6,644
0
30,427
L
Ix Chel
Shinauk
Ix Chel
12,574
118
1,784
1,017
7,308
3,382
0
2,354
4,910
30,365
0
L
Izanami
8,782
4,424
609
2,238
10,415
4,500
0
3,115
7,184
0
16,254
L
Odin
8,608
1,156
1,189
4,901
16,817
10,410
0
7,989
8,646
0
16,925
W
Sun Wukong
nemesis-theking4
Sun Wukong
15,039
1,959
1,346
3,124
13,324
14,866
121
4,821
8,503
2,728
19,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,354
Gold Earned
37,130
126
Minions Killed
96
0
Camps Cleared
0
957,438
Distance Traveled
923,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,078
708
5
1
0
184,770
0
W
Amaterasu
7,717
772
1
0
0
184,328
0
W
Zhong Kui
7,694
769
33
3
0
189,110
0
W
Olorun
8,662
866
28
3
0
184,742
0
L
Artemis
7,381
738
15
2
0
192,312
0
W
Neith
8,887
889
45
5
0
187,644
0
L
Ix Chel
7,864
786
42
4
0
198,233
0
L
Izanami
7,088
709
18
2
0
166,915
0
L
Odin
7,719
772
16
2
0
181,704
0
W
Sun Wukong
9,394
939
19
2
0
211,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role