Player Matchup

Hel
Hel
RichardqM
Hel
Level 121
God Stats
6W - 17L
1,329 SR
Queue Stats
167W - 248L
1,461 Elo+
Solo
Susano
Susano
WaiFS_joako
Susano
Level 53
God Stats
1W - 3L
1,258 SR
Queue Stats
10W - 16L
1,254 Elo+
Party 1
Thor
Thor
Xx_FrancoAC_xX
Thor
Level 25
God Stats
6W - 6L
1,465 SR
Queue Stats
10W - 17L
1,248 Elo+
Party 1
Team Averages
Level 66
1,351 SR
1,321 Elo+

VS

Team Averages
Level 22
1,291 SR
1,288 Elo+
Achilles
Achilles
Amigaojoao
Achilles
Level 56
God Stats
0W - 3L
1,187 SR
Queue Stats
3W - 3L
1,316 Elo+
Party 2
Apollo
Apollo
GabrielAfg
Apollo
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,230 Elo+
Party 2
Tiamat
Tiamat
hoohenheim
Tiamat
Level 6
God Stats
0W - 3L
1,187 SR
Queue Stats
3W - 3L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 13
10,360
863
12,150
8,111
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Susano
13
8 / 3 / 9
10,723
894
10,559
11,168
4,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 1 / 11
10,119
843
5,646
6,211
2,431
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Amigaojoao
Achilles
11
2 / 5 / 2
8,496
708
4,222
11,736
13,526
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
GabrielAfg
Apollo
11
1 / 5 / 2
8,469
706
7,079
10,289
3,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
hoohenheim
Tiamat
9
0 / 7 / 3
7,670
639
3,459
9,381
5,095
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
17
Kills
3
4
Deaths
17
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
Amigaojoao
Achilles
2
5
2
0.6
L
Apollo
GabrielAfg
Apollo
1
5
2
0.4
W
4
0
13
10.5
W
Susano
8
3
9
4.17
W
5
1
11
10.5
L
Tiamat
hoohenheim
Tiamat
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,355
Damage
14,760
25,490
Taken
31,406
10,821
Mitigated
22,423
11,184
Healing
2,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Amigaojoao
Achilles
4,222
133
0
503
11,736
13,526
0
5,544
6,192
0
12,973
L
Apollo
GabrielAfg
Apollo
7,079
5,358
0
1,290
10,289
3,802
0
3,309
6,980
0
34,743
W
12,150
1,655
4,160
5,064
8,111
3,810
405
1,426
6,685
51,725
0
W
Susano
10,559
2,218
0
1,921
11,168
4,580
723
1,813
9,355
0
40,721
W
5,646
1,209
0
39
6,211
2,431
600
1,175
5,036
0
25,774
L
Tiamat
hoohenheim
Tiamat
3,459
623
0
1,142
9,381
5,095
0
3,445
5,936
16,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,202
Gold Earned
24,635
157
Minions Killed
87
0
Camps Cleared
0
689,763
Distance Traveled
566,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,496
708
12
1
0
206,259
0
L
Apollo
8,469
706
46
4
0
204,843
0
W
Hel
10,360
863
79
7
0
246,022
0
W
Susano
10,723
894
44
4
0
225,309
0
W
Thor
10,119
843
34
3
0
218,432
0
L
Tiamat
7,670
639
29
2
0
155,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role