Player Matchup

Baron Samedi
Baron Samedi
DrewT1-
Baron Samedi
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 37L
1,434 Elo+
Party 1
Ymir
Ymir
MartianRings19
Ymir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Chiron
Chiron
temp-279043
Chiron
Level 84
God Stats
3W - 2L
1,808 SR
Queue Stats
71W - 71L
1,456 Elo+
Party 1
Team Averages
Level 67
1,603 SR
1,463 Elo+

VS

Team Averages
Level 94
1,570 SR
1,462 Elo+
Ares
Ares
BolasPoulpe
Ares
Level 99
God Stats
2W - 0L
1,709 SR
Queue Stats
22W - 21L
1,495 Elo+
Party 2
Skadi
Skadi
Gen_Carloux
Skadi
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,404 Elo+
Party 2
Nu Wa
Nu Wa
GraciousColt139
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrewT1-
Baron Samedi
11
2 / 3 / 2
8,604
717
11,033
8,553
3,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 4 / 3
7,727
644
2,752
12,840
10,505
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
12
2 / 1 / 2
8,696
725
7,558
12,627
5,183
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
9,056
755
7,987
11,160
12,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 2 / 4
9,693
808
11,586
9,311
4,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 1 / 5
9,701
808
10,213
5,258
2,456
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
8
8
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Baron Samedi
DrewT1-
Baron Samedi
2
3
2
1
W
4
2
4
3
W
3
1
5
5.5
L
0
4
3
0.38
L
Chiron
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,343
Damage
29,786
34,020
Taken
25,729
19,242
Mitigated
19,556
9,350
Healing
3,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,987
533
0
190
11,160
12,657
284
4,517
6,643
18,430
0
L
Baron Samedi
DrewT1-
Baron Samedi
11,033
487
939
2,629
8,553
3,554
0
4,630
3,923
37,770
0
W
11,586
4,272
223
1,965
9,311
4,443
970
6,198
3,113
0
36,762
W
10,213
2,741
0
700
5,258
2,456
1,577
3,120
2,138
50,788
0
L
2,752
759
0
1,963
12,840
10,505
0
8,530
4,310
14,327
0
L
Chiron
7,558
3,363
440
3,379
12,627
5,183
0
5,793
6,834
0
43,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,027
Gold Earned
28,450
114
Minions Killed
124
0
Camps Cleared
0
615,071
Distance Traveled
673,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,056
755
14
1
0
234,846
0
L
Baron Samedi
8,604
717
43
4
0
211,802
0
W
Skadi
9,693
808
45
4
0
224,279
0
W
Nu Wa
9,701
808
65
5
0
214,780
0
L
Ymir
7,727
644
12
1
0
180,259
0
L
Chiron
8,696
725
59
5
0
223,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role