Player Matchup

Bacchus
Bacchus
Mr_SKYGurke2006
Bacchus
Level 44
God Stats
32W - 15L
1,627 SR
Queue Stats
103W - 108L
1,380 Elo+
Party 3
Thoth
Thoth
ca-saintete
Thoth
Level 155
God Stats
14W - 7L
1,661 SR
Queue Stats
464W - 464L
1,450 Elo+
Party 2
Chaac
Chaac
frittierter_Popo
Chaac
Level 28
God Stats
5W - 5L
1,505 SR
Queue Stats
17W - 21L
1,390 Elo+
Party 3
Xbalanque
Xbalanque
jim61345
Xbalanque
Level 104
God Stats
11W - 11L
1,514 SR
Queue Stats
570W - 562L
1,463 Elo+
Party 2
Da Ji
Da Ji
xxSIPEZZ
Da Ji
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
110W - 113L
1,408 Elo+
Party 3
Team Averages
Level 88
1,519 SR
1,418 Elo+

VS

Team Averages
Level 75
1,402 SR
1,421 Elo+
Ullr
Ullr
Akatsuki-XT_T-
Ullr
Level 48
God Stats
0W - 1L
1,288 SR
Queue Stats
143W - 138L
1,433 Elo+
Party 1
Ne Zha
Ne Zha
ChestaV2
Ne Zha
Level 89
God Stats
2W - 2L
1,527 SR
Queue Stats
197W - 153L
1,500 Elo+
Party 1
Merlin
Merlin
Rodpache
Merlin
Level 46
God Stats
20W - 15L
1,345 SR
Queue Stats
533W - 539L
1,341 Elo+
Party 1
Sobek
Sobek
Saint_Gryd
Sobek
Level 89
God Stats
8W - 11L
1,406 SR
Queue Stats
85W - 91L
1,420 Elo+
Party 4
Skadi
Skadi
laiglepompe463
Skadi
Level 102
God Stats
7W - 10L
1,442 SR
Queue Stats
264W - 263L
1,410 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,704
559
1,233
6,217
5,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 1 / 3
6,544
545
4,249
4,572
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 0
7,244
604
6,237
8,721
4,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
jim61345
Xbalanque
12
0 / 0 / 0
7,052
588
1,705
4,322
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
xxSIPEZZ
Da Ji
12
2 / 0 / 2
6,996
583
4,078
8,629
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,405
534
4,920
9,634
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
ChestaV2
Ne Zha
10
1 / 2 / 1
6,035
503
2,254
8,958
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Rodpache
Merlin
11
0 / 3 / 0
5,999
500
4,839
7,732
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
1
0 / 0 / 0
4,226
352
0
356
186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 0 / 0
6,059
505
2,693
3,650
1,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
2
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Ne Zha
ChestaV2
Ne Zha
1
2
1
0.75
W
1
0
3
2.5
L
Merlin
Rodpache
Merlin
0
3
0
0
L
Sobek
0
0
0
0
W
1
1
3
2.5
W
2
1
0
2
W
Xbalanque
jim61345
Xbalanque
0
0
0
0
L
1
0
0
1
W
Da Ji
xxSIPEZZ
Da Ji
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,502
Damage
14,706
32,461
Taken
30,330
17,316
Mitigated
11,311
12,607
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,920
2,464
0
1,139
9,634
3,733
0
0
9,634
0
44,582
L
Ne Zha
ChestaV2
Ne Zha
2,254
133
0
1,212
8,958
3,382
0
1,508
7,450
0
40,007
W
1,233
36
0
2,814
6,217
5,639
286
1,957
4,260
17,562
0
L
Merlin
Rodpache
Merlin
4,839
0
0
2,191
7,732
2,784
0
3,750
3,982
45,563
0
L
Sobek
0
0
172
75
356
186
0
0
356
595
0
W
4,249
74
0
1,808
4,572
1,420
174
2,130
2,442
48,139
0
W
6,237
917
0
3,340
8,721
4,959
0
0
8,721
0
51,289
W
Xbalanque
jim61345
Xbalanque
1,705
698
0
3,145
4,322
1,733
525
0
4,322
0
58,571
L
2,693
859
0
714
3,650
1,226
0
224
3,426
0
34,889
W
Da Ji
xxSIPEZZ
Da Ji
4,078
1,485
0
1,500
8,629
3,565
232
752
7,877
0
52,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,540
Gold Earned
28,724
374
Minions Killed
297
0
Camps Cleared
0
1,110,512
Distance Traveled
979,185
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,405
534
87
7
0
224,680
0
L
Ne Zha
6,035
503
77
6
0
264,501
0
W
Bacchus
6,704
559
26
2
0
228,196
4
L
Merlin
5,999
500
81
7
0
227,820
0
L
Sobek
4,226
352
1
0
0
19,279
0
W
Thoth
6,544
545
78
7
0
216,858
0
W
Chaac
7,244
604
70
6
0
219,827
0
W
Xbalanque
7,052
588
115
10
0
189,821
0
L
Skadi
6,059
505
51
4
0
242,905
0
W
Da Ji
6,996
583
85
7
0
255,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role