Player Matchup

Nemesis
Nemesis
Ace3948
Nemesis
Level 177
God Stats
2W - 3L
1,372 SR
Queue Stats
60W - 63L
1,459 Elo+
Solo
Merlin
Merlin
AmbitiousGremlin
Merlin
Level 87
God Stats
12W - 10L
1,530 SR
Queue Stats
103W - 96L
1,524 Elo+
Solo
Hachiman
Hachiman
DaDe1315
Hachiman
Level 82
God Stats
32W - 19L
1,621 SR
Queue Stats
201W - 202L
1,453 Elo+
Solo
Yemoja
Yemoja
JMxStorm
Yemoja
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 101L
1,407 Elo+
Solo
Mulan
Mulan
LongLivedCube
Mulan
Level 88
God Stats
9W - 13L
1,433 SR
Queue Stats
525W - 483L
1,477 Elo+
Solo
Team Averages
Level 104
1,491 SR
1,464 Elo+

VS

Team Averages
Level 97
1,358 SR
1,490 Elo+
Loki
Loki
BlueFIameAce
Loki
Level 62
God Stats
3W - 6L
1,089 SR
Queue Stats
201W - 184L
1,537 Elo+
Solo
Vamana
Vamana
BornEndeavour
Vamana
Level 86
God Stats
2W - 1L
1,530 SR
Queue Stats
133W - 131L
1,458 Elo+
Solo
Artio
Artio
Gula025
Artio
Level 118
God Stats
3W - 4L
1,295 SR
Queue Stats
114W - 110L
1,494 Elo+
Solo
Ix Chel
Ix Chel
UHHHHHHHBURGER
Ix Chel
Level 137
God Stats
21W - 34L
1,393 SR
Queue Stats
740W - 641L
1,532 Elo+
Solo
Neith
Neith
iMn0tsTuPiD65
Neith
Level 84
God Stats
24W - 23L
1,481 SR
Queue Stats
744W - 772L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ace3948
Nemesis
5
0 / 2 / 0
3,067
613
970
3,086
768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 1 / 0
3,534
707
922
1,800
480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
DaDe1315
Hachiman
3
0 / 1 / 0
2,675
535
280
2,002
447
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
JMxStorm
Yemoja
4
0 / 0 / 0
2,958
592
580
3,050
1,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
3,215
643
909
3,230
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,345
669
1,621
3,279
818
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

7
1 / 0 / 0
3,783
757
883
2,373
1,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Artio
Gula025
Artio
5
1 / 0 / 1
3,379
676
549
3,050
1,156
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 0
3,643
729
429
1,748
434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
1 / 0 / 1
3,443
689
2,747
1,574
424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ace3948
Nemesis
0
2
0
0
L
0
1
0
0
W
0
0
2
1
W
1
0
0
1
L
Hachiman
DaDe1315
Hachiman
0
1
0
0
W
Artio
Gula025
Artio
1
0
1
1.5
L
Yemoja
JMxStorm
Yemoja
0
0
0
0
L
0
0
0
0
W
1
0
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,661
Damage
6,229
13,168
Taken
12,024
3,981
Mitigated
3,910
4,309
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ace3948
Nemesis
970
291
0
311
3,086
768
0
280
2,806
0
10,371
L
922
44
0
760
1,800
480
0
357
1,443
21,117
0
W
1,621
413
0
990
3,279
818
0
149
3,128
0
16,947
W
883
68
0
786
2,373
1,078
0
0
2,373
0
17,578
L
Hachiman
DaDe1315
Hachiman
280
110
0
790
2,002
447
0
61
1,941
0
6,217
W
Artio
Gula025
Artio
549
0
160
989
3,050
1,156
0
724
2,302
8,371
0
L
Yemoja
JMxStorm
Yemoja
580
75
392
318
3,050
1,078
0
104
2,946
5,728
0
L
909
50
0
1,738
3,230
1,208
0
176
3,054
0
13,941
W
429
43
100
850
1,748
434
0
190
1,488
22,710
0
W
2,747
995
0
366
1,574
424
0
343
1,231
0
16,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,449
Gold Earned
17,593
111
Minions Killed
141
0
Camps Cleared
0
425,427
Distance Traveled
496,760
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,067
613
12
2
0
112,699
0
L
Merlin
3,534
707
44
9
0
95,837
0
W
Loki
3,345
669
30
6
0
104,021
0
W
Vamana
3,783
757
28
6
0
98,553
0
L
Hachiman
2,675
535
11
2
0
31,375
0
W
Artio
3,379
676
14
3
0
112,098
0
L
Yemoja
2,958
592
10
2
0
84,687
1
L
Mulan
3,215
643
34
7
0
100,829
0
W
Ix Chel
3,643
729
46
9
0
97,817
0
W
Neith
3,443
689
23
5
0
84,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role