Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kintasier
Neith
Level 25
God Stats
1W - 0L
1,258 SR
Queue Stats
1W - 2L
1,217 Elo+
Party 2
Merlin
Merlin
NOZITRAGE
Merlin
Level 122
God Stats
1W - 0L
1,514 SR
Queue Stats
1W - 2L
1,217 Elo+
Party 2
Zhong Kui
Zhong Kui
TheDrPhilip
Zhong Kui
Level 106
God Stats
3W - 3L
1,412 SR
Queue Stats
106W - 101L
1,490 Elo+
Solo
Loki
Loki
Tiltz14
Loki
Level 28
God Stats
1W - 0L
1,707 SR
Queue Stats
2W - 4L
1,297 Elo+
Party 2
Team Averages
Level 82
1,478 SR
1,344 Elo+

VS

Team Averages
Level 94
1,555 SR
1,475 Elo+
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ALEJANDROBG
Sun Wukong
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,284 Elo+
Party 1
Sol
Sol
Incendiate
Sol
Level 126
God Stats
1W - 3L
1,720 SR
Queue Stats
23W - 22L
1,518 Elo+
Party 3
Nemesis
Nemesis
RinHime
Nemesis
Level 108
God Stats
2W - 6L
1,403 SR
Queue Stats
44W - 35L
1,559 Elo+
Party 3
Anubis
Anubis
carlosoo7
Anubis
Level 124
God Stats
61W - 37L
1,655 SR
Queue Stats
184W - 147L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 2 / 8
7,294
456
4,724
13,934
11,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Kintasier
Neith
13
6 / 2 / 5
8,355
522
10,452
9,449
3,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
NOZITRAGE
Merlin
15
4 / 1 / 4
8,757
547
15,814
7,530
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
TheDrPhilip
Zhong Kui
15
3 / 6 / 3
8,806
550
11,101
16,198
10,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Tiltz14
Loki
18
4 / 0 / 2
9,924
620
4,782
10,902
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 3 / 0
6,461
404
5,722
10,820
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
ALEJANDROBG
Sun Wukong
11
2 / 5 / 1
7,508
469
4,200
13,477
11,339
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 4 / 1
9,031
564
7,946
17,078
6,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
RinHime
Nemesis
14
3 / 4 / 2
8,468
529
5,121
12,259
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
carlosoo7
Anubis
16
4 / 2 / 2
9,700
606
10,494
11,444
7,069
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
18
Kills
10
11
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
8
2.5
L
Neith
 
Neith
0
3
0
0
L
Sun Wukong
ALEJANDROBG
Sun Wukong
2
5
1
0.5
L
1
4
1
0.38
W
Neith
Kintasier
Neith
6
2
5
4.25
W
Merlin
NOZITRAGE
Merlin
4
1
4
6
L
Nemesis
RinHime
Nemesis
3
4
2
1
W
Zhong Kui
TheDrPhilip
Zhong Kui
3
6
3
0.75
W
Loki
Tiltz14
Loki
4
0
2
5
L
Anubis
carlosoo7
Anubis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,873
Damage
33,483
58,013
Taken
65,078
32,802
Mitigated
33,557
14,122
Healing
19,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,724
406
110
3,891
13,934
11,121
0
2,270
11,664
30,818
0
L
Neith
 
Neith
5,722
2,053
0
1,802
10,820
3,559
0
3,366
7,454
0
43,868
L
Sun Wukong
ALEJANDROBG
Sun Wukong
4,200
786
0
2,856
13,477
11,339
501
4,677
8,800
1,819
26,785
L
7,946
2,032
0
8,248
17,078
6,410
883
10,834
6,244
75,294
0
W
Neith
Kintasier
Neith
10,452
3,699
0
1,550
9,449
3,363
66
2,507
6,942
0
49,024
W
Merlin
NOZITRAGE
Merlin
15,814
544
0
1,735
7,530
3,035
1,720
3,427
4,103
68,259
0
L
Nemesis
RinHime
Nemesis
5,121
2,473
0
859
12,259
5,180
0
3,941
8,318
0
57,530
W
Zhong Kui
TheDrPhilip
Zhong Kui
11,101
1,190
0
5,630
16,198
10,729
829
9,644
6,554
62,278
0
W
Loki
Tiltz14
Loki
4,782
1,219
0
1,206
10,902
4,554
0
1,308
9,594
0
113,249
L
Anubis
carlosoo7
Anubis
10,494
586
0
6,059
11,444
7,069
0
8,821
2,623
75,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,136
Gold Earned
41,168
482
Minions Killed
449
0
Camps Cleared
0
1,566,563
Distance Traveled
1,523,679
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,294
456
38
2
0
297,786
2
L
Neith
6,461
404
55
3
0
283,762
0
L
Sun Wukong
7,508
469
44
3
0
290,566
0
L
Sol
9,031
564
132
8
0
303,788
0
W
Neith
8,355
522
72
5
0
315,668
0
W
Merlin
8,757
547
106
7
0
304,729
3
L
Nemesis
8,468
529
93
6
0
355,639
0
W
Zhong Kui
8,806
550
101
6
0
264,099
0
W
Loki
9,924
620
165
10
0
384,281
6
L
Anubis
9,700
606
125
8
0
289,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role