Player Matchup

Ne Zha
Ne Zha
Geues
Ne Zha
Level 156
God Stats
1W - 1L
1,597 SR
Queue Stats
48W - 44L
1,645 Elo+
Solo
Sylvanus
Sylvanus
Korvonus
Sylvanus
Level 147
God Stats
4W - 4L
1,496 SR
Queue Stats
521W - 545L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
Yumsayin
Baba Yaga
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 44L
1,486 Elo+
Party 1
Chiron
Chiron
swizzleworth
Chiron
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,510 Elo+
Party 1
Amaterasu
Amaterasu
twonghowls
Amaterasu
Level 142
God Stats
7W - 5L
1,702 SR
Queue Stats
269W - 257L
1,568 Elo+
Party 1
Team Averages
Level 149
1,559 SR
1,541 Elo+

VS

Team Averages
Level 152
1,383 SR
1,526 Elo+
Terra
Terra
 
Terra
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
EvansXsnavE
Sol
Level 142
God Stats
7W - 16L
1,434 SR
Queue Stats
993W - 988L
1,511 Elo+
Party 2
Amaterasu
Amaterasu
SavageSquirrel69
Amaterasu
Level 149
God Stats
0W - 2L
1,329 SR
Queue Stats
33W - 35L
1,569 Elo+
Solo
Charybdis
Charybdis
SuPerSnAtCh89
Charybdis
Level 160
God Stats
0W - 3L
1,151 SR
Queue Stats
521W - 500L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Geues
Ne Zha
15
4 / 4 / 8
9,158
833
14,743
12,217
7,928
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Korvonus
Sylvanus
16
3 / 2 / 13
9,889
899
8,072
11,487
14,057
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baba Yaga
Yumsayin
Baba Yaga
17
5 / 1 / 12
9,999
909
20,658
13,850
8,513
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
16
5 / 2 / 13
9,844
895
16,076
11,621
6,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
twonghowls
Amaterasu
15
4 / 2 / 10
9,894
899
6,771
19,412
23,096
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
3 / 4 / 6
9,214
838
9,978
17,709
18,847
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
 
Agni
13
3 / 6 / 8
8,613
783
12,663
12,996
5,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 2 / 5
9,115
829
10,831
10,652
4,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
14
1 / 5 / 7
7,957
723
7,672
18,534
21,142
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
SuPerSnAtCh89
Charybdis
14
2 / 4 / 8
8,516
774
9,565
11,776
5,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
45
21
Kills
11
11
Deaths
21
56
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
4
6
1.5
L
Agni
 
Agni
3
6
8
1.17
L
2
2
5
2.25
W
Ne Zha
Geues
Ne Zha
4
4
8
2
W
Sylvanus
Korvonus
Sylvanus
3
2
13
4.75
L
Amaterasu
1
5
7
0.9
L
Charybdis
SuPerSnAtCh89
Charybdis
2
4
8
1.5
W
Baba Yaga
Yumsayin
Baba Yaga
5
1
12
11
W
Chiron
5
2
13
5.75
W
Amaterasu
twonghowls
Amaterasu
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,320
Damage
50,709
68,587
Taken
71,667
60,587
Mitigated
56,248
34,898
Healing
28,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,978
121
3,825
4,598
17,709
18,847
0
6,722
10,987
13,151
0
L
Agni
 
Agni
12,663
886
380
3,032
12,996
5,769
0
5,376
7,620
19,844
0
L
10,831
3,737
730
4,791
10,652
4,740
1,232
3,385
7,267
32,848
0
W
Ne Zha
Geues
Ne Zha
14,743
3,353
796
1,849
12,217
7,928
2,026
6,826
5,122
0
27,732
W
Sylvanus
Korvonus
Sylvanus
8,072
888
8,605
4,901
11,487
14,057
888
5,008
6,217
11,655
0
L
Amaterasu
7,672
1,387
1,517
6,923
18,534
21,142
0
8,045
10,489
816
10,293
L
Charybdis
SuPerSnAtCh89
Charybdis
9,565
2,969
363
1,925
11,776
5,750
770
5,202
6,574
0
20,948
W
Baba Yaga
Yumsayin
Baba Yaga
20,658
1,421
1,553
4,609
13,850
8,513
2,243
6,696
6,832
41,201
0
W
Chiron
16,076
5,912
2,663
3,113
11,621
6,993
2,246
7,169
4,414
0
41,135
W
Amaterasu
twonghowls
Amaterasu
6,771
1,659
1,347
5,462
19,412
23,096
645
8,377
10,862
0
11,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,784
Gold Earned
43,415
117
Minions Killed
111
0
Camps Cleared
0
1,184,611
Distance Traveled
1,035,708
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,214
838
5
0
0
231,438
0
L
Agni
8,613
783
19
2
0
178,955
0
L
Sol
9,115
829
54
5
0
220,125
0
W
Ne Zha
9,158
833
16
1
0
222,448
0
W
Sylvanus
9,889
899
10
1
0
220,065
7
L
Amaterasu
7,957
723
7
1
0
220,900
0
L
Charybdis
8,516
774
26
2
0
184,290
0
W
Baba Yaga
9,999
909
40
4
0
264,373
0
W
Chiron
9,844
895
43
4
0
226,783
0
W
Amaterasu
9,894
899
8
1
0
250,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role