Player Matchup

Neith
Neith
Cidusii
Neith
Level 2
God Stats
10W - 9L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 1
Mulan
Mulan
Enzerus25
Mulan
Level 141
God Stats
1W - 2L
1,090 SR
Queue Stats
23W - 34L
1,322 Elo+
Party 1
Khepri
Khepri
RedTanziku91
Khepri
Level 109
God Stats
43W - 21L
1,634 SR
Queue Stats
565W - 572L
1,510 Elo+
Party 1
Arachne
Arachne
ScarletDemon_15
Arachne
Level 136
God Stats
1W - 1L
1,793 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Sutoraika Ken
Nu Wa
Level 36
God Stats
7W - 10L
1,500 SR
Queue Stats
257W - 234L
1,498 Elo+
Party 1
Team Averages
Level 85
1,503 SR
1,466 Elo+

VS

Team Averages
Level 51
1,485 SR
1,388 Elo+
Artemis
Artemis
CrazyWaffle6533
Artemis
Level 148
God Stats
0W - 1L
1,362 SR
Queue Stats
41W - 38L
1,415 Elo+
Party 2
Fenrir
Fenrir
Elescamas87
Fenrir
Level 5
God Stats
2W - 2L
1,652 SR
Queue Stats
30W - 23L
1,322 Elo+
Party 2
Apollo
Apollo
IgorTheBest29
Apollo
Level 6
God Stats
16W - 14L
1,500 SR
Queue Stats
31W - 29L
1,416 Elo+
Party 2
Ganesha
Ganesha
Neeblar
Ganesha
Level 46
God Stats
8W - 5L
1,425 SR
Queue Stats
13W - 6L
1,364 Elo+
Solo
Charybdis
Charybdis
StealthDemon531
Charybdis
Level 49
God Stats
7W - 12L
1,487 SR
Queue Stats
242W - 253L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cidusii
Neith
15
5 / 0 / 9
8,760
1,251
7,962
2,368
1,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Enzerus25
Mulan
14
3 / 0 / 8
7,649
1,093
10,082
7,443
9,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
14
2 / 0 / 12
8,686
1,241
3,144
5,552
7,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
6 / 0 / 7
8,944
1,278
7,963
2,215
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 12
7,905
1,129
7,094
3,153
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

387

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,376
911
0
445
151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
12
0 / 6 / 0
6,861
980
4,085
12,419
6,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 8 / 0
7,036
1,005
3,218
13,289
5,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Neeblar
Ganesha
11
0 / 1 / 0
6,759
966
594
3,260
1,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
StealthDemon531
Charybdis
13
1 / 2 / 0
7,657
1,094
11,199
10,587
4,048
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
1
17
Kills
1
1
Deaths
17
48
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Cidusii
Neith
5
0
9
9.5
L
0
0
0
0
L
Fenrir
0
6
0
0
W
Mulan
Enzerus25
Mulan
3
0
8
7
L
0
8
0
0
L
Ganesha
Neeblar
Ganesha
0
1
0
0
W
Khepri
2
0
12
8
W
6
0
7
9.5
L
Charybdis
StealthDemon531
Charybdis
1
2
0
0.5
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,245
Damage
19,096
20,731
Taken
40,000
21,042
Mitigated
18,281
2,102
Healing
892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cidusii
Neith
7,962
3,551
0
456
2,368
1,631
0
0
2,277
0
25,365
L
0
0
0
0
445
151
0
421
0
0
523
L
Fenrir
4,085
259
0
294
12,419
6,844
0
3,302
8,838
0
8,250
W
Mulan
Enzerus25
Mulan
10,082
2,481
0
960
7,443
9,023
0
0
7,271
0
12,926
L
3,218
1,905
0
286
13,289
5,362
0
2,302
10,519
0
9,621
L
Ganesha
Neeblar
Ganesha
594
0
0
312
3,260
1,876
0
896
2,260
4,559
0
W
Khepri
3,144
503
0
320
5,552
7,396
0
239
5,148
7,551
0
W
7,963
6,516
0
366
2,215
1,523
0
355
1,860
0
23,287
L
Charybdis
StealthDemon531
Charybdis
11,199
6,993
0
0
10,587
4,048
0
2,745
7,482
0
37,206
W
7,094
2,325
0
0
3,153
1,469
0
0
3,153
11,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,944
Gold Earned
34,689
112
Minions Killed
100
9
Camps Cleared
3
620,073
Distance Traveled
423,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,760
1,251
47
7
1
114,140
0
L
Artemis
6,376
911
2
0
2
5,795
0
L
Fenrir
6,861
980
6
1
0
134,235
0
W
Mulan
7,649
1,093
11
2
1
109,264
0
L
Apollo
7,036
1,005
22
3
0
128,038
0
L
Ganesha
6,759
966
0
0
0
35,727
0
W
Khepri
8,686
1,241
8
1
0
140,971
0
W
Arachne
8,944
1,278
33
5
6
139,886
0
L
Charybdis
7,657
1,094
70
10
1
120,075
0
W
Nu Wa
7,905
1,129
13
2
1
115,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role